AmyBSOD, chaotic male rodneyan Gladiator --------- |.......| |.......| |....D..| -----.......----- |..F............| |..F..7.......... |....+@.f.......| |....?...k......+ -----.......----- |.......| |.......| |.......| --------- [AmyBSOD the Thraex] St14 Dx12 Co12 In10 Wi10 Ch6 GlaRodMalCha S12770 Dlvl:37 $0 HP0(35) Pw40(40) AC4 MC0 Mov12 Xp3/79 Wt133/1500 T7 Numb Stun Latest messages Johanetta's dancing shoe hits you! [-11 -> 21] Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) D a dragon (baby psychic dragon) (base level 4) Accessing Pokedex entry for baby psychic dragon... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = -4, magic resistance = 10, alignment 0. Slow (9). Normally appears everywhere, with frequency 4. No resistances. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical Pick an object. Johanetta's dancing shoe kicks you! Johanetta's dancing shoe slams her dancing shoes against your shins! You stagger... [-1 -> 21] [-1 -> 20] Johanetta's dancing shoe kicks you! Johanetta's dancing shoe slams her dancing shoes against your shins! You stagger... [-1 -> 20] [-5 -> 15] Johanetta's dancing shoe summons a mirror image of you, which promptly attacks you! Johanetta's dancing shoe hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 42% chance Ring drop chance was reduced to 79% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 95% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28275 Monster spawn increase reached its maximum at turn 58398 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2634455 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: light (freq bonus 1) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: dream quasielemental (freq bonus 32) The monster species that spawned more often: triad slave (freq bonus 12) The monster species that spawned more often: armored trapper (freq bonus 6) The monster species that spawned more often: charcoal force fungus (freq bonus 4) The monster species that spawned more often: Janina (freq bonus 3) The monster species that spawned more often: ascomoid (freq bonus 4) The monster species that spawned more often: rock mole (freq bonus 4) The monster species that spawned more often: Pondrewanon (freq bonus 3) The monster species that spawned more often: vanishing point (freq bonus 6) The monster species that spawned more often: harisen (freq bonus 8) The monster species that spawned more often: worm that walks (freq bonus 2) The monster species that spawned more often: high growth (freq bonus 2) The monster species that spawned more often: Conse (freq bonus 4) The monster species that spawned more often: baby voltigore (freq bonus 6) The monster species that spawned more often: stone ooze (freq bonus 6) The monster species that spawned more often: mountain centaur (freq bonus 3) The monster species that spawned more often: three of clubs (freq bonus 5) The monster species that spawned more often: ill warp fungus (freq bonus 2) The monster species that spawned more often: white midge (freq bonus 8) The monster species that spawned more often: young white dragon (freq bonus 9) The monster species that never randomly spawned: black colony The monster species that never randomly spawned: wizrobe The monster species that never randomly spawned: small permamimic The monster species that never randomly spawned: team bullies The monster species that never randomly spawned: amazonas fish The monster species that never randomly spawned: mean warp fungus The monster species that never randomly spawned: brown growth The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: giant ego permamimic The monster species that never randomly spawned: arphexad The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 12) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 19) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 20) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 7) Next attribute increase check would have come at turn 940 Strength training was 1 Dexterity training was 1 Wisdom training was -2 Constitution training was 0 You were fire resistant You were poison resistant You were stunned (15) You were numbed (1) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1487 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (180) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% b - chemistry 1 divine 0% 100% c - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...