AmyBSOD, chaotic male rodneyan Gladiator ################################################### ##### }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}} }}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}} }} }}}}} } }}}}}}}}}}}}}}}}}}..}}}}}}}}.}} ...}}}}}}} }} }... }} #.}}}}}}}}}}}..}}}}..#.}}}}}}...#...#..}}...# .}}..- }}} -----....}}}}}}}}}}?#..}}}}}...}}}}}.....#..}}}}}......# .| }}} |.>.|...#.}}}}}}}.#......}}}}..#+.}}.}}}.}}...}}}}}.#. ..$+ }}}} |.>.|.}}.}}}}}.....}}}#.}}}}.....}}}}}}.#}}}}}}}}}}}}}.`#.| }}}}} # .. |.}}}}}}..#..}}}}}}}}}}}}}#<}}}}}}}}..}}}}}}}}}}}.....----- }}}}}} #}}}} --.--..}}}}}}...}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}`#.}........}}}}} #}}}}}....%.`}}}}}}?.}}}}}}}}}.}}}}}}}}}}}I}}}}}}}}}}}}}}}}}}.}}}.}}.#.}}}}}} # #.. #...}}}}#}}}}}}}}}}}....}}}}}}}}}}#}}}}}.#}}.. }}}}}}}}}}}}}}...}}}}} # }. #}}}}}}}.`}}}}}}}}}}}.#...}}}}}}}}%# .#..`..I....}}}}}}}}}}}}}.}}}}}} #}}}}}}}}}}}}}}}....}}}}}}}%+.I}.}}}}}}}}}}.......II...#..}}}}}.#.}}}}}}}}}}} #}}}}}}}}}}}}}}}}..#..}}}}}I}}}}}}}}..}}}}}..------I--...#.}}}....}}}}}}}}} #}}}}.}..}}}}}}}.#.....}}}}}}}}}}}..#.}}}}.# | @.I|....}}}}}.}}}}}... #}}}.#.}...}..}}}}# #.}}}}}}.}}}}}}}..`.}}`. III`|.}}}}}}}}}}}}}.%# }}} # }} ..}}}.....}}...}}}}}}})..}}}}}}}}}}}}}# ..%|}}}}}}}}}}}..`.# .}}}}} #}} }..}}}.#..}}}.}}}}}}}}.#..}}}}}}}}}}}}}}- -----}}}}III}}}}}}....}}}}}} #}}}}}}}}}}}..}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}# #}}}}}}}I}}}}}}}}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}I}}}}}}}}}}}}}}}}}} [AmyBSOD the Dimachaerus] St14 Dx12 Co13 In10 Wi6 Ch6 GlaRodMalCha S18422 Dlvl:38 $0 HP33(104) Pw26(87) AC3 MC0 Mov12 Xp8/1566 Wt131/1800 T40 Blind Latest messages It hits you! [-5 -> 39] It touches you! [-1 -> 38] The webbing sticks to you. You're caught! It bites you! [-2 -> 36] It touches you! [-1 -> 35] It stings you! It claws you! It bites you! [-1 -> 34] It claws you! [-1 -> 33] It stings you! It claws you! You are a statue. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 86% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 94% Number of artifacts generated was 1 Monster spawn increase started at turn 67852 Monster spawn increase reached its maximum at turn 91305 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1164496 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: really dangerous growth (freq bonus 20) The monster species that spawned more often: anthrazite spore (freq bonus 6) The monster species that spawned more often: rougelike (freq bonus 8) The monster species that spawned more often: pisaca (freq bonus 8) The monster species that spawned more often: brain mole (freq bonus 3) The monster species that spawned more often: rabid cow (freq bonus 4) The monster species that spawned more often: lag defense tower (freq bonus 2) The monster species that spawned more often: healing warp fungus (freq bonus 6) The monster species that spawned more often: undead druid (freq bonus 20) The monster species that spawned more often: baal subject mummy (freq bonus 4) The monster species that spawned more often: adult white dragon (freq bonus 3) The monster species that spawned more often: kamikaze yeek (freq bonus 8) The monster species that spawned more often: Greater Solar (freq bonus 12) The monster species that spawned more often: secluded force patch (freq bonus 4) The monster species that spawned more often: knapsack sheep (freq bonus 4) The monster species that spawned more often: ninja master (freq bonus 16) The monster species that spawned more often: cold alien (freq bonus 6) The monster species that spawned more often: evil orb (freq bonus 18) The monster species that spawned more often: winged-demon (freq bonus 2) The monster species that spawned more often: petit pseudo rat (freq bonus 8) The monster species that never randomly spawned: feature The monster species that never randomly spawned: halt The monster species that never randomly spawned: lava turret The monster species that never randomly spawned: wild mumak The monster species that never randomly spawned: gatling turret The monster species that never randomly spawned: death brawler The monster species that never randomly spawned: Max The monster species that never randomly spawned: zombie prostitute The monster species that never randomly spawned: anthrazite mold The monster species that never randomly spawned: airplane The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 56) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 1) Next attribute increase check would have come at turn 105 Strength training was 6 Dexterity training was 1 Wisdom training was 2 Constitution training was 1 You were fire resistant You were poison resistant You were paralyzed (-3) You were blinded (24) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1368 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (181) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - enlighten 4 body 90% 300% c - cure confusion 3 healing 90% 200% d - magic missile 3 attack 90% 200% e - botox resist 6 protect 98% 500% Techniques known in the end Name Level Status appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 17 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (37 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...