AmyBSOD, neutral male angelic Rocker ##------ . ##u|....| ,,#@|....|## ----- #,,,-.....,# |...| ###,|....|,# . *.)| #/--|---,# . |...| ,##,###,## ,########|.... ###,,,,, ,,,,,,,,,,.<..| #,--+--------#,#######----- #,|.........|#,# #,.......?...,`# ##|.........|## ----------- [AmyBSOD the Whistleblower] St11 Dx15 Co12 In16 Wi6 Ch9 RocAngMalNeu S8 Dlvl:1 $4 HP-7(16) Pw5(5) AC9 MC0 Mov10 Xp1/1 Wt76/1250 T72 Latest messages The door opens. # In what direction? [47896321><] You mount Harley Davidson. # You dismount Harley Davidson. # In what direction? [47896321><] You slip while trying to get on Harley Davidson. [-13 -> 3] Warning: HP low! # In what direction? [47896321><] You mount Harley Davidson. # You dismount Harley Davidson. # In what direction? [47896321><] You slip while trying to get on Harley Davidson. You die... Your inventory Weapons c - a blessed +2 sling (weapon in hand) {2} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Spellbooks f - a blessed spellbook of force bolt (0:4) {1} Tools d - an uncursed wooden harp {1} e - an invisible blessed +1 pick-axe (alternate weapon; not wielded) {32} Gems a - 46 uncursed +0 rocks (in quiver) {24} b - 2 uncursed +0 flint stones Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: stun resistance You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 40 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 53% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 94% Monster death drops spawned with only 88% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31304 Monster spawn increase reached its maximum at turn 55116 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 782996 The monster class that cannot be genocided was jelly The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: hobbit lord (freq bonus 18) The monster species that spawned more often: greater earth elemental (freq bonus 72) The monster species that spawned more often: large freezing sphere (freq bonus 3) The monster species that spawned more often: hidden bat (freq bonus 18) The monster species that spawned more often: master yeek (freq bonus 18) The monster species that spawned more often: Shuma-Gorath (freq bonus 4) The monster species that spawned more often: warty colony (freq bonus 28) The monster species that spawned more often: heaven penetrator (freq bonus 8) The monster species that spawned more often: shaman (freq bonus 6) The monster species that spawned more often: Jeanetta's little-girl boot (freq bonus 3) The monster species that spawned more often: soft fungus (freq bonus 18) The monster species that spawned more often: colbran (freq bonus 48) The monster species that spawned more often: jes'sika (freq bonus 30) The monster species that spawned more often: Wendy O. Koopa (freq bonus 8) The monster species that spawned more often: nondescript patch (freq bonus 12) The monster species that spawned more often: peacock (freq bonus 6) The monster species that spawned more often: mongbat (freq bonus 4) The monster species that spawned more often: wandering horror (freq bonus 5) The monster species that spawned more often: master yeek (freq bonus 10) The monster species that spawned more often: papier-mache tiger (freq bonus 6) The monster trait that was more common: monsters of medium size (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 8) The monster species that never randomly spawned: dehnah sephirah The monster species that never randomly spawned: bright white force patch The monster species that never randomly spawned: tear light The monster species that never randomly spawned: clicking mushroom The monster species that never randomly spawned: bad force patch The monster species that never randomly spawned: undead murderer The monster species that never randomly spawned: error The monster species that never randomly spawned: brown eye The monster species that never randomly spawned: %s ufo The monster species that never randomly spawned: hunger hulk The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: flicker strip stone (gray) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 16) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 396) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 17) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 10) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 8) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 88) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 4) Next attribute increase check would have come at turn 401 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 1428 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Symphonic Metal The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (79) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status egg bomb 1X LIMIT(0) missile flurry 1X LIMIT(0) dazzle 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) turn undead 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (LETS PLAY NETHACK) scroll of mana (SWAGLAB) scroll of phase door (PHYSIC STUNT DAMAGE SMALLERS) scroll of standard id (KATNISS SHOT PEETA IN THE HEAD) scroll of cure (FULL HEALTHHY HALF DAMAGE) Spellbooks spellbook of force bolt (spiral-bound) Tools wooden harp (harp) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 goblins (1 created) a papier-mache cow 0 rabbits (1 created) 0 sand rats (2 created) 0 speedhorses (1 created) a grid xorn a shrieker mushroom patch (2 created) 0 small item troves (1 created) 10 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (22 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (21 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Rocker... You died in The Dungeons of Doom on dungeon level 1 with 8 points, and 4 pieces of gold, after 72 moves. Killer: slipped while mounting a monster (a saddled speedhorse called Harley Davidson) You were level 1 with a maximum of 16 hit points when you died. You reached the 79th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 4 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 5 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 42 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 43 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 45 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 46 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 48 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 50 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 63 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 68 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 71 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 77 9 k2-Tra-Sov-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (invisible Policeman Sergeant), while praying unsuccessfully. - [14] 78 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] *79 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom * on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 80 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 81 4 Minoru-Sam-Hum-Mal-Law quit in The Dungeons of Doom on level 1. 21 [21] 82 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 83 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 85 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22]