AmyBSOD, neutral male rodneyan Gladiator -----}}--------------------- ------ }-------------- ....}....>................ .......}.}........... |...}}..................| .............}}.....| | -------@.....}}}}....U........--------- ....}}.}.....}}}}...).------- | |}}}......}}..}}}}}}..@F......}}}.?........}}}..}.....}....}.}}.(}}}}}}}| |}}}!...}}.}}}.....}....}}...}...}}}....}.}...........}.....}}.}}."..}}}| |}}}}}}}.}..........}}}}.@}}}..>....}}}}}}}............}..............}}| |}}}}}...}...........}}...............}}...}............}.!...}}k...}}}}| | -------....F....F.............--.-- --- }.........}}}$......------- | |................".......#######....}}......}}.}......}.|# -------}}..o...}}}}....}}.....---.--.-- ..}}...}}...........}}------ | }}}}.....}}}..}}}.........}}}......}}}........}.}}}}.F.....}}}....}'...}| }}}}}.....}.}}}}.....@.......}...}}.*}}}}}}....}})}.F...}}}...}}}}.}.}}}| |}}}}}}}}.}c}}.}}}}}}.........}}}WFS ..}}}}}..d.fF...}}}}.....=..}}}}}}}| }}}}}}}..}}}....}`.}}}}...}}}}:..@.%..)...}}}}}.F}}}}.}}}}}........}}}}}| } -------.........}....}}}......--------- ....}}}FF..}}}}}}...l.}-- --- | | |....F..}}.}...}........| }...........}}......}}}}# }......q.......}}}....}...... .............}}.}.}.}}.... - -}}}}}}}}}}}}---}}}}}}}}} }}- }}}- }}}}}}}}}}}}}}}} [AmyBSOD the Velite] St17 Dx14 Co14 In12 Wi7 Ch8 GlaRodMalNeu S12510 Dlvl:37 $0 HP-4(16) Pw9(12) AC4 MC0 Mov12 Xp1/19 Wt133/1650 T17 Conf Latest messages [-2 -> 35] The wraith touches you! [-1 -> 34] Goodbye level 3. You feel slow! [-2 -> 15] You hear a spitting sound. You block a blinding venom with your shield. You suddenly get teleported! To what position do you want to be teleported? (For instructions type a ?) You miss the wraith. You curse at the wraith. You don't seem to harm the wraith. The wraith touches you! [-1 -> 16] Goodbye level 2. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Monster spawn increase started at turn 179715 Monster spawn increase reached its maximum at turn 192153 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 158316 The monster class that cannot be genocided was orc The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: Klara's pointy combat boot (freq bonus 12) The monster species that spawned more often: The Marquis de la Tour (freq bonus 18) The monster species that spawned more often: cult leader (freq bonus 12) The monster species that spawned more often: master colony lichen (freq bonus 5) The monster species that spawned more often: wild wolf (freq bonus 16) The monster species that spawned more often: oblivion knight (freq bonus 14) The monster species that spawned more often: Bralani (freq bonus 10) The monster species that spawned more often: Galford (freq bonus 6) The monster species that spawned more often: tumblrer (freq bonus 6) The monster species that spawned more often: bright violet force patch (freq bonus 3) The monster species that spawned more often: tu-tara edgecutter (freq bonus 16) The monster species that spawned more often: Baendre (freq bonus 4) The monster species that spawned more often: energy hound (freq bonus 4) The monster species that spawned more often: anteater (freq bonus 6) The monster species that spawned more often: venom spore (freq bonus 12) The monster species that spawned more often: novel growth (freq bonus 6) The monster species that spawned more often: pink spore (freq bonus 10) The monster species that spawned more often: iron lich (freq bonus 14) The monster species that spawned more often: statue gargoyle (freq bonus 10) The monster species that spawned more often: ancient (freq bonus 4) The monster species that never randomly spawned: giant black rat The monster species that never randomly spawned: maud badass The monster species that never randomly spawned: car thief The monster species that never randomly spawned: Unsatiable Eater The monster species that never randomly spawned: gutraven The monster species that never randomly spawned: surly looking dwarf The monster species that never randomly spawned: reaper warp patch The monster species that never randomly spawned: master dark wall The monster species that never randomly spawned: cursed stalk The monster species that never randomly spawned: hobbit gentleman The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 56) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 6) Next attribute increase check would have come at turn 1931 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were confused (5) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1463 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (357) You are dead Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 90% 300% b - confuse monster 2 enchant 90% 100% c - magic missile 3 attack 90% 200% d - godmode 8 protect 100% 700% e - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...