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Hello AmyBSOD, welcome to SlashEMExtended! You are a lawful female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (12x) The eel-lizard bites you! [-12 -> 4] The eel-lizard brushes against your leg. You hear a slurping sound. You miss the eel-lizard. (2x) The eel-lizard bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 26 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 82% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 17816 Monster spawn increase reached its maximum at turn 47747 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1440667 The monster class that cannot be genocided was bat or bird Today, this monster class was always generated invisible: leprechaun The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster species that spawned more often: cursed grue (freq bonus 14) The monster species that spawned more often: cave giant (freq bonus 10) The monster species that spawned more often: blood boss (freq bonus 5) The monster species that spawned more often: king of porn (freq bonus 8) The monster species that spawned more often: terrified mob (freq bonus 6) The monster species that spawned more often: blighting skeleton (freq bonus 24) The monster species that spawned more often: purple mushroom patch (freq bonus 5) The monster species that spawned more often: overlord (freq bonus 32) The monster species that spawned more often: multi-hued growth (freq bonus 12) The monster species that spawned more often: magic turret (freq bonus 18) The monster species that spawned more often: silver mushroom patch (freq bonus 18) The monster species that spawned more often: timeless guardian (freq bonus 10) The monster species that spawned more often: Gamabunta (freq bonus 16) The monster species that spawned more often: nazi panther tank (freq bonus 14) The monster species that spawned more often: multi-hued stalk (freq bonus 36) The monster species that spawned more often: lightning vortex (freq bonus 16) The monster species that spawned more often: rhino king (freq bonus 5) The monster species that spawned more often: pale shambler (freq bonus 10) The monster species that spawned more often: Officer Katcher (freq bonus 9) The monster species that spawned more often: ace of clubs (freq bonus 8) The monster species that never randomly spawned: immobile spore The monster species that never randomly spawned: blue lizard The monster species that never randomly spawned: novel mushroom The monster species that never randomly spawned: mud elemental The monster species that never randomly spawned: giant yellow locust The monster species that never randomly spawned: guard dog The monster species that never randomly spawned: knapsack goat The monster species that never randomly spawned: ankylosaurus The monster species that never randomly spawned: blank stalk The monster species that never randomly spawned: acid monster The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 17) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 2) Next attribute increase check would have come at turn 440 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (812) You are dead Spells known in the end Name Level Category Fail Memory a - magic mapping 5 divine 95% 400% b - levitation 4 body 90% 300% c - summon undead 5 attack 95% 400% d - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...