AmyBSOD, neutral female rodneyan Gladiator } }}}}} }}..} #}}}>} #}|... #}}.. #-.-} #,}# ,}#} ##}}# ##}} #,% .F. ------}- ##+#########|.@. |.....*+, ,,,,),,,,,,,,-%.. |......}}###,##########,|.. |......|}}}}-} #,# |......|}}}}. --------}## #}}# #}}}}} [AmyBSOD the Thraex] St10 Dx12 Co17 In3 Wi10 Ch5 GlaRodFemNeu S14350 Dlvl:35 $104 HP-2(53) Pw45(45) AC4 MC0 Mov12 Xp4/159 Wt133/1600 T64 Legs Latest messages [-3 -> 15] The translucent force patch touches you! [-1 -> 17] [-4 -> 13] The translucent force patch touches you! [-1 -> 16] [-8 -> 8] Warning: HP low! The translucent force patch touches you! [-1 -> 10] Warning: HP low! [-4 -> 6] Warning: HP low! You hear a door open. The translucent force patch touches you! [-1 -> 9] Warning: HP low! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 91% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30535 Monster spawn increase reached its maximum at turn 76025 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 268380 The monster class that cannot be genocided was lich The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: ass troll (freq bonus 8) The monster species that spawned more often: spike colony (freq bonus 4) The monster species that spawned more often: hidden patch (freq bonus 5) The monster species that spawned more often: multi-hued mushroom (freq bonus 7) The monster species that spawned more often: fragment grue (freq bonus 4) The monster species that spawned more often: blue colony (freq bonus 40) The monster species that spawned more often: leprechaun sorceror (freq bonus 8) The monster species that spawned more often: porter wind fungus (freq bonus 6) The monster species that spawned more often: cacodemon (freq bonus 3) The monster species that spawned more often: Michaela (freq bonus 7) The monster species that spawned more often: auto mechanic (freq bonus 6) The monster species that spawned more often: magma demon (freq bonus 16) The monster species that spawned more often: fire hound (freq bonus 5) The monster species that spawned more often: scroll mimic (freq bonus 8) The monster species that spawned more often: giant spawn permamimic (freq bonus 4) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 8) The monster species that spawned more often: evasive troll (freq bonus 8) The monster species that spawned more often: shifting sand wall (freq bonus 5) The monster species that spawned more often: shardstorm (freq bonus 8) The monster species that spawned more often: disenchantment hound (freq bonus 6) The monster species that never randomly spawned: porter black unicorn The monster species that never randomly spawned: black rogue The monster species that never randomly spawned: serrated archer The monster species that never randomly spawned: hungry colony The monster species that never randomly spawned: elder racoon dog The monster species that never randomly spawned: charger The monster species that never randomly spawned: nether vortex The monster species that never randomly spawned: abyss wraith The monster species that never randomly spawned: dark permamimic The monster species that never randomly spawned: shadow warrior The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 43) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 13) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 12) Next attribute increase check would have come at turn 166 Strength training was 5 Dexterity training was -4 Wisdom training was 1 Constitution training was 2 You were fire resistant You were poison resistant Your chance to block was 35% You had wounded legs (65) You saw invisible You were able to sense monsters possessing coveted objects You had 1395 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (507) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - magic missile 3 attack 90% 200% c - chemistry 1 divine 46% 100% d - cause fear 3 enchant 90% 200% e - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (25 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...