AmyBSOD, chaotic female rodneyan Gladiator ################################################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}n}}n}}}}}}}}}}}}}}}}}} }}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}} #[}}}}}}}}}}}}}}}}}}}}.`}}}}}}}}.}}}.. #+}}}}}}}}}}}..}}}}.<#.}}}}}}...# ..# # -..!.}}}} #..}}}}}.¯.}}}}}.....# }}}}..F...# | # #B.`.B.}}}}..#).}}`}}}`}}...}}}}}.# ....}} #B}}}}B.f@.B}}}}}.# }}}}}}}}}..# #..}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}}}} .....- }}}B...}}}}}}}}}}B}}}}}}}}# }}}}}}}}}}}B}}}}B# ..@.=..}}}}}}..}}B}}}}}}.}}}}}}}}}}}}} }}}}}B}}}}}}}}}.}}}.} #...}} #}}}}}}}}}}}.$..}}}}}}}}}}#}}} # }...}B}}}}}}}}}}}}...}} }..}}}}}}}}}}}.#...}}}}}}}}.# .# # ...}}}}}}}}}}}}}.}B}}}} }}}}}}B....}}}}}}}. .}}.}}}}}}}}}} . # .}B}}}.# }}}}}}}}}} }}}}}}}}}}}}}..#..}}}}}}}}}}}}}B$.}B}}}. -- # }}....} }}}}} #}}}}.}..}}}}}}}.#.....}}}}}}}}}}}..#.}}}}.# .}}}}}.. } #}}} B.}...}..} #.#.}}}}}}.}}}}}}} ..;}}@. }}..# # }..}}}... . }}}}}}}...}}}}}} }}}}}}# # #}}}}}..}}} # .}}}}}}}}.#..}}}}}}}}}}}}} #}}}}}}}} }}}}}}}}}}}}.}}}}}}}}}}}}}} #}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Velite] St7 Dx14 Co11 In9 Wi4 Ch9 GlaRodFemCha S11750 Dlvl:36 $0 HP0(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1000 T9 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (9x) You hear someone cursing shoplifters. You hit the big food trove! You don't seem to harm the big food trove. You miss the big food trove. (3x) You hear a chugging sound. The raven drinks a blue flag potion {1}! The raven seems more experienced. You miss the big food trove. (4x) You hear a flinging sound. You are hit by an arrow! [-6 -> 10] You are hit by an arrow! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 33 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 70% Wand drop chance was reduced to 92% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Monster spawn increase started at turn 61578 Monster spawn increase reached its maximum at turn 79384 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 821345 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: abnormal force fungus (freq bonus 6) The monster species that spawned more often: heterodontosaurus (freq bonus 28) The monster species that spawned more often: dark gray colony (freq bonus 4) The monster species that spawned more often: taker mold (freq bonus 10) The monster species that spawned more often: maud badass (freq bonus 4) The monster species that spawned more often: burning dead potato (freq bonus 10) The monster species that spawned more often: steel golem (freq bonus 32) The monster species that spawned more often: minotaur matron (freq bonus 10) The monster species that spawned more often: Center of All (freq bonus 7) The monster species that spawned more often: kobold boss (freq bonus 5) The monster species that spawned more often: shounan funamushi (freq bonus 8) The monster species that spawned more often: hell fire rogue (freq bonus 3) The monster species that spawned more often: gaunt soul (freq bonus 6) The monster species that spawned more often: big amulet trove (freq bonus 10) The monster species that spawned more often: oddish (freq bonus 16) The monster species that spawned more often: large phasing permamimic (freq bonus 6) The monster species that spawned more often: scarlet mold (freq bonus 3) The monster species that spawned more often: pale stalk (freq bonus 6) The monster species that spawned more often: klieau manticore (freq bonus 4) The monster species that spawned more often: very old stone dragon (freq bonus 26) The monster species that never randomly spawned: invisible patch The monster species that never randomly spawned: very old mercurial dragon The monster species that never randomly spawned: pink sentai The monster species that never randomly spawned: hedgehog The monster species that never randomly spawned: Undead Kriminologist The monster species that never randomly spawned: disenchanter stalk The monster species that never randomly spawned: man of Harad The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: duergar lord The monster species that never randomly spawned: kagero servant The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 10) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 74) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 8) Next attribute increase check would have come at turn 541 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1482 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (174) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 90% 100% b - magic mapping 5 divine 95% 400% c - knock 1 matter 4% 100% d - enlighten 4 body 90% 300% e - cancellation 7 matter 99% 600% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...