AmyBSOD, chaotic female rodneyan Gladiator ############################################### }}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}} }B} }}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}.} }}} }}}}}}}}}}}}} `}}}}}}}}.}}} ..} }}.`}}}}..#.}}}}}}...#... ..# }..- #..}}}}}. .}}}}}...@.# }}}}}......# #...B..}}}}..#.dI}F}}}`}}...}}} # #.}}}}....<;BI}}}.# }}}BBB..# | #..}}}}}}}}}}} #.B@}}}}B}..}}}}}}}}}}}...aa- }}}}}...}}}}}}}} }}}}}}}}#.}}}}}}}}}}}}}}}}.# }.....!.}}}}}}%.}}}}}} }}.}}}}}}}}}}}} }}}}}}}}}}}}}}}}}.}}}.}}. #...} #}}}}}}}}}}}....}}}}}}}}}}# }}}}.# }.`.}}}}}}}}}}}}}}...}}} }..}}}}}}}}}}} #...}}}}}}}}.# .#... # ...}}}}}}}}}}B}}.}}}}}} }}}}}}}....}}}}} ..}}.}}}}}}}}} . .... # .}}}}}.# }}}}}}}}}} }}}}}}}}}}}}}n #.F }}}}}}}}}}..}}}}} -----+- # }}}.... }}}}}} #}}}}.}..}}}}} # }}}}}}}}}}}..#.}}}}. }.}}}}}% }} #}} #.}.. .}}}}}}.}}}}}}}....}}. }}}}..# # }}. .}}}}}}}...}}}}} }}}}}}}# ..# }N}}}}}}}}.#..}}}}}}}}}}}} }}}}}}}}}}}} }.}}}} }}}}}}}}} }}}}}}}}}}}}}} }}}}}}}}}}}}}}}}} [AmyBSOD the Velite] St11 Dx7 Co13 In7 Wi4 Ch6 GlaRodFemCha S11750 Dlvl:36 $0 HP-1(16) Pw8(8) AC5 MC0 Mov12 Xp1/0 Wt133/1300 T5 Latest messages The novice rogue Faker picks up a tripe ration {1}. The hata-hata bites you! [-1 -> 15] The raven bites you! [-5 -> 11] The raven claws you! [-1 -> 10] The raven bites you! [-1 -> 9] The raven claws you! [-3 -> 6] You miss the raven. (2x) The hata-hata bites you! [-2 -> 5] The raven bites you! [-1 -> 4] The raven claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 31 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 26845 Monster spawn increase reached its maximum at turn 38552 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 339184 The monster class that cannot be genocided was light The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: archeologist (freq bonus 6) The monster species that spawned more often: four-headed hydra (freq bonus 30) The monster species that spawned more often: giant ebony scorpion (freq bonus 6) The monster species that spawned more often: karmic stalk (freq bonus 6) The monster species that spawned more often: prehistoric cave lizard (freq bonus 6) The monster species that spawned more often: fire demon (freq bonus 4) The monster species that spawned more often: stout gelatinous cube (freq bonus 4) The monster species that spawned more often: shadow serpent (freq bonus 4) The monster species that spawned more often: green spore (freq bonus 5) The monster species that spawned more often: phantom fungus (freq bonus 7) The monster species that spawned more often: ore lich (freq bonus 16) The monster species that spawned more often: opal mold (freq bonus 4) The monster species that spawned more often: giant army ant (freq bonus 10) The monster species that spawned more often: plain draconian (freq bonus 12) The monster species that spawned more often: Mordor orc (freq bonus 6) The monster species that spawned more often: flayer blowdart (freq bonus 16) The monster species that spawned more often: ill growth (freq bonus 4) The monster species that spawned more often: roc (freq bonus 16) The monster species that spawned more often: waterspout (freq bonus 8) The monster species that spawned more often: homicider (freq bonus 7) The monster species that never randomly spawned: random monster The monster species that never randomly spawned: tanuki The monster species that never randomly spawned: straw golem The monster species that never randomly spawned: adult blood dragon The monster species that never randomly spawned: fake colony The monster species that never randomly spawned: walrus The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: Sandra's high-heeled combat boot The monster species that never randomly spawned: tiny troll The monster species that never randomly spawned: styx elemental The monster class that more likely to generate with musable stuff: ogre The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 13) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 3) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 1) Next attribute increase check would have come at turn 2012 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1490 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (313) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 21% 100% b - healing 1 healing 21% 100% c - confuse self 3 healing 90% 200% d - flame sphere 1 matter 21% 100% e - endure heat 2 protect 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...