AmyBSOD, lawful male rodneyan Flame Mage ------ -}........# ##.....### ....,(| |}........## #.........### |%..|--- #}...o.....# .... .......## |.%)| |}..v.`....## .... # ......## --)-- |}..........# ...! -.- -).`..# |,,# ... #}..........## .... |.[. --....# #|,## ... |}..F........# ... -.-- --....# #,,# .... #}^.....o..F.#... .<. ...# #,## ..% |}......n........------- .... #,|. I.. #}.o....k.......--.... ...# #,.\. #}..h@.&&&)@.`o.>..|.-- ...# #|.. #}.!............--.|...| ..# --. |}.^.O........... .|.- ..# ..I. #}...F.......#...-- |.. .## -... |}B..o.......#....- .# |... -#- #}../...&...###^...- ## -.. |}..........# #..... ... |}...o.....## ##...F. #}.........# ##...... |}........## ###..... -}........# ##.o.. [AmyBSOD the Spark] St9 Dx6 Co11 In8 Wi4 Ch15 FlaRodMalLaw S24292 Stronghold:39 $0 HP-9(1) Pw1(1) AC11 MC0 Mov12 Xp1/19 Wt0/1100 T371 Latest messages The orc's body takes on a strange transparency. You survived that attempt on your life. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) & a major demon (hezrou) (base level 9) (female) Accessing Pokedex entry for hezrou... Base statistics of this monster type: Base level = 9, difficulty = 14, AC = -2, magic resistance = 55, alignment -10. Very slow (6). Normally appears everywhere in groups, with frequency 10. Resists fire, poison. Leaves no corpse. Big, not genocidable, poisonous demon. Silver weapons do extra damage to it. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 1d3, claw (punch, hit, etc.) - ordinary physical 1d3, claw (punch, hit, etc.) - ordinary physical 4d4, bite - ordinary physical Pick an object. Done. Unknown command ' '. (3x) Not carrying anything. You don't know any spells right now. The hezrou drinks a topaz potion {1}! The hezrou rises up, through the ceiling! Call a topaz potion: The pale archer shoots 3 arrows! The 1st arrow misses the hezrou. (3x) You are hit by the 1st arrow. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Ring identification only worked 4 times out of 15 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 63% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 6818 Monster spawn increase reached its maximum at turn 34826 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 994536 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: the forever train (freq bonus 5) The monster species that spawned more often: bright blue colony (freq bonus 50) The monster species that spawned more often: amorphous mushroom (freq bonus 8) The monster species that spawned more often: clear snake (freq bonus 14) The monster species that spawned more often: wildwest gunman (freq bonus 6) The monster species that spawned more often: elf warlord (freq bonus 6) The monster species that spawned more often: deceiving stalk (freq bonus 6) The monster species that spawned more often: roller coaster (freq bonus 8) The monster species that spawned more often: blister stalk (freq bonus 7) The monster species that spawned more often: Elvenking (freq bonus 5) The monster species that spawned more often: sepia mushroom (freq bonus 9) The monster species that spawned more often: albino colony (freq bonus 7) The monster species that spawned more often: stairway to heaven (freq bonus 7) The monster species that spawned more often: chloroform piercer (freq bonus 12) The monster species that spawned more often: time colony (freq bonus 5) The monster species that spawned more often: carrion bird (freq bonus 7) The monster species that spawned more often: sulfur stalk (freq bonus 7) The monster species that spawned more often: lair toughguy (freq bonus 14) The monster species that spawned more often: dragon awgwa (freq bonus 5) The monster species that spawned more often: ogrillon (freq bonus 22) The monster species that never randomly spawned: mountain orc The monster species that never randomly spawned: psychic fungus The monster species that never randomly spawned: paralysator fly The monster species that never randomly spawned: deminymph The monster species that never randomly spawned: tuna The monster species that never randomly spawned: Danielle's high-heeled sandal The monster species that never randomly spawned: unmasked Vorlon The monster species that never randomly spawned: cave springy The monster species that never randomly spawned: selenite elite guard The monster species that never randomly spawned: papier-mache tiger The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 27) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 10) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 48) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 10) Next attribute increase check would have come at turn 616 Strength training was 50 Dexterity training was 10 Wisdom training was 20 Constitution training was 17 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1062 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could have safely prayed (0) You are dead (6th time!) You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Reloading(838) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 18 times You killed 22 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (38 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (15 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (32 of 160) Goodbye AmyBSOD the Flame Mage...