AmyBSOD, lawful female ungenomoldic Cavewoman ------------ .....d.....| |....C.....| |..........| |.........:| |........B.. -+---------- [AmyBSOD the Buttfucking Alphawoman] St18/01 Dx17 Co15 In3 Wi5 Ch7 CavUngFemLaw S0 Dlvl:1 $0 HP47(47) Pw10(10) AC-1 MC0 Mov5 HD7 Xp1/0 Wt87/3215 T1 Latest messages Use hybrid races? [yn] (n) Hello AmyBSOD, welcome to SlashEMExtended! You are a lawful ungenomoldic Cavewoman. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You turn into a buttfucking alphawoman! You quickly remove your armor as you start to change. Use the command #monster to gaze at monsters. Wiped out all ungenomolds. You feel dead inside. There is a staircase up here. You see here an uncursed +0 leather armor {60}. The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (9x) What do you want to zap? [g or ?*] In what direction? [47896321><] You irradiate yourself with pure energy! You die. Your inventory Weapons a - an uncursed +1 club (weapon in hand) {12} b - an uncursed +2 sling (alternate weapon; not wielded) {2} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Wands g - a cursed wand of death (0:9) {1} Gems c - 73 uncursed +0 flint stones (in quiver) d - a blessed +0 flint stone e - 23 uncursed +0 rocks {13} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: regeneration You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 46% Ring drop chance was reduced to 55% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 88% Monster death drops spawned with only 87% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: dart (turn 29) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 13722 Monster spawn increase reached its maximum at turn 55792 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 150942 The monster class that cannot be genocided was piercer The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: anthrazite patch (freq bonus 6) The monster species that spawned more often: Dispater (freq bonus 6) The monster species that spawned more often: celestial summoner (freq bonus 8) The monster species that spawned more often: margoyle (freq bonus 6) The monster species that spawned more often: pile of titanium coins (freq bonus 10) The monster species that spawned more often: your doppelganger (freq bonus 32) The monster species that spawned more often: elf warlord (freq bonus 24) The monster species that spawned more often: teacher in coma (freq bonus 24) The monster species that spawned more often: cameroonian goalkeeper (freq bonus 6) The monster species that spawned more often: giant zinc ant (freq bonus 42) The monster species that spawned more often: lock master (freq bonus 60) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 24) The monster species that spawned more often: vampire (freq bonus 30) The monster species that spawned more often: sexymate (freq bonus 14) The monster species that spawned more often: torah sephirah (freq bonus 12) The monster species that spawned more often: stinger (freq bonus 5) The monster species that spawned more often: fearsome butcher shaman (freq bonus 14) The monster species that spawned more often: death ooze (freq bonus 16) The monster species that spawned more often: azure growth (freq bonus 20) The monster species that spawned more often: infernal device (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 8) The monster trait that was more common: monsters that can fly (freq bonus 12) The monster trait that was more common: monsters with sleep resistance (freq bonus 5) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster species that never randomly spawned: pidgeotto The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: wailing spirit The monster species that never randomly spawned: six of hearts The monster species that never randomly spawned: mirror fungus The monster species that never randomly spawned: stone fungus The monster species that never randomly spawned: giant rust monster The monster species that never randomly spawned: Windows 2000 The monster species that never randomly spawned: joy spike mage The monster species that never randomly spawned: sulfur spore The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 8) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 47) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 8) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 28) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 9) Next attribute increase check would have come at turn 720 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was -1 You were prevented from having regeneration (0) You were prevented from having free action (0) You were warned You had automatic searching You had 1500 points of nutrition remaining You were polymorphing You were polymorphed into a buttfucking alphawoman Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anu, Ishtar and Anshar Your deity was Anu The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (570) You are dead You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) double thrownage 1 R Prepared(0) eddy wind 1 R Prepared(0) Discoveries Scrolls scroll of healing (HOW CONVENIENT) scroll of mana (IMMORTAL DUNGEON) scroll of phase door (GO AWAY) scroll of standard id (GHOTI) scroll of cure (GOT SOMETHING FOUR YOU) scroll of genocide (KAME HAME HA) Wands wand of death (interplanar) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 xoves (1 created) 0 little dogs (1 created) 0 chaffinches (1 created) 0 twens (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: ungenomolds 1 species genocided. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (8 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Legendary) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Cavewoman... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: shot herself with a death ray You were level 1 with a maximum of 23 hit points when you died. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 4 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 5 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 57 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 64 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 71 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 72 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 74 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 75 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 76 1 lulwut-Kur-Ame-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a soft sneaker to the hand. - [18] 77 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] * 0 AmyBSOD-Cav-Ung-Fem-Law died in The Dungeons of Doom on level 1. Shot herself with a death ray. 23 [23]