AmyBSOD, chaotic male rodneyan Gladiator ... ..>. .@@. ... [AmyBSOD the Velite] St11 Dx12 Co7 In7 Wi7 Ch4 GlaRodMalCha S11800 Dlvl:36 $0 HP-1(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1000 T5 Latest messages Be careful! New moon tonight. Unknown command ' '. (7x) You hear a hurling sound. The carafe crashes on your head and breaks into shards. [-1 -> 15] Something seems to be holding you. The sand lancer wields a lance {75}! The sand lancer thrusts a lance. You block a lance with your shield. The sand lancer kicks you! [-5 -> 11] The sand lancer wields a long sword {16}! The sand lancer wields a lance {75}! The sand lancer thrusts a lance. You are hit by a lance! [-8 -> 4] The sand lancer kicks you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 76% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 95% Number of artifacts generated was 0 Monster spawn increase started at turn 9656 Monster spawn increase reached its maximum at turn 18200 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 63720 The monster class that cannot be genocided was vampire The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: blue mold (freq bonus 4) The monster species that spawned more often: inertia spore (freq bonus 4) The monster species that spawned more often: breaker penetrator (freq bonus 24) The monster species that spawned more often: white whale (freq bonus 6) The monster species that spawned more often: sniper lich (freq bonus 3) The monster species that spawned more often: archeologist (freq bonus 5) The monster species that spawned more often: turkey (freq bonus 4) The monster species that spawned more often: giant armor beetle (freq bonus 3) The monster species that spawned more often: Demonic Angel (freq bonus 10) The monster species that spawned more often: magical girl (freq bonus 3) The monster species that spawned more often: two-footed snake (freq bonus 12) The monster species that spawned more often: soft wench (freq bonus 5) The monster species that spawned more often: teamkiller (freq bonus 4) The monster species that spawned more often: sexy asian lady (freq bonus 6) The monster species that spawned more often: green worm (freq bonus 5) The monster species that spawned more often: flying deep orc (freq bonus 4) The monster species that spawned more often: undead mimic (freq bonus 2) The monster species that spawned more often: large wand trove (freq bonus 12) The monster species that spawned more often: stitched abomination (freq bonus 8) The monster species that spawned more often: nondescript force patch (freq bonus 12) The monster species that never randomly spawned: gray ogre The monster species that never randomly spawned: clockwork factory The monster species that never randomly spawned: corpse fiend The monster species that never randomly spawned: dark hound The monster species that never randomly spawned: mountain kobold The monster species that never randomly spawned: gorgon beetle The monster species that never randomly spawned: Gigolo The monster species that never randomly spawned: cloud cattle The monster species that never randomly spawned: iron lich The monster species that never randomly spawned: Laura's cuddly sneaker The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 15) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 18) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 17) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 2) Next attribute increase check would have come at turn 1121 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-2) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (303) You are dead Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 90% 200% b - healing 1 healing 21% 100% c - cure numbness 2 healing 90% 100% d - detect monsters 4 divine 90% 300% e - cure stun 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...