AmyBSOD, neutral female human Geek ----- |... |$..| |...| |.d.. |..@| -+--- [AmyBSOD the Newbie] St11 Dx8 Co14 In11 Wi8 Ch6 GeeHumFemNeu S0 Dlvl:1 $0 HP20(20) Pw23(23) AC7 MC0 Mov10 Xp1/0 Wt47/1350 T1 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a neutral female human Geek. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unix SlashEMExtended Version 1.7.6 (f72a055) - last build Fri Jul 22 06:29:02 2016. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 65% Wand drop chance was reduced to 31% Potion drop chance was reduced to 96% Monster death drops spawned with only 74% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14579 Monster spawn increase reached its maximum at turn 99299 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 393141 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: zombie (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: turbo club racquet (freq bonus 10) The monster species that spawned more often: leprechaun fanatic (freq bonus 4) The monster species that spawned more often: striped rat snake (freq bonus 4) The monster species that spawned more often: spikey mushroom patch (freq bonus 14) The monster species that spawned more often: blue growth (freq bonus 4) The monster species that spawned more often: mountain orc (freq bonus 6) The monster species that spawned more often: curser (freq bonus 6) The monster species that spawned more often: shortener (freq bonus 6) The monster species that spawned more often: armadillo (freq bonus 2) The monster species that spawned more often: theme ox (freq bonus 6) The monster species that spawned more often: illusion weaver (freq bonus 12) The monster species that spawned more often: elder water elemental (freq bonus 6) The monster species that spawned more often: wailing spirit (freq bonus 12) The monster species that spawned more often: undead augurer (freq bonus 6) The monster species that spawned more often: eldritch warp patch (freq bonus 2) The monster species that spawned more often: dust giant (freq bonus 4) The monster species that spawned more often: bone demon (freq bonus 4) The monster species that spawned more often: adult leviathan (freq bonus 8) The monster species that spawned more often: embracing octopus (freq bonus 4) The monster species that spawned more often: withering turret (freq bonus 5) The monster species that never randomly spawned: Juen's wooden sandal The monster species that never randomly spawned: hemi-doppelganger The monster species that never randomly spawned: scarlet sentai The monster species that never randomly spawned: Katrin's dancing shoe The monster species that never randomly spawned: snow frog The monster species that never randomly spawned: Marenka The monster species that never randomly spawned: Mina Harker The monster species that never randomly spawned: blood banshee The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: Dragon Lord The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 4) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 19) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 11) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 7) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 19) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 7) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 14) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 11) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 5) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 35) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 4) Next attribute increase check would have come at turn 482 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was the PDP-7 You could not have safely prayed (167) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Geek...