AmyBSOD, chaotic male rodneyan Gladiator ################################################################ #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}} ..#.}}}}}}}}}}}}}}}}}}}}..}}}}}}}}.}}}.. .. #.}}}}}}}}B}}..}}}}..#.}}}}}}...#...# # -....}}}}}}}}}}`#..}}}}}.<.}}}}}..`..# }}}}......# |...B.}}}}}}};#......}}}}..# .}}.}}}.}}...}}}}}.# |.}}.}}}}}.....}}}#.}}}}.....}}}}}}.# }}}}}}}}}}..# | `}}}}}}..#..}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}}}}}.....- --+--.F}}}}}}...}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# ..%....B}}}}}..}}}}}}}}}.}}}}}}}}}}}}}B}}}}}}}}}}}}}}}}.}}}. # .)#FFF}}}}#}}}}}}}}}}}....}}}}}}}}}}#}}} # }...}}}}}}}}}}}}}}...}} #}}} #}}@}}}}$.}}}}}}}}}}}.#...}}}}}}}}.# .# # ...}}}}}}}}}}}}}.}}}}}} #}}}}}n}}}}}B}}}....}}}}}}}...}}.}}}}}}}}}}..........`.# .}}}}}.# }}}}}}}}}} #}}}}}}}}}}}}}}}}..#..}}}}}}}}}}}B}}..}}}}}..------+-- # }}....} }}}}} #}}}}%}).}}}}}}}.#.....}}}}}}}}}}}..#.} }}.# | .}}}}}.. #}}}.#.}...}.`}}}}#.#.}}}}}}.}}}}}}}.@.`}}...| }}..# #}}}}..}}}.....}}...}}}}}}}+..}}}}}}}}}}}}}# # #}}}}}..}}}.#..}}}`}}}}}}}}.#..}}}}}}}}}}}}}}- #}}}}}}}}}}}..}}B}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}# #}}}}}}}}}}B}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Dimachaerus] St10 Dx9 Co17 In9 Wi8 Ch6 GlaRodMalCha S14764 Dlvl:39 $0 HP-12(107) Pw15(61) AC3 MC0 Mov12 Xp6/639 Wt133/1700 T18 Latest messages Your shield of reflection blocks the raven's attack. The raven bites you! [-1 -> 9] Warning: HP low! The raven claws you! [-4 -> 5] Warning: HP low! You hit the raven! You curse at the raven. You kill the raven! You feel a tug on your knapsack You hit the water nymph! You curse at the water nymph. You kill the water nymph! The cursed stalk touches you! [-1 -> 7] Warning: HP low! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 341 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 72% Wand drop chance was reduced to 91% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 1 Monster spawn increase started at turn 28062 Monster spawn increase reached its maximum at turn 96392 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 81312 The monster class that cannot be genocided was lich The monster class that was spawned more often: Zouthern animal (freq bonus 3) The monster species that spawned more often: teleporting demon (freq bonus 12) The monster species that spawned more often: Axus (freq bonus 8) The monster species that spawned more often: hell bovine (freq bonus 4) The monster species that spawned more often: hairy fungus (freq bonus 5) The monster species that spawned more often: novel force patch (freq bonus 10) The monster species that spawned more often: Ruth's sneaker (freq bonus 10) The monster species that spawned more often: Urbaldi (freq bonus 14) The monster species that spawned more often: coffin nail (freq bonus 28) The monster species that spawned more often: ixitxachitl priest (freq bonus 8) The monster species that spawned more often: whispering spirit (freq bonus 21) The monster species that spawned more often: killer hydra (freq bonus 12) The monster species that spawned more often: sticky mushroom (freq bonus 6) The monster species that spawned more often: undead fencer (freq bonus 12) The monster species that spawned more often: charcoal (freq bonus 8) The monster species that spawned more often: horn drill turret (freq bonus 10) The monster species that spawned more often: lich warrior (freq bonus 12) The monster species that spawned more often: Olog-hai psychic (freq bonus 4) The monster species that spawned more often: lsd trove (freq bonus 4) The monster species that spawned more often: great bar slayer (freq bonus 18) The monster species that spawned more often: type (freq bonus 9) The monster species that never randomly spawned: Larissa's girl boot The monster species that never randomly spawned: alongdeybayday The monster species that never randomly spawned: petty water weird The monster species that never randomly spawned: Woodland-elf rogue The monster species that never randomly spawned: amazonic beast The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: helpful squirrel The monster species that never randomly spawned: lizard The monster species that never randomly spawned: drow zombie The monster species that never randomly spawned: pustulent warp fungus The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 18) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 10) Next attribute increase check would have come at turn 524 Strength training was 8 Dexterity training was 5 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1435 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (98) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 300% b - create monster 4 attack 90% 300% c - stone to flesh 3 healing 90% 200% d - confuse monster 2 enchant 27% 100% e - entrapping 6 divine 98% 500% Techniques known in the end Name Level Status appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (30 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...