AmyBSOD, lawful male rodneyan Gladiator ######################################################## #### }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}$}}}}}}}}}}} }}} }}}}}}}}}}}}}}}} .}}}}}}}}?}}}.. }}}}}}}. }}} }}}..}}}}$.#.}}}}}}...# ..#..}}...#$. ----- #..}}}}}.(%}}}}}.....#..}}}}}......# |.`"| #......}}}}+[#..}}.}}}.}}...}}}}}.# +@%+| #`}}}}....`}}}}}}.# }}}}}}}}}}}}..# |.B@| #..}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}}}}}.....----- }}}}...}}}}}}}}}}}}}}I}}}}#.}}}}}}}}}}}}}}}}.# ..... .......}}}}}}..}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}.}}!# #...} #}}}}}}}}}}}....}}}}}}}}}}#}}}}}.#}}..$}}}}}}}}}}}}}}...}}}} # # }..}}}}}}}}}}}.#...}}}}}}}}.# .#.....# ...}}}}}}}}}}}}}.}}}}}} #}}}}}}}}}}}}}}}....}}}}}}}...}}`}}}}}}}}}}............# .}}}}}.# }}}}}}}}}} # }}}}}}}}}}}}. #..}}}}}}}}}}}}}}..}}}}}. ------+-- # }}....} }}}}} #}}}}.}..}}}}}}} #....`}}}}}}}}}}}..#.}}}}`# .}}}}}.. #}}} #.}...}.. #.#.}}}}}}.}}}}}}} ...}}.. }}..# # }..}}}.. }}}}}}}...}}}}}} }}}}}}# # #}}}}}..} .}}}}}}}}.#..}}}}}}}}}}}}} #}}}}}} }}}}}}}}}}} }.}}}}}}}}}}}}}} #}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Thraex] St12 Dx10 Co10 In13 Wi6 Ch10 GlaRodMalLaw S13092 Dlvl:38 $250 HP0(48) Pw24(50) AC4 MC0 Mov12 Xp4/157 Wt133/1350 T9 Held Latest messages Warning: HP low! You cannot escape from the undead permamimic! (2x) The raven bites you! [-1 -> 7] Warning: HP low! The raven claws you! [-4 -> 3] Warning: HP low! Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) B a bat or bird (raven) (base level 4) Accessing Pokedex entry for raven... Base statistics of this monster type: Base level = 4, difficulty = 7, AC = 6, magic resistance = 0, alignment 0. Very fast (20). Normally appears everywhere, with frequency 4. No resistances. No conveyed resistances. Genocidable, carnivorous flyer. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical 1d6, claw (punch, hit, etc.) - ordinary physical Pick an object. Done. Unknown command ' '. You cannot escape from the undead permamimic! The raven bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 77% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23161 Monster spawn increase reached its maximum at turn 56184 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 311904 The monster class that cannot be genocided was dragon The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: beige stalk (freq bonus 6) The monster species that spawned more often: dwarven elite guardian (freq bonus 3) The monster species that spawned more often: green ant (freq bonus 18) The monster species that spawned more often: fiery nymph (freq bonus 36) The monster species that spawned more often: Simone (freq bonus 14) The monster species that spawned more often: creeping spore (freq bonus 28) The monster species that spawned more often: giant white jellyfish (freq bonus 10) The monster species that spawned more often: lloigor (freq bonus 6) The monster species that spawned more often: cruel abuser (freq bonus 4) The monster species that spawned more often: moldy warp patch (freq bonus 10) The monster species that spawned more often: Phineas T. Barnum (freq bonus 10) The monster species that spawned more often: insecteon (freq bonus 4) The monster species that spawned more often: Inspector Sergeant (freq bonus 9) The monster species that spawned more often: weatwind (freq bonus 12) The monster species that spawned more often: five of clubs (freq bonus 4) The monster species that spawned more often: circle clan (freq bonus 14) The monster species that spawned more often: worlock (freq bonus 24) The monster species that spawned more often: night lizard (freq bonus 8) The monster species that spawned more often: cloud stalker (freq bonus 16) The monster species that spawned more often: curser (freq bonus 4) The monster species that never randomly spawned: ivory monk The monster species that never randomly spawned: elf warlord The monster species that never randomly spawned: scarlet stalk The monster species that never randomly spawned: jumping fireball The monster species that never randomly spawned: wailer spirit The monster species that never randomly spawned: night willow The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: whipfish The monster species that never randomly spawned: half-dragon zombie The monster species that never randomly spawned: Baalzebub The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: purple dragon scale shield (amethyst dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 40) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 3) Next attribute increase check would have come at turn 885 Strength training was 2 Dexterity training was 3 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1470 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by an undead permamimic You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could have safely prayed (145) You are dead Spells known in the end Name Level Category Fail Memory a - warping 8 body 100% 700% b - cause fear 3 enchant 90% 200% c - levitation 4 body 90% 300% d - extra healing 3 healing 90% 200% e - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...