AmyBSOD, lawful female rodneyan Flame Mage ... %@. .:d [AmyBSOD the Spark] St8 Dx13 Co8 In9 Wi4 Ch11 FlaRodFemLaw S12328 Dlvl:38 $0 HP-3(12) Pw20(20) AC7 MC1 Mov12 Xp1/19 Wt207/900 T4 Latest messages Unknown command ' '. (3x) You hear an angry drone. You destroy the kobold zombie! You miss the flying rust monster. You curse at the flying rust monster. You kill the flying rust monster! Welcome to experience level 2. A book appeared at your feet! The giant rotting toad bites you! [-13 -> 14] The giant rotting toad spits venom! You are hit by a faerie floss rhing. [-1 -> 13] Goodbye level 2. y - a spellbook of acid sphere {1}. You miss the giant rotting toad. (2x) The giant rotting toad bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 69 Wand identification only worked 3 times out of 5 Book drop chance was reduced to 91% Scroll drop chance was reduced to 98% Ring drop chance was reduced to 71% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 71% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20472 Monster spawn increase reached its maximum at turn 41971 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 204336 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: Extra Fleecy Bundle (freq bonus 20) The monster species that spawned more often: ruby stalk (freq bonus 4) The monster species that spawned more often: sukiya (freq bonus 2) The monster species that spawned more often: radiant spore (freq bonus 4) The monster species that spawned more often: ochre draconian (freq bonus 3) The monster species that spawned more often: gang guy (freq bonus 3) The monster species that spawned more often: water weird (freq bonus 8) The monster species that spawned more often: daddy longlegs (freq bonus 5) The monster species that spawned more often: octarine mushroom (freq bonus 3) The monster species that spawned more often: scarlet sentai (freq bonus 3) The monster species that spawned more often: gangster (freq bonus 6) The monster species that spawned more often: forest centaur (freq bonus 6) The monster species that spawned more often: baptist (freq bonus 2) The monster species that spawned more often: winter wolf (freq bonus 4) The monster species that spawned more often: pikachu (freq bonus 5) The monster species that spawned more often: animated hugging boot (freq bonus 2) The monster species that spawned more often: daddy longlegs (freq bonus 14) The monster species that spawned more often: blazing fern spore (freq bonus 7) The monster species that spawned more often: decapitated defiler (freq bonus 12) The monster species that spawned more often: blister mushroom (freq bonus 3) The monster species that never randomly spawned: sylphie The monster species that never randomly spawned: violet worm The monster species that never randomly spawned: The Heeled Topmodel The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: poison prince The monster species that never randomly spawned: death metal freak The monster species that never randomly spawned: Warder Katcher The monster species that never randomly spawned: nightrunner The monster species that never randomly spawned: smart trapper The monster species that never randomly spawned: trap warp fungus The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 9) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 4) Next attribute increase check would have come at turn 159 Strength training was 2 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1492 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (1396) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 90% 300% c - light 1 divine 0% 100% d - detect monsters 4 divine 90% 300% e - create familiar 7 healing 99% 600% f - wizard lock 2 matter 0% 100% g - acid sphere 1 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye AmyBSOD the Flame Mage...