AmyBSOD, lawful male rodneyan Gladiator ############################################## }}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}.}}}}} }}}}}}}}}}}}} .}}}}}}}}.}}} ..} #. }}$.}}}}..#.}}}}}}...#...# # ...}}}} #$.}}}}}... }}}}.....# }}}}......# #`}}}}}}} #......}}}}..#..}}.}}}.}}...}}}}} # |Bn | .}}}}}.....}} #.}}}}...<.}}}}}}.# }}}}..# | |@. |.}}} #..}}}}}}}}}}}}}#.}}}}}}}}.)}}}}}}}}}}}.....- # --+--..}}}}}}.%.}}}}}}}}}}}}}}}}}I}# }}}}}}}}}}}}}}}}.# #}}}}}.......}}}}}}..}}}}}}}}}.}}}}}}I}}}}}}}}}}}}}}}}}}}}}}}.}}}.}}.# # # #`..} #}}}}}}}}}}}...#}}}}}}}}}}#}}}}}.# }...}}}}}}}}}}}}}}..)}}}}} }}}}}}..}}}}}}}}}}}.#...}}}}}}}}`# .# ....# ...}}}}}}}}}}}}}`}}}}}} }}}}}}}}}}}}}}}....}}}}}}} ..}}.}}}}}}}}}} . ... # .}}}}}.# }}}}}}}}}} #}}}}}}}}}}}}}}}}. #..}}}}}}}}}}}}}}..}}}}}..----- -- # }...`} }}}}} #}}}}.}..}}}}}} #.....}}}}}}}}}}}..#.}}}}.#.|...| }}}}}.. } #}}} #.}...}. # #.}}}}}}.}}}}}}} ...}}.. |.{.+ }..# # }..}}} `}}}}}}}...}}}}} }}}}}}}# |... # #}}}}}. }}.}}}}}}}}.#..}}}} }}}}}}}} #}}} }}}}}}}}}}}}} }.}}}}}}}}}}}}}} # }}}}}}}}}}}}}}} }}}}}}} }}}}}}}}}} [AmyBSOD the Thraex] St14 Dx21 Co17 In6 Wi6 Ch6 GlaRodMalLaw S12688 Dlvl:37 $0 HP0(43) Pw3(34) AC-2 MC0 Mov12 Xp3/79 Wt131/1750 T16 Latest messages Pick an object. Done. Unknown command ' '. You hit the domestic nymph! You miss the domestic nymph. (3x) You feel a tug on your knapsack The domestic nymph smiles at you seductively. The domestic nymph touches you! [-1 -> 28] [-10 -> 18] You miss the domestic nymph. (2x) The black raptor bites you! [-8 -> 11] You feel a tug on your knapsack The domestic nymph smiles at you seductively. The domestic nymph touches you! [-1 -> 10] You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 262 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 19 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 8382 Monster spawn increase reached its maximum at turn 30478 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 211968 The monster class that cannot be genocided was centaur The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: eldritch stalk (freq bonus 4) The monster species that spawned more often: magic snake (freq bonus 10) The monster species that spawned more often: beholder hivemother (freq bonus 5) The monster species that spawned more often: hidden mold (freq bonus 5) The monster species that spawned more often: Anselm (freq bonus 8) The monster species that spawned more often: sand raider (freq bonus 6) The monster species that spawned more often: black hound (freq bonus 12) The monster species that spawned more often: Skylla (freq bonus 12) The monster species that spawned more often: carrion bird (freq bonus 12) The monster species that spawned more often: dread seraph (freq bonus 5) The monster species that spawned more often: Runner (freq bonus 3) The monster species that spawned more often: blink force fungus (freq bonus 14) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 20) The monster species that spawned more often: petty shadow ogre (freq bonus 4) The monster species that spawned more often: giant ship rat (freq bonus 6) The monster species that spawned more often: adamant draconian (freq bonus 3) The monster species that spawned more often: hidden force fungus (freq bonus 5) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 14) The monster species that spawned more often: sun snake (freq bonus 5) The monster species that spawned more often: Shub-Niggurath, Black Goat of the Woods (freq bonus 4) The monster species that never randomly spawned: big spellbook trove The monster species that never randomly spawned: voracious penetrator The monster species that never randomly spawned: ruby mold The monster species that never randomly spawned: river moccasin The monster species that never randomly spawned: Dudley's Dungeon Terminator The monster species that never randomly spawned: putrid defiler The monster species that never randomly spawned: Kira Yoshinaka, bane of the Ako The monster species that never randomly spawned: don Patxi The monster species that never randomly spawned: porter spiked devil The monster species that never randomly spawned: blue dragon The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 4) Next attribute increase check would have come at turn 641 Strength training was 3 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1452 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (1077) You are dead Spells known in the end Name Level Category Fail Memory a - solar beam 6 matter 98% 500% b - sleep 2 enchant 90% 100% c - resist poison 1 protect 21% 100% d - summon undead 5 attack 95% 400% e - knock 1 matter 21% 100% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...