AmyBSOD, neutral female rodneyan Gladiator ################################################# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} #}};}}}}}..}}}}}......}}}}}}}}}}}}}}}}}}}} #}...}}.....}}}}}....}}}}}}}}}}}}}}}}}} #}.%@.}}}}}}}}}}....}}}..}}}}}}}}}}} #}....}}}}}}}}.....}}}}`.}}}}}}.. #}....}}}}}}}}}}}}.}}}}.}}}}}}.- #}....}}}}}}}}}}}}}}}}}}.}}}...| #}...Mh}.}}....}}}}}}}}}.}}+...----- #}......}}}}..}}}}}}}}}}}}}u.......| #}....[}}}}}}}}}}}}}}}}}}}}........ #}.....}}}}}}}}}}}}}}}}}}}}....- #}......}}}}}}}}}}8}}}}}}}}}...| #}`..d...}}}}}}}..}}}}}}}}}}}}.----------------- #}..`.@...}}.}}....}}}}}}}}}}}}.`.............s}}}}}..}}}}}}}}}...`...}}}}}# #}..)f...}}}}}}}.`....}}}}}}}}}}}}}}.......}}}}}}}}}...I.}}}}}}...}}..}}}}}}# #}.....}}}}}}}}}}}..../}}}}}}}}}}}}}}}}}}}}}}`}}}}}}}..}}}}}}}}}}....}}}}}}}# #}}..}}}}}}}}}}}}}....}}}}}}}}}}}}}}}}}}}}}}...}}..}}}}}}}.}}.}}}}:.}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# [AmyBSOD the Velite] St10 Dx15 Co12 In6 Wi10 Ch9 GlaRodFemNeu S11900 Dlvl:39 $0 HP0(16) Pw8(8) AC3 MC0 Mov12 Xp1/0 Wt133/1200 T2 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (13x) Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) d a dog or other canine (light hound) (base level 15) Accessing Pokedex entry for light hound... Base statistics of this monster type: Base level = 15, difficulty = 18, AC = 2, magic resistance = 20, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. Uncommon (by factor 3). Resists sleep. No conveyed resistances. Big, genocidable, carnivorous. Has infravision. Can be seen with infravision. Tries to avoid moving right next to you. Is a valid polymorph form. Attacks: 1d4, claw (punch, hit, etc.) - ordinary physical 1d4, claw (punch, hit, etc.) - ordinary physical 1d6, bite - ordinary physical 6d6, crushing bearhug - blinds Pick an object. Done. Unknown command ' '. (5x) The alien warrior wields a bow {12}! The light hound claws you! The light hound rips into your breast with maniacal fervor! [-14 -> 2] Warning: HP low! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 88% Wand drop chance was reduced to 79% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 1 Monster spawn increase started at turn 25824 Monster spawn increase reached its maximum at turn 56034 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2907283 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: blade of chaos (freq bonus 4) The monster species that spawned more often: green eye (freq bonus 12) The monster species that spawned more often: thick roper (freq bonus 3) The monster species that spawned more often: infernal troglodyte (freq bonus 4) The monster species that spawned more often: (11}ɥ[c (freq bonus 6) The monster species that spawned more often: voltaic glimmer (freq bonus 5) The monster species that spawned more often: uncertain vortex (freq bonus 5) The monster species that spawned more often: green prostitute (freq bonus 6) The monster species that spawned more often: blank stalk (freq bonus 7) The monster species that spawned more often: cerulean spore (freq bonus 32) The monster species that spawned more often:  (freq bonus 12) The monster species that spawned more often: Jana's soft sneaker (freq bonus 3) The monster species that spawned more often: secluded patch (freq bonus 14) The monster species that spawned more often: fake stalk (freq bonus 10) The monster species that spawned more often: brownie (freq bonus 10) The monster species that spawned more often: ruby warp patch (freq bonus 8) The monster species that spawned more often: dark gray warp patch (freq bonus 24) The monster species that spawned more often: ill patch (freq bonus 6) The monster species that spawned more often: ice stalk (freq bonus 7) The monster species that spawned more often: One-Eyed Jack (freq bonus 4) The monster species that never randomly spawned: adventurer naga The monster species that never randomly spawned: black death The monster species that never randomly spawned: Woodland-elf rogue The monster species that never randomly spawned: Archon The monster species that never randomly spawned: creeping mithril coins The monster species that never randomly spawned: Lucy Westenra The monster species that never randomly spawned: melee bug The monster species that never randomly spawned: hobbit zombie The monster species that never randomly spawned: colorless mushroom The monster species that never randomly spawned: sexxy robber The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 20) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 10) Next attribute increase check would have come at turn 172 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1499 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (128) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 200% b - cure stun 3 healing 90% 200% c - flame sphere 1 matter 28% 100% d - slow monster 2 enchant 90% 100% e - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...