AmyBSOD, neutral male rodneyan Gladiator ###-------- ... #,,....$..., @@..#,#|......| ....|,#|......| --.-,#|..)...| #,,,# ....<.| ,,### -|---- ,,,,, #,,?# ##`# [AmyBSOD the Thraex] St17 Dx8 Co12 In13 Wi7 Ch6 GlaRodMalNeu S12515 Giants:37 $115 HP-1(57) Pw42(42) AC4 MC0 Mov12 Xp4/145 Wt133/1700 T53 Latest messages You're knocked out and helplessly drop to the floor. The tai chi girl hits you! [-6 -> 50] The tai chi girl kicks you! [-14 -> 36] The tai chi girl kicks you! [-4 -> 33] The tai chi girl swings her wooden geta. The tai chi girl hits you! [-8 -> 26] The tai chi girl kicks you! The tai chi girl slams her leather peep-toes against your shins! [-15 -> 11] Warning: HP low! [-3 -> 8] Warning: HP low! The tai chi girl kicks you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 43% chance Wand drop chance was reduced to 57% Amulet drop chance was reduced to 42% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 55240 Monster spawn increase reached its maximum at turn 95833 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6164136 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: sea monster (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 4) The monster species that spawned more often: cold hound (freq bonus 4) The monster species that spawned more often: Roswitha (freq bonus 4) The monster species that spawned more often: rainbow colony (freq bonus 11) The monster species that spawned more often: incubus (freq bonus 3) The monster species that spawned more often: serpent man (freq bonus 16) The monster species that spawned more often: undead diver (freq bonus 6) The monster species that spawned more often: kobold warlord (freq bonus 3) The monster species that spawned more often: topaz patch (freq bonus 12) The monster species that spawned more often: six of spades (freq bonus 8) The monster species that spawned more often: Danielle's high-heeled sandal (freq bonus 6) The monster species that spawned more often: false colony (freq bonus 3) The monster species that spawned more often: Seraph of the Law (freq bonus 5) The monster species that spawned more often: rabid jackal (freq bonus 12) The monster species that spawned more often: black balrog (freq bonus 8) The monster species that spawned more often: Hailbush (freq bonus 10) The monster species that spawned more often: egoxan (freq bonus 12) The monster species that spawned more often: jumping cattle (freq bonus 8) The monster species that spawned more often: luxury yacht (freq bonus 5) The monster species that spawned more often: crunching kobold boss (freq bonus 8) The monster species that spawned more often: jumping corpse fish (freq bonus 16) The monster species that never randomly spawned: hidden elf The monster species that never randomly spawned: giant slug The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: radiant mold The monster species that never randomly spawned: white worm The monster species that never randomly spawned: harrowbark fiend The monster species that never randomly spawned: bird lady The monster species that never randomly spawned: gelatinous glob The monster species that never randomly spawned: winged-demon The monster species that never randomly spawned: umbra force patch The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 19) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 21) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 12) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 5) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this trap was always invisible: stairs trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 3) Next attribute increase check would have come at turn 647 Strength training was 3 Dexterity training was 1 Wisdom training was 3 Constitution training was 2 You were fire resistant You were poison resistant You were paralyzed (-1) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1414 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (39) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - turn undead 6 protect 98% 500% c - confuse monster 2 enchant 73% 100% d - jumping 1 body 0% 100% e - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (23 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...