AmyBSOD, neutral female rodneyan Flame Mage ;.. .@. --- [AmyBSOD the Spark] St7 Dx10 Co8 In16 Wi8 Ch3 FlaRodFemNeu S11801 Dlvl:36 $1 HP0(19) Pw25(25) AC7 MC1 Mov12 Xp1/0 Wt205/850 T3 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a neutral female rodneyan Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (7x) Wait! There's something there you can't see! The sea dolphin butts you! [-12 -> 7] The sea dolphin brushes against your leg. You miss the sea dolphin. (2x) The sea dolphin butts you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 95% Monster death drops spawned with only 94% chance Number of artifacts generated was 1 Monster spawn increase started at turn 25690 Monster spawn increase reached its maximum at turn 65970 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2926461 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: quill bear (freq bonus 20) The monster species that spawned more often: nexus quylthulg (freq bonus 12) The monster species that spawned more often: squeezer (freq bonus 4) The monster species that spawned more often: Lot No. 249 (freq bonus 3) The monster species that spawned more often: rogue hireling (freq bonus 6) The monster species that spawned more often: pack gray wolf (freq bonus 3) The monster species that spawned more often: blue colony (freq bonus 4) The monster species that spawned more often: wind force patch (freq bonus 5) The monster species that spawned more often: flying penetrator (freq bonus 10) The monster species that spawned more often: multicolor laser (freq bonus 16) The monster species that spawned more often: rainbow mushroom (freq bonus 4) The monster species that spawned more often: vampiric warp patch (freq bonus 10) The monster species that spawned more often: sparkling mushroom (freq bonus 6) The monster species that spawned more often: frog (freq bonus 4) The monster species that spawned more often: wind force fungus (freq bonus 3) The monster species that spawned more often: lightning spire (freq bonus 4) The monster species that spawned more often: activist (freq bonus 6) The monster species that spawned more often: pustulent spore (freq bonus 3) The monster species that spawned more often: annihilator (freq bonus 8) The monster species that spawned more often: Ancano (freq bonus 4) The monster species that never randomly spawned: Ford Perfect The monster species that never randomly spawned: dementor lord The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: lesser maia The monster species that never randomly spawned: agent black force patch The monster species that never randomly spawned: golbat The monster species that never randomly spawned: Detective Kommissioner The monster species that never randomly spawned: black bat The monster species that never randomly spawned: white harpy The monster species that never randomly spawned: clear mewlip The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 4) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 3) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 1) Next attribute increase check would have come at turn 150 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Fire You could not have safely prayed (349) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - detect monsters 4 divine 25% 300% c - detect unseen 3 divine 0% 200% d - remove blessing 5 protect 95% 400% e - magic mapping 5 divine 86% 400% f - cancellation 7 matter 99% 600% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye AmyBSOD the Flame Mage...