AmyBSOD, chaotic male rodneyan Gladiator --- -- |.` `| |`` .| `. `| ..``| |``.f| |..`$| |/`@?| |``F`| ``.`| ``.`| ```}| |`. }| |`. }| |`` $| --- -- [AmyBSOD the Velite] St13 Dx8 Co13 In9 Wi8 Ch3 GlaRodMalCha S12130 Dlvl:36 $0 HP27(27) Pw17(17) AC4 MC0 Mov12 Xp2/39 Wt133/1450 T45 Latest messages You kill the noxious jelly! Welcome to experience level 2. You got hit by botox spores! You feel deathly sick. Katzenhund picks up a scroll {1}. Katzenhund drops a scroll {1}. Katzenhund picks up a gold piece {0}. Katzenhund drops 1 gold piece. Katzenhund picks up a gold piece {0}. Katzenhund drops 1 gold piece. You hear a chugging sound. You hear a werekraken reading a scroll labeled 23571113171923293137 {1}. Call a scroll labeled 23571113171923293137: You hear a slurping sound. Katzenhund picks up a gold piece {0}. Katzenhund drops 1 gold piece. You feel the presence of some sort of force. You die from your illness. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 14 Monsters only dropped their musable items with 44% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 50% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 89% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 14855 Monster spawn increase reached its maximum at turn 39739 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 69455 The monster class that cannot be genocided was vampire The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: white midge (freq bonus 18) The monster species that spawned more often: Katrin's combat boot (freq bonus 20) The monster species that spawned more often: Kop-branded ravenous cream pie (freq bonus 10) The monster species that spawned more often: slicer beetle (freq bonus 12) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 4) The monster species that spawned more often: two-tentacle hententmon (freq bonus 5) The monster species that spawned more often: enclave soldier (freq bonus 3) The monster species that spawned more often: flying penetrator (freq bonus 6) The monster species that spawned more often: giant tree ant (freq bonus 4) The monster species that spawned more often: huh (freq bonus 8) The monster species that spawned more often: grass lizard (freq bonus 12) The monster species that spawned more often: giant mosquito (freq bonus 4) The monster species that spawned more often: volareon (freq bonus 4) The monster species that spawned more often: horn springy (freq bonus 5) The monster species that spawned more often: highway cattle (freq bonus 10) The monster species that spawned more often: Roadblock Kop (freq bonus 12) The monster species that spawned more often: pink beetle (freq bonus 4) The monster species that spawned more often: umbra force patch (freq bonus 8) The monster species that spawned more often: devilish potato (freq bonus 12) The monster species that spawned more often: false force patch (freq bonus 3) The monster species that never randomly spawned: hidden trapdoor spider The monster species that never randomly spawned: vampiric warp fungus The monster species that never randomly spawned: young blood dragon The monster species that never randomly spawned: pink warp fungus The monster species that never randomly spawned: ogre priest The monster species that never randomly spawned: petro warp fungus The monster species that never randomly spawned: stalking coyote The monster species that never randomly spawned: noisy turret The monster species that never randomly spawned: intrusion preventative automaton The monster species that never randomly spawned: phaser stalk The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 7) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 55) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 19) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 12) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 7) Next attribute increase check would have come at turn 1339 Strength training was 2 Dexterity training was 0 Wisdom training was -2 Constitution training was -7 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1434 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (507) You are dead Spells known in the end Name Level Category Fail Memory a - drain life 3 attack 90% 200% b - cure stun 3 healing 90% 200% c - fireball 4 matter 90% 300% d - remove curse 5 protect 95% 400% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...