AmyBSOD, neutral male rodneyan Gladiator ################################################################ ....................}}........................................# ................}}.......................................# .........O}}.......................................# ......}}......................................# -....}}}O.q.................................# |...}}}OO.@..p...........±..................# | |..@.}}..O..................................# -.. -----....O.O........F...........................# |...............}}..O..................................# -.....d.}}}....O...O..................@........# |......}}}}}O.O........f...A.@.....@.@.........# |.......}}}.....O........P.............d.......# -----........}}....................................# |F............}}...........j.......................# |..............}}..................................# |.............}}}}...................<.........F...# -.........#..}}..}}O...............................# .............F..........}}...}}................................# #....................................}}...}}.................................# #....................................}}....}}.......F........................# [AmyBSOD the Velite] St8 Dx8 Co15 In7 Wi6 Ch5 GlaRodMalNeu S11950 Spider:40 $0 HP-1(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1250 T17 Latest messages Unknown command ' '. The manga girl hits you! [-2 -> 14] The manga girl kicks you! [-5 -> 9] The manga girl kicks you! [-2 -> 8] The manga girl hits you! [-3 -> 6] The manga girl kicks you! [-2 -> 4] You see a door open. The manga girl hits you! [-2 -> 3] Warning: HP low! The manga girl kicks you! The manga girl's kick painfully slams into your nuts! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Scroll drop chance was reduced to 51% Ring drop chance was reduced to 66% Wand drop chance was reduced to 76% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 101144 Monster spawn increase reached its maximum at turn 140444 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 75313 The monster class that cannot be genocided was troll The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: tyrannosaur (freq bonus 16) The monster species that spawned more often: diver (freq bonus 14) The monster species that spawned more often: haughty-looking elf (freq bonus 6) The monster species that spawned more often: red sentai (freq bonus 10) The monster species that spawned more often: real disintegration hound (freq bonus 5) The monster species that spawned more often: clapper snake (freq bonus 20) The monster species that spawned more often: twelve-headed hydra (freq bonus 10) The monster species that spawned more often: colorful spore (freq bonus 40) The monster species that spawned more often: unid juggernaut (freq bonus 3) The monster species that spawned more often: centaur prince (freq bonus 8) The monster species that spawned more often: clear mushroom patch (freq bonus 7) The monster species that spawned more often: dwarf lord stonebreaker (freq bonus 7) The monster species that spawned more often: asshole gnome rogue (freq bonus 8) The monster species that spawned more often: red shyguy (freq bonus 10) The monster species that spawned more often: giant germ (freq bonus 6) The monster species that spawned more often: demonologist (freq bonus 4) The monster species that spawned more often: white worm mass (freq bonus 8) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 4) The monster species that spawned more often: pale spore (freq bonus 16) The monster species that spawned more often: educator (freq bonus 4) The monster species that never randomly spawned: aquatic quylthulg The monster species that never randomly spawned: nine of spades The monster species that never randomly spawned: roast culf The monster species that never randomly spawned: flying skull The monster species that never randomly spawned: floating mimic The monster species that never randomly spawned: Judge Fear The monster species that never randomly spawned: dunmer The monster species that never randomly spawned: gold mimic The monster species that never randomly spawned: indigo stalk The monster species that never randomly spawned: spore force patch The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 18) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 4) Next attribute increase check would have come at turn 864 Strength training was 3 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1476 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (180) You are dead Spells known in the end Name Level Category Fail Memory a - finger 2 divine 90% 100% b - flame sphere 1 matter 21% 100% c - restore ability 4 healing 90% 300% d - magic missile 3 attack 90% 200% e - cure hallucination 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...