AmyBSOD, neutral male rodneyan Gladiator }}} }}}}}}}}}}}}}}}}}}}}}}}} }}}}} }}} }..}}}.....} }}}}}}}}} }}}}} }}} -...}}}}$...#.}}}}}}} |}}}}} `.. |}}.}}}}}}}......}}}} .J.}}} ...|}}}}}}}}}}}.}}}}}}}}----.}}}}} .....}}}}}}}}}}}}}..}}} }...}}}} -----}}..M..}}}}}}}...%..} }}%}}}}} }}}}}}}}}}}}@...}}}}}}}}....#.}}}}}}} }}}}}}}}}}}}}}}}}}}}}}....}}..}} |}. ..}}}}}}}}}}}}}}}}}..S..}}} -....}}} -}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} }}}}}}} |}}}}}}}..%.S.}}}I...}}}} -}}}}}}}} -- |}}}}}....}}}}}}S.+%}}}}} | |}}}}}}}}}}}}...}}}}}}...}}}}}}.%I}}}}} |.....N.}}}}}}}}}}}}}}..}...}.}}}}d...}}}}} |.}}}}}}}}}}}}}}......`}}}}}};}}...}}}} -.}}}}}}}}..}}}}}}. #...}}}..}@}}}}}}}} }}}}...}}}}}}}....}}}}}}}.}}}..}}}..s}}}}}}}} }}}}}}}}}}}}}}}}}}.}}}}}}..`.}}}}}}}}}}}}}}}}}}}...}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Thraex] St4 Dx9 Co9 In11 Wi7 Ch5 GlaRodMalNeu S12986 Dlvl:36 $0 HP-1(48) Pw37(37) AC4 MC0 Mov12 Xp4/120 Wt133/900 T11 Latest messages [-2 -> 19] The bloodthirsty piranha brushes against your leg. Meatdog picks up a scroll {1}. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) s an arachnid or centipede (giant tarantula) (base level 15) Accessing Pokedex entry for giant tarantula... Base statistics of this monster type: Base level = 15, difficulty = 20, AC = -2, magic resistance = 30, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. Resists poison. Conveys poison resistance. Big, genocidable, carnivorous, poisonous. Is a valid polymorph form. Attacks: 1d6, bite - drains strength 1d6, bite - drains strength 1d6, bite - drains strength Pick an object. Done. Unknown command ' '. (2x) The flying shark bites you! [-17 -> 6] Warning: HP low! The giant tarantula bites you! [-1 -> 5] Warning: HP low! The giant tarantula bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Ring drop chance was reduced to 75% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 22400 Monster spawn increase reached its maximum at turn 43497 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 764610 The monster class that cannot be genocided was centaur The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: energy mold (freq bonus 4) The monster species that spawned more often: vampiric colony (freq bonus 14) The monster species that spawned more often: spotted jelly (freq bonus 10) The monster species that spawned more often: light hound (freq bonus 4) The monster species that spawned more often: orange hulk (freq bonus 4) The monster species that spawned more often: blank growth (freq bonus 4) The monster species that spawned more often: Mareike (freq bonus 6) The monster species that spawned more often: manavoid turret (freq bonus 12) The monster species that spawned more often: crude turret (freq bonus 3) The monster species that spawned more often: mysterious girl (freq bonus 5) The monster species that spawned more often: werepermamimic (freq bonus 4) The monster species that spawned more often: nishikiori (freq bonus 4) The monster species that spawned more often: a-type (freq bonus 3) The monster species that spawned more often: two-headed snake (freq bonus 6) The monster species that spawned more often: poison grue (freq bonus 6) The monster species that spawned more often: bright violet force patch (freq bonus 14) The monster species that spawned more often: agent black mushroom (freq bonus 8) The monster species that spawned more often: elder aranea (freq bonus 6) The monster species that spawned more often: blue-red stalk (freq bonus 5) The monster species that spawned more often: absent fungus (freq bonus 5) The monster species that never randomly spawned: white light The monster species that never randomly spawned: diabolic potato The monster species that never randomly spawned: pale spore The monster species that never randomly spawned: gorgon beetle The monster species that never randomly spawned: siena patch The monster species that never randomly spawned: swamp ogre The monster species that never randomly spawned: rainbow eye The monster species that never randomly spawned: pike The monster species that never randomly spawned: tank warrior The monster species that never randomly spawned: sulfur fungus The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 15) The RNG hath decreed that this item was generated more often: purple dragon scale shield (amethyst dragonhide shield, freq bonus 3) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 4) Next attribute increase check would have come at turn 1158 Strength training was 8 Dexterity training was 1 Wisdom training was -4 Constitution training was 1 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1476 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (157) You are dead Spells known in the end Name Level Category Fail Memory a - charging 7 enchant 99% 600% b - cure hallucination 3 healing 90% 200% c - charm monster 4 enchant 90% 300% d - magic missile 3 attack 90% 200% e - full healing 6 healing 98% 500% Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...