AmyBSOD, lawful male rodneyan Gladiator }I} ---------.}} .I+`%?%`-..% *--------(. I@ I .}} ....} . 16] Warning: HP low! It talks to you seductively. It blasts you! You're covered in frost! [-4 -> 12] Warning: HP low! You hear a distant squeak. It talks to you seductively. It hits you! It talks to you seductively. It hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 6 Ring drop chance was reduced to 75% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 75% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 70950 Monster spawn increase reached its maximum at turn 118120 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1880316 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: gorgimaera (freq bonus 8) The monster species that spawned more often: ancient orange dragon (freq bonus 8) The monster species that spawned more often: plain orc (freq bonus 6) The monster species that spawned more often: hidden potato (freq bonus 14) The monster species that spawned more often: Sailor Moon (freq bonus 20) The monster species that spawned more often: magno flier (freq bonus 5) The monster species that spawned more often: gravity warp fungus (freq bonus 6) The monster species that spawned more often: Olog-hai berserker (freq bonus 12) The monster species that spawned more often: terror turret (freq bonus 8) The monster species that spawned more often: rock eater (freq bonus 12) The monster species that spawned more often: Colonel Sebastian Moran (freq bonus 16) The monster species that spawned more often: very old green dragon (freq bonus 8) The monster species that spawned more often: lock master (freq bonus 4) The monster species that spawned more often: Inu Yasha (freq bonus 3) The monster species that spawned more often: amorphous growth (freq bonus 6) The monster species that spawned more often: yellow snake (freq bonus 6) The monster species that spawned more often: special troll (freq bonus 4) The monster species that spawned more often: pseudo rat (freq bonus 8) The monster species that spawned more often: porter elf (freq bonus 48) The monster species that spawned more often: Rame Duck (freq bonus 4) The monster species that never randomly spawned: irresistible force patch The monster species that never randomly spawned: flounder The monster species that never randomly spawned: ultimate giant kraken The monster species that never randomly spawned: red slime The monster species that never randomly spawned: dwarven elite guardian The monster species that never randomly spawned: Hermione Granger The monster species that never randomly spawned: autocube The monster species that never randomly spawned: death brawler The monster species that never randomly spawned: apparition The monster species that never randomly spawned: plasma vortex The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 12) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 2) Next attribute increase check would have come at turn 537 Strength training was 11 Dexterity training was 13 Wisdom training was 3 Constitution training was 1 You were fire resistant You were poison resistant You were blinded (3) You were numbed (16) You saw invisible You were able to sense monsters possessing coveted objects You had 1360 points of nutrition remaining You were stealthy You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (514) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 healing 90% 200% b - knock 1 matter 21% 100% c - remove curse 5 protect 95% 400% d - cause fear 3 enchant 90% 200% Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 23 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (39 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...