AmyBSOD, chaotic female asgardish Assassin ------------######--------------- |...........,,,,,,+.............| |..........|##,##,|.............| -----------############|..........| ,,# |.............| |.........-,,,,^,,,,,?,.....>.....+ |.............| |......[..|############------.----- |.............| |.........| #,!,### |.............| |.`.......| ###,,,### |.............|,# --|------.- ##,,,,# |.............@,#, #,,,,,,# --------.------.- ---------------,,, ######,# |........%......| ,,,,,,,,`, ... #,,# |...............| ######,######, ...| #-.-.- |...............|,######,,,,,!# | |.... -................,,,,,,,,###### |../| |...............|,####### |<..| -----------------,# ----- [AmyBSOD the Dark Brotherhood Initiate] St18 Dx19 Co11 In13 Wi5 Ch5 AssAsgFemCha S141 Dlvl:1 $11 HP-9(30) Pw13(13) AC1 MC1 Mov12 Xp2/20 Wt133/1600 T146 Blind Latest messages You see here a yarn wand {1}. 6 gold pieces. There is an open door here. You see here a yarn wand {1}. You cannot diagonally move out of a door! n - a yarn wand {1}. What do you want to write with? [- abcn or ?*] You write in the dust with your fingers. What do you want to write in the dust here? Never mind. What do you want to read? [ijklm or ?*] As you read the scroll, it disappears. This is a standard identify scroll. The wand resisted your identification attempt! n - an uncursed yarn wand (0:2) {1}. What do you want to zap? [n or ?*] In what direction? [47896321><] You shock yourself! You are blinded by the flash! You die... Your inventory Weapons a - an uncursed +1 bow (weapon in hands) {12} b - 50 uncursed +2 arrows (in quiver) {25} c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8} Armor d - an uncursed +1 leather armor (being worn) {60} e - an uncursed +0 leather cloak (being worn) {7} Comestibles f - 4 uncursed food rations {4} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - an uncursed scroll of standard id {1} m - an uncursed scroll of cure {1} Potions g - an uncursed potion of paralysis {1} h - an uncursed potion of sleeping {1} Wands n - an uncursed wand of lightning (0:1) {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 94% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 87% Ring drop chance was reduced to 85% Wand drop chance was reduced to 97% Concealing monsters were spawned underneath items 36% of the time only The following skill could not be trained at all: spear The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: trident (turn 79) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58720 Monster spawn increase reached its maximum at turn 124600 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 487626 The monster class that cannot be genocided was nymph The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: pumping laser (freq bonus 28) The monster species that spawned more often: blank mold (freq bonus 30) The monster species that spawned more often: egoxan (freq bonus 12) The monster species that spawned more often: leading orc-captain (freq bonus 14) The monster species that spawned more often: sue colony (freq bonus 48) The monster species that spawned more often: onsen penguin (freq bonus 10) The monster species that spawned more often: bugbear (freq bonus 12) The monster species that spawned more often: green hulk (freq bonus 18) The monster species that spawned more often: forest hulk (freq bonus 28) The monster species that spawned more often: vicious wolf (freq bonus 36) The monster species that spawned more often: disgusting spore (freq bonus 42) The monster species that spawned more often: conscious force patch (freq bonus 18) The monster species that spawned more often: dour rat (freq bonus 30) The monster species that spawned more often: petty steam vortex (freq bonus 66) The monster species that spawned more often: cold bear (freq bonus 5) The monster species that spawned more often: rabbit (freq bonus 18) The monster species that spawned more often: venom force fungus (freq bonus 32) The monster species that spawned more often: banishment sphere (freq bonus 10) The monster species that spawned more often: siena force patch (freq bonus 24) The monster species that spawned more often: sticky mushroom (freq bonus 42) The monster trait that was more common: monsters whose attacks slow you (freq bonus 8) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 4) The monster species that never randomly spawned: patrol automaton The monster species that never randomly spawned: stickrothe The monster species that never randomly spawned: deadly ant The monster species that never randomly spawned: bluish beetle The monster species that never randomly spawned: orc spellsword The monster species that never randomly spawned: death eel The monster species that never randomly spawned: wizard turret The monster species that never randomly spawned: drain turret The monster species that never randomly spawned: Octarine Dragon The monster species that never randomly spawned: operation The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: no-light stone (gray) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 16) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 10) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 2) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 10) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 7) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 7) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 8) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 3) Next attribute increase check would have come at turn 180 Strength training was 1 Dexterity training was 1 Wisdom training was 4 Constitution training was 3 You were blinded (33) You were prevented from having petrification resistance (0) You were prevented from having clairvoyance (0) You saw invisible You had 1360 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (409) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Scrolls scroll of healing (TSCHAEAUWIEAUW) scroll of mana (MOVE RISED SLOW) scroll of phase door (OMIAZBOYISU531) scroll of standard id (ALIUS PRA) scroll of cure (GNAY GNIY) Potions potion of paralysis (alchemical) potion of sleeping (icy) Wands wand of lightning (yarn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 killer bees (2 created) a pack jackal (2 created) a thick jackal a gas spore 0 petit mimics (1 created) a sewer rat a black rat a lichen 0 moulds (1 created) 0 human thieves (1 created) 0 busy-looking merchants (1 created) 0 shopkeepers (1 created) 0 twens (2 created) 0 fire troves (1 created) 17 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Basic] (max Grand Master) (21 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (26 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Assassin... You died in The Dungeons of Doom on dungeon level 1 with 140 points, and 11 pieces of gold, after 146 moves. Killer: zapped herself with a wand You were level 2 with a maximum of 30 hit points when you died. You reached the 45th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 4 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 5 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 43 178 AceSeven5-Off-Ran-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish arrow. - [15] 44 159 ProzacElf-Cha-Inc-Mal-Cha died in The Dungeons of Doom on level 2. Burned by molten lava. - [22] *45 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 46 133 lulwut-Kor-Orc-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 47 130 bugsniper-Coo-Hem-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 58 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 65 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 72 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 73 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 75 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 76 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 78 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22]