AmyBSOD, chaotic female rodneyan Gladiator ---------- ---.li.....--- ....>........| |..@..f..F.R.| |.:Z.........| |FV..M...$...| ---........--- -.-------- [AmyBSOD the Velite] St7 Dx9 Co12 In6 Wi4 Ch7 GlaRodFemCha S11900 Dlvl:38 $0 HP-1(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1050 T3 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (10x) You hear a mumbled incantation. The dragon turtle Webber bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24984 Monster spawn increase reached its maximum at turn 72634 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 667625 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: Arabella's hugging boot (freq bonus 3) The monster species that spawned more often: giant venus flytrap (freq bonus 6) The monster species that spawned more often: bad guard (freq bonus 12) The monster species that spawned more often: C:Ç (freq bonus 2) The monster species that spawned more often: group gnome lord (freq bonus 2) The monster species that spawned more often: hydra centaur (freq bonus 10) The monster species that spawned more often: real disenchantment hound (freq bonus 6) The monster species that spawned more often: duergar lord (freq bonus 3) The monster species that spawned more often: big mountain ogre (freq bonus 3) The monster species that spawned more often: aurora (freq bonus 3) The monster species that spawned more often: BDSM girl (freq bonus 4) The monster species that spawned more often: carrion creeper (freq bonus 8) The monster species that spawned more often: very old rainbow dragon (freq bonus 2) The monster species that spawned more often: chicken (freq bonus 10) The monster species that spawned more often: sunflower (freq bonus 6) The monster species that spawned more often: weremimic (freq bonus 3) The monster species that spawned more often: loonie jackal (freq bonus 4) The monster species that spawned more often: Vorlon missile (freq bonus 6) The monster species that spawned more often: dark girl (freq bonus 2) The monster species that spawned more often: rod permamimic (freq bonus 10) The monster species that never randomly spawned: dementor The monster species that never randomly spawned: huge girl The monster species that never randomly spawned: steam-powered rocket sentry The monster species that never randomly spawned: Air Spirit The monster species that never randomly spawned: secretary The monster species that never randomly spawned: anthrazite sentai The monster species that never randomly spawned: Jeanetta The monster species that never randomly spawned: gray colony The monster species that never randomly spawned: weremindflayer The monster species that never randomly spawned: quylthulg The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 4) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 6) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 3) Next attribute increase check would have come at turn 514 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (435) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 28% 100% b - sleep 2 enchant 90% 100% c - cure sickness 3 healing 90% 200% d - insulate 2 protect 90% 100% e - endure heat 2 protect 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...