AmyBSOD, neutral female rodneyan Mystic ----------------------- |...................... ---------------- |.........^...{.......| |............$.| |...................` | #,|..............| --.----------------.-# ##,-.)............| ##,# #,,# #,,,|..............|# #,,,# ##,# ##,#,|...............,# #,## ##------------|---,,,# ----------------,# #,# ##,..........[..[..,## #,# #,# #,,,|......_0......|#-------.--- #,### #,# ----|----,##|.'....@D....#.|#|.........|###,,,# #,# |.......|,# |...{{..........,|..........,,,##,###,# |.......|,# |..............|,-.........|#####,,,#,---------- |........,# |..............|#|.........| ##,#,+........| |.......|## ---------------- |$.<......| #,,,|........| -----...| |.........| ##,........$| ----- --------#-- ##|........| ---------- [AmyBSOD the Insert clever name here] St8 Dx14 Co7 In9 Wi8 Ch12 MysRodFemNeu S1220 Dlvl:3 $2 HP-2(66) Pw64(64) AC6 MC2 Mov12 Xp5/277 Wt397/1050 T512 Fainted Latest messages [-4 -> 23] The baby sapphire dragon bites you! [-2 -> 22] The baby sapphire dragon bites you! [-2 -> 22] The baby sapphire dragon bites you! [-8 -> 15] The baby sapphire dragon bites you! [-8 -> 8] Warning: HP low! You hear water falling on coins. You faint from lack of food. The baby sapphire dragon bites you! Wizard of Yendor, all your powers will be lost... [-9 -> 2] Warning: HP low! The baby sapphire dragon bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 158 Ring identification only worked 4 times out of 16 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23927 Monster spawn increase reached its maximum at turn 41871 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 720015 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: doh sephirah (freq bonus 8) The monster species that spawned more often: giant wasp (freq bonus 3) The monster species that spawned more often: islander (freq bonus 5) The monster species that spawned more often: multicolor light (freq bonus 7) The monster species that spawned more often: The Babbage Analytical Engine (freq bonus 8) The monster species that spawned more often: normal pseudo rat (freq bonus 5) The monster species that spawned more often: boil-covered wretch (freq bonus 4) The monster species that spawned more often: sticky colony (freq bonus 5) The monster species that spawned more often: felltwin (freq bonus 3) The monster species that spawned more often: silver growth (freq bonus 11) The monster species that spawned more often: mind colony (freq bonus 4) The monster species that spawned more often: Hailbush (freq bonus 8) The monster species that spawned more often: giant ebony frog (freq bonus 3) The monster species that spawned more often: red hot ride (freq bonus 3) The monster species that spawned more often: timekeeper (freq bonus 8) The monster species that spawned more often: non-undead slayer (freq bonus 4) The monster species that spawned more often: hungry warp patch (freq bonus 8) The monster species that spawned more often: gluing blob (freq bonus 12) The monster species that spawned more often: young adult plain dragon (freq bonus 8) The monster species that spawned more often: electrode (freq bonus 4) The monster species that never randomly spawned: maia The monster species that never randomly spawned: medium generator The monster species that never randomly spawned: lava mold The monster species that never randomly spawned: yet another manticore The monster species that never randomly spawned: rocket turret The monster species that never randomly spawned: green sentai The monster species that never randomly spawned: clay golem The monster species that never randomly spawned: migmatite horror The monster species that never randomly spawned: skeleton mage The monster species that never randomly spawned: crunching kobold boss The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 8) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 17) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 11) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 20) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 60) Next attribute increase check would have come at turn 2292 Strength training was 50 Dexterity training was 9 Wisdom training was 17 Constitution training was 25 You were fire resistant You were poison resistant You were paralyzed (-1) You were punished You saw invisible You were telepathic You were able to sense monsters possessing coveted objects You had automatic searching You had -210 points of nutrition remaining You caused conflict You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kormu, Sophie and Gabnid Your deity was Sophie You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - stun monster 1 enchant 4% 95% b - cause fear 3 enchant 18% 96% c - poison blast 4 attack 90% 295% d - remove curse 5 protect 95% 395% e - fireball 4 matter 90% 295% f - cure blindness 2 healing 90% 95% g - cure confusion 3 healing 90% 195% h - detect treasure 4 divine 90% 97% i - cure burn 3 healing 90% 97% j - charm monster 4 enchant 90% 97% k - identify 5 divine 95% 98% l - wizard lock 2 matter 90% 99% Techniques known in the end Name Level Status appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) booze 3 O LIMIT(0) summon team ant 1 O LIMIT(0) Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 19 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Basic] (max Expert) (34 of 160) flail [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Mystic...