AmyBSOD, neutral male rodneyan Gladiator # ###}# ... ## #####. }# ###### ## .<...# .(#%.#} #.#..}}--.---.---. --.--.## #...### .#...... # ...} ...@........ q......# #,### #.###....#...}# }}..#........@#....... #,,# ##.#....#.....#}## #} #.....(..@......#.?.# # #,###....#.....#.(.}}### #}}.}q....#............# .... ...,,.##....#.....}#}}}#######.}.}Y}...........#...### .....# ...##..##..###...}}}}}}}}}}}}## # #.....?#q!.....................# |#####.#...###}}}}}}}}}}}}}}}}}}#########........@.#.*# ..... ........- |}}}}}}}II}}}I}}}}}}}}}}}}}}}}}}}}}}}}}}###......@.#..... ......# ... |}}}}}}}}}}}}}I}I}}..........}}}}}}}}}}}}}}.}....### ...# ..........- |.....%..........}...........aM.}}}}}}}}}}.}.}.}## ...............# -----------------...........@.Or.H..h}}}}.}.}.}}}}.}...........I.# ... |`%%+.|................@..o.K..}.}}}}}}.}.}.}....##.. ... -----.|.@........-I--......##...#}}}.}.}.}.}}................- . ... ..|----------|I%|############}..}.}.}.}..# ...# . ` -.| ..........II| ..#}}}}}}} ## - #########---- ####}}}}}}# ##}}}}## [AmyBSOD the Dimachaerus] St13 Dx9 Co16 In9 Wi8 Ch6 GlaRodMalNeu S29410 Dlvl:40 $0 HP-1(91) Pw20(74) AC9 MC0 Mov12 Xp8/1320 Wt0/1900 T127 Satiated Conf Latest messages The variag raider blasts you! [-2 -> 79] The variag raider hits you! [-14 -> 66] The variag raider hits you! [-20 -> 46] The variag raider hits you! The variag raider's attack was poisoned! The poison doesn't seem to affect you. [-18 -> 28] The variag raider hits you! [-20 -> 9] Warning: HP low! The variag raider hits you! [-5 -> 4] Warning: HP low! The variag raider hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 77% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 91% Monster death drops spawned with only 96% chance Number of artifacts generated was 2 Monster spawn increase started at turn 49534 Monster spawn increase reached its maximum at turn 74955 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 869204 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: animated clay (freq bonus 6) The monster species that spawned more often: generic error (freq bonus 12) The monster species that spawned more often: spore lichen (freq bonus 16) The monster species that spawned more often: Roswitha's lacquered pump (freq bonus 3) The monster species that spawned more often: creeping stalk (freq bonus 3) The monster species that spawned more often: reddish warp fungus (freq bonus 5) The monster species that spawned more often: para turret (freq bonus 18) The monster species that spawned more often: wereghost (freq bonus 8) The monster species that spawned more often: master punisher (freq bonus 7) The monster species that spawned more often: expensive secret car (freq bonus 5) The monster species that spawned more often: clinging lizard (freq bonus 4) The monster species that spawned more often: phase warp fungus (freq bonus 10) The monster species that spawned more often: indigo warp fungus (freq bonus 6) The monster species that spawned more often: Anselm (freq bonus 5) The monster species that spawned more often: dancing girl (freq bonus 10) The monster species that spawned more often: porter manticore (freq bonus 6) The monster species that spawned more often: dark colony (freq bonus 8) The monster species that spawned more often: watchwork automaton (freq bonus 10) The monster species that spawned more often: Windows ME (freq bonus 3) The monster species that spawned more often: two-headed troll (freq bonus 8) The monster species that never randomly spawned: flesh lancer The monster species that never randomly spawned: kalkydra The monster species that never randomly spawned: black midge The monster species that never randomly spawned: death metal drummer The monster species that never randomly spawned: absent spore The monster species that never randomly spawned: weak crow The monster species that never randomly spawned: barbarian The monster species that never randomly spawned: disguised undead unicorn The monster species that never randomly spawned: fearful trove The monster species that never randomly spawned: slut The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 4) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 19) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 12) Next attribute increase check would have come at turn 1164 Strength training was 19 Dexterity training was 1 Wisdom training was -5 Constitution training was 2 You were fire resistant You were poison resistant You were confused (10) You saw invisible You were able to sense monsters possessing coveted objects You had 3111 points of nutrition remaining You were stealthy You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (465) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status appraisal 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 19 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (21 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (43 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...