AmyBSOD, chaotic male rodneyan Gladiator --- -- |U. U| |UUUU| |UUUU| |UUU.| |U.[U| |`UU)| |UU@U| |UUUU| |UUUf| |UUU.| |UUUU| |UUU}| |UUw}| |UwwU| ------ [AmyBSOD the Velite] St8 Dx19 Co17 In13 Wi7 Ch8 GlaRodMalCha S11900 Dlvl:39 $0 HP0(16) Pw8(8) AC-1 MC0 Mov12 Xp1/0 Wt133/1350 T2 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic male rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You enter a terrifying hall. These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (9x) The thorned elder claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 26% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 25145 Monster spawn increase reached its maximum at turn 70886 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 190680 The monster class that cannot be genocided was naga The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: energy monster (freq bonus 4) The monster species that spawned more often: moon rabbit (freq bonus 10) The monster species that spawned more often: mini rust monster (freq bonus 8) The monster species that spawned more often: young spirit (freq bonus 11) The monster species that spawned more often: coming thief (freq bonus 6) The monster species that spawned more often: disgusting spore (freq bonus 2) The monster species that spawned more often: giant snail (freq bonus 12) The monster species that spawned more often: rainbow cattle (freq bonus 2) The monster species that spawned more often: nitrohack horror (freq bonus 8) The monster species that spawned more often: giant pink rat (freq bonus 2) The monster species that spawned more often: spike fungus (freq bonus 4) The monster species that spawned more often: glowing warp patch (freq bonus 10) The monster species that spawned more often: spotted mushroom patch (freq bonus 6) The monster species that spawned more often: Naga Raja (freq bonus 2) The monster species that spawned more often: death worm (freq bonus 16) The monster species that spawned more often: baby white dragon (freq bonus 4) The monster species that spawned more often: manga girl (freq bonus 4) The monster species that spawned more often: grosbeak light (freq bonus 3) The monster species that spawned more often: maw fiend (freq bonus 6) The monster species that spawned more often: dweller on the threshold (freq bonus 2) The monster species that never randomly spawned: Suzuki-Dogezaemon The monster species that never randomly spawned: sea dolphin The monster species that never randomly spawned: animated winter stiletto The monster species that never randomly spawned: trap spore The monster species that never randomly spawned: undead force fungus The monster species that never randomly spawned: green gunner The monster species that never randomly spawned: trap warp patch The monster species that never randomly spawned: gray force ooze The monster species that never randomly spawned: fluffy cat The monster species that never randomly spawned: young adult blue dragon The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 27) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 4) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 5) Next attribute increase check would have come at turn 946 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1499 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (533) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 200% b - force bolt 1 attack 0% 100% c - healing 1 healing 0% 100% d - acid sphere 1 matter 0% 100% e - cure hallucination 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...