AmyBSOD, lawful male rodneyan Gladiator ################################################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}.}B}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}.}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}` }}}}}}}}.B}}.. }}}}}}}}..}}}}.B#.}}}}}}.jB# ..# # #..}}}}}@d.}}}}}..F..# }}}}......# #......}}};..# .}}.}B}.}}...}}}}B.# oo..B #?}}}}..<..}}}}}}.# }}}}}}}}}..# #o.}}}}}}}}}}}}}#.}}}}}}}}.!}}}}}}}}} .....- }}}}(..}}}}}}}}}}}}}} }}}}# }}}}}}}}}}}}}}}}.# `......}}}}}}.`}}}}}}}}}.}B}}}}} }}}}} }}}}}}}}}}}}}}}.}}}. #...} #}}}}}}}}}}}...B}}}}}} }}}#}}} # }...}}}}}}}}}}}}}}..`}} }`.}}}}}}}}}}}.#...}}}}}} }.# .# # ...}}}}}}}}}}}}}.}}}}}} }}}}}}}.oo.}}}}}}}. `}}.}B}}}} }}} . # .}}}}}.# }}}}}}}}}} }}}}}}}}}}}}oo#..}B}}}}}}}}}}B}..}} }}. -- # }}....} }}}}} #}}}}.}..}}}}}}}o#..o..}}}}}}}B}}}..#.}} }.# .}}}}}.. #}}} #.}.&&}..} #.#.}}}}}}.}}}}}}} ...} .. }}.$# # }..B}}n.. }}}}}}}...}}}}}} }}}} }# # #}}}}}..}}} # .}}}}}}}}.#..}}}}} }}}}} } #}}}}}}}} }}}}}}}}}} }.}}}}}} }}}}} } #}}}}}} }}}}}}}}}}}}}}}}}}}}} }}}}}} [AmyBSOD the Velite] St6 Dx12 Co12 In7 Wi10 Ch5 GlaRodMalLaw S11900 Dlvl:39 $0 HP0(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1000 T3 Latest messages The juggler brushes against your leg. It hurls a turquoise potion {1}! The turquoise potion misses the raven. The vial crashes on your head and breaks into shards. [-2 -> 13] This burns a little! [-1 -> 12] [-1 -> 11] Call a turquoise potion: The raven bites you! [-2 -> 9] The raven claws you! [-5 -> 4] The raven bites you! [-2 -> 2] Warning: HP low! The raven claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 5 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 67% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 42325 Monster spawn increase reached its maximum at turn 191605 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 221714 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: giant mottled termite (freq bonus 6) The monster species that spawned more often: The Heeled Topmodel (freq bonus 6) The monster species that spawned more often: mind mold (freq bonus 6) The monster species that spawned more often: ferrous colony (freq bonus 3) The monster species that spawned more often: metal fire ant (freq bonus 6) The monster species that spawned more often: stone-soldier (freq bonus 4) The monster species that spawned more often: ultramarine fungus (freq bonus 4) The monster species that spawned more often: red snake (freq bonus 8) The monster species that spawned more often: nice old lady (freq bonus 4) The monster species that spawned more often: translucent colony (freq bonus 4) The monster species that spawned more often: porter secret car (freq bonus 6) The monster species that spawned more often: disgusting warp patch (freq bonus 6) The monster species that spawned more often: great wyrm of elements (freq bonus 4) The monster species that spawned more often: nautilus coxswain (freq bonus 6) The monster species that spawned more often: personal guard (freq bonus 20) The monster species that spawned more often: giant blue termite (freq bonus 16) The monster species that spawned more often: four of hearts (freq bonus 12) The monster species that spawned more often: yellow starlit sky (freq bonus 5) The monster species that spawned more often: gray twen (freq bonus 8) The monster species that spawned more often: slimy warp patch (freq bonus 6) The monster species that never randomly spawned: blue naga The monster species that never randomly spawned: night marauder The monster species that never randomly spawned: undead cruel abuser The monster species that never randomly spawned: tap permamimic The monster species that never randomly spawned: lesser omochi beast The monster species that never randomly spawned: war dragon The monster species that never randomly spawned: shock hound The monster species that never randomly spawned: Roxy Greta The monster species that never randomly spawned: green hulk The monster species that never randomly spawned: Glaryssa, Succubus Queen The monster class that more likely to generate with musable stuff: orc The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 6) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 16) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 15) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 2) Next attribute increase check would have come at turn 331 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (1069) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 200% b - cure blindness 2 healing 90% 100% c - detect monsters 4 divine 90% 300% d - flame sphere 1 matter 21% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...