AmyBSOD, chaotic male rodneyan Gladiator ------ |`` .| |.``.| |.`..| |.@..| |...@| |..r.| |..@d| |.+..| |`...| |....| |...}| |_`.}| |..>}| |....| ------ [AmyBSOD the Velite] St18 Dx11 Co9 In6 Wi11 Ch7 GlaRodMalCha S12024 Dlvl:39 $0 HP-3(20) Pw23(23) AC4 MC0 Mov12 Xp2/31 Wt133/1500 T8 Latest messages [-1 -> 19] The blade back swings its bow. The blade back hits you! (2x) [-4 -> 16] Meatdog eats a giant ant corpse {10}. The blade back shoots an arrow! You dodge an arrow. The blade back shoots an arrow! You are hit by an arrow! [-8 -> 10] The blade back swings its bow. The blade back hits you! (2x) [-8 -> 3] Warning: HP low! The bad lance carrier wields a lance {75}! The blade back shoots an arrow! You are hit by an arrow! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 40% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 81% Wand drop chance was reduced to 97% Number of artifacts generated was 1 Monster spawn increase started at turn 35335 Monster spawn increase reached its maximum at turn 68837 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 67067 The monster class that cannot be genocided was nymph The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: mist giant (freq bonus 12) The monster species that spawned more often: annoying cat (freq bonus 10) The monster species that spawned more often: acid mimic (freq bonus 4) The monster species that spawned more often: blue giant (freq bonus 14) The monster species that spawned more often: %s secret car (freq bonus 6) The monster species that spawned more often: variag (freq bonus 6) The monster species that spawned more often: kingler (freq bonus 4) The monster species that spawned more often: Leutkak (freq bonus 3) The monster species that spawned more often: grotesque gremlin (freq bonus 6) The monster species that spawned more often: shadow (freq bonus 8) The monster species that spawned more often: azure fungus (freq bonus 24) The monster species that spawned more often: village fool (freq bonus 2) The monster species that spawned more often: undead bleeder (freq bonus 4) The monster species that spawned more often: steamy rot monster (freq bonus 4) The monster species that spawned more often: flying guy (freq bonus 6) The monster species that spawned more often: black mage (freq bonus 27) The monster species that spawned more often: living iron chain (freq bonus 3) The monster species that spawned more often: purple force patch (freq bonus 6) The monster species that spawned more often: wooden spore (freq bonus 2) The monster species that spawned more often: small lich (freq bonus 4) The monster species that never randomly spawned: high orc captain The monster species that never randomly spawned: passive mind flayer The monster species that never randomly spawned: PDP-11 The monster species that never randomly spawned: gnome warrior The monster species that never randomly spawned: migo force drone The monster species that never randomly spawned: ancient psychic dragon The monster species that never randomly spawned: fire beetle The monster species that never randomly spawned: dragon awgwa The monster species that never randomly spawned: alien plasomorph The monster species that never randomly spawned: petty kobold thief The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 27) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 20) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 10) Next attribute increase check would have come at turn 2062 Strength training was -2 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1489 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (320) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 300% b - cure sickness 3 healing 90% 200% c - full healing 6 healing 98% 500% d - enlighten 4 body 90% 300% e - knock 1 matter 28% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...