AmyBSOD, chaotic male asgardish Artist ------- +.....|,# ---------- |..>...,,, |........| -------------- -------#-#}|.....|#,#, |........| |..{.@@....... |.......-,,......|#`,###|........| |............| |.......|#,|...... #,,,,.........| ..$.....$..... |........ ------- ####|........| ------------.- -|------- -.---- --- #,,,# ,,,, #,,, ####,## #,`# ########,,# ###,,,,# ---.------------ #,,,,,,,,,# #,,,### ###|...$..........| -.--------- -----|---####,,,..............%| |.........| |.$.....-,,,,,##|..............| |...---.(.| |.......|###### ---------------- |...| |...| |.......| ....- -.<.| |.......| |.........| --------- ----------- [AmyBSOD the Paint Splotcher] St10 Dx10 Co5 In7 Wi10 Ch7 ArtAsgMalCha S44 Dlvl:1 $0 HP0(20) Pw16(16) AC4 MC3 Mov9 Xp1/11 Wt59/850 T140 Latest messages There is a wall in the way! That door is closed. In what direction? [47896321><] The door opens. In what direction? [47896321><] The door resists! You hear bubbling water. In what direction? [47896321><] The door opens. The yakuza member hits you! [-4 -> 16] The yakuza member hits you! [-2 -> 15] The yakuza member misses. The yakuza member hits you! [-6 -> 9] The yakuza member hits you! [-5 -> 4] The yakuza member hits you! You die... Your inventory Weapons d - an uncursed +0 mallet (weapon in hand) {20} Armor c - an uncursed +0 fedora (being worn) {2} e - an uncursed +2 pair of gauntlets of dexterity (being worn) {4} f - an uncursed +2 lab coat (being worn) {4} Comestibles g - 3 blessed apples {2} h - 2 uncursed cram rations {2} Scrolls n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Potions i - 3 uncursed potions of oil {3} j - a blessed potion of oil {1} k - an uncursed potion of water {1} Rings s - a blessed +1 ring of gain constitution (on left hand) {1} Tools a - an uncursed +2 spoon (in quiver) {1} l - an uncursed magic marker (0:81) {1} m - an uncursed felt-tip marker (0:75) {1} Gems b - an uncursed +0 touchstone Final attributes You have transgressed Your alignment was -50 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 146 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 24 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 85% chance Musable item generation frequency had a negative bias of 86% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: knife (turn 39) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10727 Monster spawn increase reached its maximum at turn 75507 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 468920 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: lieutenant (freq bonus 8) The monster species that spawned more often: werelocust (freq bonus 12) The monster species that spawned more often: sloppy warp patch (freq bonus 3) The monster species that spawned more often: Antimatter Kchief (freq bonus 30) The monster species that spawned more often: shiver (freq bonus 16) The monster species that spawned more often: demon sprite (freq bonus 15) The monster species that spawned more often: mean robber (freq bonus 21) The monster species that spawned more often: desert force fungus (freq bonus 12) The monster species that spawned more often: silly nymph (freq bonus 2) The monster species that spawned more often: epidote force fungus (freq bonus 10) The monster species that spawned more often: bastard of the forest (freq bonus 108) The monster species that spawned more often: moon rabbit (freq bonus 16) The monster species that spawned more often: burbling blob (freq bonus 5) The monster species that spawned more often: elf-harlot (freq bonus 6) The monster species that spawned more often: drydrip stalk (freq bonus 4) The monster species that spawned more often: pwning tweaker (freq bonus 40) The monster species that spawned more often: impact hound (freq bonus 9) The monster species that spawned more often: platinum warp fungus (freq bonus 18) The monster species that spawned more often: death eel (freq bonus 48) The monster species that spawned more often: null colony (freq bonus 4) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 4) The monster trait that was more common: monsters that are humanoid (freq bonus 3) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster species that never randomly spawned: generated flying fish The monster species that never randomly spawned: felltwin The monster species that never randomly spawned: Bitchy Lara's hugging boot The monster species that never randomly spawned: Maria Wong, the Vampire The monster species that never randomly spawned: kakuna The monster species that never randomly spawned: mizuchi The monster species that never randomly spawned: eight of diamonds The monster species that never randomly spawned: undead camperstriker The monster species that never randomly spawned: star laser The monster species that never randomly spawned: butcher shaman The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 7) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 26) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 5) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 7) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 11) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 19) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: too heavy trap (freq bonus 4) Next attribute increase check would have come at turn 982 Strength training was 3 Dexterity training was 1 Wisdom training was 2 Constitution training was 8 You were poison resistant You were acid resistant You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You had 1355 points of nutrition remaining You were lucky (2) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leonardo, Picasso and Dali Your deity was Dali The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (228) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of dexterity (ice-cold gloves) lab coat (white coat) Scrolls scroll of healing (DRAW SHOCK STUNT) scroll of mana (NNA GI NA ARA MKPURU AMU) scroll of phase door (FORMAT C) scroll of standard id (QUESTO DEVE ESSERE QUALCUN ALTRO) scroll of cure (VITERBI TRELLIS) Potions potion of oil (luminescent) potion of water (clear) Rings ring of gain constitution (taaffeite) Gems touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a little dog 0 goblins (1 created) 0 baby wild boars (1 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 yakuza members (1 created) 6 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (22 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Artist... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 0 pieces of gold, after 140 moves. Killer: a monster (yakuza member) You were level 1 with a maximum of 20 hit points when you died. You reached the 64th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 4 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 5 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 42 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 46 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 59 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 62 47 BSOD2-Mah-Coc-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a bolt of cold. - [20] 63 47 demonzero-Aci-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (small mimic). - [19] *64 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 65 40 ksedlar-Con-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] 66 33 BSOD2-Ana-Liz-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a dungeon fern spore's explosion. - [12] 67 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 74 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 75 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 77 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 78 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 80 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22]