AmyBSOD, neutral female rodneyan Gladiator ---------------- |..>...........| |..............| |..............|####### |...............,,,,,,##--------- | |.......(......|#######:@lllll.ll.lll.| ------.--------- #i|ll(llllllll..| #,,%# #,#lll 6] Warning: HP low! The mean robber claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 43% chance Scroll drop chance was reduced to 89% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Monster spawn increase started at turn 29760 Monster spawn increase reached its maximum at turn 50012 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 188462 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: jumping fireball (freq bonus 16) The monster species that spawned more often: fat lady (freq bonus 3) The monster species that spawned more often: orange force patch (freq bonus 12) The monster species that spawned more often: big disenchanter (freq bonus 3) The monster species that spawned more often: Uniform Kommissioner (freq bonus 12) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 8) The monster species that spawned more often: black dragon (freq bonus 12) The monster species that spawned more often: bipolar oddity (freq bonus 5) The monster species that spawned more often: crimson colony (freq bonus 8) The monster species that spawned more often: priest (freq bonus 2) The monster species that spawned more often: arbitrator (freq bonus 6) The monster species that spawned more often: Katrin's combat boot (freq bonus 4) The monster species that spawned more often: real air hound (freq bonus 8) The monster species that spawned more often: eye of chaos (freq bonus 3) The monster species that spawned more often: ferrous laser (freq bonus 3) The monster species that spawned more often: winter wolf cub (freq bonus 2) The monster species that spawned more often: irresistible mushroom (freq bonus 3) The monster species that spawned more often: red warp patch (freq bonus 4) The monster species that spawned more often: fastitocalon (freq bonus 8) The monster species that spawned more often: alseides (freq bonus 12) The monster species that never randomly spawned: dark stalk The monster species that never randomly spawned: transformer The monster species that never randomly spawned: brown beetle The monster species that never randomly spawned: slime colony The monster species that never randomly spawned: flaming sphere The monster species that never randomly spawned: dust vortex The monster species that never randomly spawned: ECM nerve head The monster species that never randomly spawned: caster druid The monster species that never randomly spawned: black warp fungus The monster species that never randomly spawned: joyous lady The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 18) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 18) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 1) Next attribute increase check would have come at turn 388 Strength training was 11 Dexterity training was 3 Wisdom training was 2 Constitution training was 3 You were fire resistant You were poison resistant You were stricken with fear (4) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1325 points of nutrition remaining You were stealthy You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (172) You are dead Spells known in the end Name Level Category Fail Memory a - cone of cold 5 matter 95% 399% b - jumping 1 body 21% 99% c - charm monster 4 enchant 90% 299% d - chemistry 1 divine 21% 99% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (26 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...