AmyBSOD, neutral male rodneyan Gladiator ####### @@,,,,,# ####--.- .>.. ... [AmyBSOD the Velite] St15 Dx13 Co18 In5 Wi9 Ch7 GlaRodMalNeu S11800 Dlvl:36 $0 HP-4(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1750 T10 Latest messages Please move the cursor to an unknown object. (For instructions type a ?) @ a human or elf (invisible initiate) (base level 10) (female) [seen: see invisible] Accessing Pokedex entry for monk... Base statistics of this monster type: Base level = 10, difficulty = 11, AC = 10, magic resistance = 2, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d8, claw (punch, hit, etc.) - ordinary physical 1d8, kick - ordinary physical Pick an object. Done. Unknown command ' '. (3x) The invisible initiate claws you! [-1 -> 15] The invisible initiate kicks you! [-7 -> 8] The invisible initiate claws you! [-6 -> 3] Warning: HP low! The invisible initiate kicks you! [-1 -> 2] Warning: HP low! The invisible initiate claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Ring drop chance was reduced to 50% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Monster spawn increase started at turn 31818 Monster spawn increase reached its maximum at turn 130538 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 519188 The monster class that cannot be genocided was elemental Today, this monster class was always generated invisible: cat or other feline The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: vampiric force patch (freq bonus 3) The monster species that spawned more often: dazzling golem (freq bonus 4) The monster species that spawned more often: Team Fortress pyro (freq bonus 3) The monster species that spawned more often: brass dragon bat (freq bonus 4) The monster species that spawned more often: Janina (freq bonus 12) The monster species that spawned more often: low snotling (freq bonus 2) The monster species that spawned more often: Elena (freq bonus 4) The monster species that spawned more often: green giant (freq bonus 4) The monster species that spawned more often: teleretriever (freq bonus 8) The monster species that spawned more often: eastern poltergeist (freq bonus 7) The monster species that spawned more often: solar turret (freq bonus 3) The monster species that spawned more often: four-tentacle hententmon (freq bonus 3) The monster species that spawned more often: maggoty moss (freq bonus 8) The monster species that spawned more often: arcanine (freq bonus 2) The monster species that spawned more often: hulking automaton (freq bonus 6) The monster species that spawned more often: great orc (freq bonus 2) The monster species that spawned more often: topaz force patch (freq bonus 5) The monster species that spawned more often: blue-red mold (freq bonus 28) The monster species that spawned more often: ancient golden dragon (freq bonus 24) The monster species that spawned more often: large weasel (freq bonus 5) The monster species that never randomly spawned: lost maia The monster species that never randomly spawned: charcoal growth The monster species that never randomly spawned: man-bat The monster species that never randomly spawned: plains centaur The monster species that never randomly spawned: unknown escalation rubber The monster species that never randomly spawned: Gudrun's wedge sandal The monster species that never randomly spawned: force dwarf The monster species that never randomly spawned: large spawn mimic The monster species that never randomly spawned: mountain force nymph The monster species that never randomly spawned: trelon The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 7) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 3) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 3) Next attribute increase check would have come at turn 763 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1487 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (914) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 90% 100% b - mutation 6 body 98% 500% c - magic mapping 5 divine 95% 400% d - banishing fear 4 healing 90% 300% e - cure confusion 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...