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Done. Unknown command ' '. (8x) The Grey-elf wields an elven bow {12}! The warer warrior hits you! [-1 -> 15] The dark mushroom patch's sinister gaze fills your mind with dreadful, evil thoughts! The warer warrior hits you! [-9 -> 7] You hear a distant squeak. (2x) The warer warrior hits you! [-1 -> 7] The giant pink scorpion bites you! [-2 -> 5] The giant pink scorpion stings you! The giant pink scorpion's sting was poisoned! The poison doesn't seem to affect you. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 44 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 95% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Monster spawn increase started at turn 54352 Monster spawn increase reached its maximum at turn 81021 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 457088 The monster class that cannot be genocided was golem The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: errand boy (freq bonus 6) The monster species that spawned more often: Count Urcula (freq bonus 3) The monster species that spawned more often: ancient plain dragon (freq bonus 8) The monster species that spawned more often: Lurtz, Uruk Captain of the White Hand (freq bonus 24) The monster species that spawned more often: bright green slime (freq bonus 7) The monster species that spawned more often: epidote spore (freq bonus 6) The monster species that spawned more often: dead pharao (freq bonus 8) The monster species that spawned more often: grave warrior (freq bonus 4) The monster species that spawned more often: Pantyhose (freq bonus 2) The monster species that spawned more often: threshold growth (freq bonus 8) The monster species that spawned more often: deinonychus (freq bonus 4) The monster species that spawned more often: giant mantis (freq bonus 8) The monster species that spawned more often: tasmanian zombie (freq bonus 3) The monster species that spawned more often: Zuggtmoy (freq bonus 3) The monster species that spawned more often: bat (freq bonus 2) The monster species that spawned more often: covetous Uruk-hai (freq bonus 4) The monster species that spawned more often: furious force fungus (freq bonus 4) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 6) The monster species that spawned more often: pit cobra (freq bonus 3) The monster species that spawned more often: yukionna (freq bonus 2) The monster species that never randomly spawned: slime stalk The monster species that never randomly spawned: crap-colored jelly The monster species that never randomly spawned: giant sapphire frog The monster species that never randomly spawned: Anastasia the Sweet Blonde The monster species that never randomly spawned: house snake The monster species that never randomly spawned: white dragon The monster species that never randomly spawned: clefairy The monster species that never randomly spawned: huge brown bat The monster species that never randomly spawned: roast pig The monster species that never randomly spawned: dark mold The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 128) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 3) Next attribute increase check would have come at turn 1825 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (171) You are dead Spells known in the end Name Level Category Fail Memory a - drain life 3 attack 64% 200% b - resist sleep 1 protect 0% 100% c - gain level 8 healing 100% 700% d - levitation 4 body 84% 300% e - sleep 2 enchant 36% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...