AmyBSOD, neutral female rodneyan Gladiator ..@.} .<#@. #...; ..}} [AmyBSOD the Velite] St18/02 Dx16 Co17 In10 Wi9 Ch7 GlaRodFemNeu S11850 Dlvl:38 $0 HP-6(16) Pw8(8) AC8 MC0 Mov12 Xp1/0 Wt113/1900 T11 Latest messages You miss the freaky girl. You just miss the freaky girl. The invisible giant piranha bites you! [-2 -> 11] The invisible giant piranha bites you! [-2 -> 9] The freaky girl produces squeaky farting noises with her sexy butt. You fall asleep! The freaky girl kicks you! [-5 -> 4] The giant piranha bites you! [-1 -> 4] The giant piranha bites you! [-2 -> 2] Warning: HP low! The freaky girl swings her mace. The freaky girl hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 13 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 61% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24802 Monster spawn increase reached its maximum at turn 45881 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 294168 The monster class that cannot be genocided was wraith The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: snakeman brute (freq bonus 16) The monster species that spawned more often: stealing machine (freq bonus 6) The monster species that spawned more often: ferrous warp patch (freq bonus 2) The monster species that spawned more often: secluded patch (freq bonus 4) The monster species that spawned more often: red mushroom (freq bonus 8) The monster species that spawned more often: null force patch (freq bonus 16) The monster species that spawned more often: giant ant (freq bonus 12) The monster species that spawned more often: Mr. Prosser (freq bonus 8) The monster species that spawned more often: ore lich (freq bonus 6) The monster species that spawned more often: devil's snare (freq bonus 24) The monster species that spawned more often: werevortex (freq bonus 3) The monster species that spawned more often: emperor onsen penguin (freq bonus 24) The monster species that spawned more often: tormented potato (freq bonus 3) The monster species that spawned more often: forbidden arts centaur (freq bonus 9) The monster species that spawned more often: orc-captain (freq bonus 10) The monster species that spawned more often: jumping champion (freq bonus 6) The monster species that spawned more often: song book mimic (freq bonus 5) The monster species that spawned more often: hello kitty (freq bonus 8) The monster species that spawned more often: Officer Kommissioner (freq bonus 12) The monster species that spawned more often: frost wall (freq bonus 4) The monster species that never randomly spawned: martian missile walker The monster species that never randomly spawned: bright white colony The monster species that never randomly spawned: antimatter grue The monster species that never randomly spawned: Vilea's sister The monster species that never randomly spawned: eastern mystic cat The monster species that never randomly spawned: furious warp patch The monster species that never randomly spawned: large harpy The monster species that never randomly spawned: joker The monster species that never randomly spawned: invisible stalk The monster species that never randomly spawned: green starlit sky The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 74) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 14) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 11) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 8) Next attribute increase check would have come at turn 470 Strength training was 0 Dexterity training was -1 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-13) You saw invisible You were able to sense monsters possessing coveted objects You had 1485 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (334) You are dead Spells known in the end Name Level Category Fail Memory a - cone of cold 5 matter 95% 400% b - light 1 divine 0% 100% c - wizard lock 2 matter 90% 100% d - teleport away 6 body 98% 500% e - cure sickness 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...