AmyBSOD, chaotic female rodneyan Gladiator }}}}}}}}}}}}} }}}}}}}}} }}}}} }..}}}.S...} }}}}}}}}} }}}}} -..@}}}}....#.}}}}}}} |}}}}} |}}.}}}}}}}......}}}} ...}}} |}}}}}}}}}}}.}}}}}}}}----.}}}}} .....}}}}}}}}}}}}}..}}} }...}}}} -----}}.....}}}}}}}`...(.} }}S}}}}} }}}}}}}}}}}}@...}}}}}}}}....#.}}}}}}} }}}}}}}}}}}}}}}}}}}}}}...F}}..}} ..}}}}}}}}}}}}}}}}}.....}}} -}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} |}}}}}}}......}}}}...}}}} -}}}} -- |}}}}}..$.}}}}}}.<..}}}}} | |}}}}}}}}}}}}...}}}}}}...}}}}}}/.}}}}}} |....`..}}}}}}}}}}}}}}.N}...}.}}}}@d..}}}}} |.}}}}}}}}}}}}}}.......}}}}}}}};...}}}} -.}}}}}}}}..}}}}}}. #...}}}..}}}}}}}}}} }}}}...}}}}}}}....}}}} }.}}}..}}}...}}}}}}}} }}}}}}}}}}}}}}}}}}.}}}}}}....}} }}}}}}}}}}}}}}}}...}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Velite] St12 Dx6 Co10 In6 Wi9 Ch5 GlaRodFemCha S12218 Dlvl:38 $0 HP-8(28) Pw22(22) AC5 MC0 Mov12 Xp2/39 Wt133/1250 T4 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (8x) Meatdog picks up a wand {1}. The magikarp brushes against your leg. The snake archer wields a bow {12}! Meatdog drops a wand {1}. You hit the magikarp. You curse at the magikarp. You kill the magikarp! Welcome to experience level 2. A book appeared at your feet! The giant crab claws you! [-18 -> 10] The giant crab claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Ring identification only worked 4 times out of 33 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10037 Monster spawn increase reached its maximum at turn 83874 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 3171024 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: May-Britt (freq bonus 10) The monster species that spawned more often: gun cat (freq bonus 14) The monster species that spawned more often: grand wraith (freq bonus 12) The monster species that spawned more often: sturdy turret (freq bonus 12) The monster species that spawned more often: cocoon imp (freq bonus 10) The monster species that spawned more often: undead camperstriker (freq bonus 5) The monster species that spawned more often: invisible mushroom (freq bonus 20) The monster species that spawned more often: acid hound (freq bonus 10) The monster species that spawned more often: player mimic (freq bonus 8) The monster species that spawned more often: valkyrie (freq bonus 7) The monster species that spawned more often: fake warp fungus (freq bonus 6) The monster species that spawned more often: werewolf (freq bonus 9) The monster species that spawned more often: pheasant (freq bonus 7) The monster species that spawned more often: village fool (freq bonus 12) The monster species that spawned more often: Zoth-Ommog (freq bonus 8) The monster species that spawned more often: red warp patch (freq bonus 20) The monster species that spawned more often: giant driver ant (freq bonus 14) The monster species that spawned more often: great wyrm of perplexity (freq bonus 30) The monster species that spawned more often: dog-man (freq bonus 14) The monster species that spawned more often: master intrinsic eating mimic (freq bonus 24) The monster species that never randomly spawned: Miss Cuttenclip The monster species that never randomly spawned: translucent patch The monster species that never randomly spawned: shaped mushroom The monster species that never randomly spawned: Cristi The monster species that never randomly spawned: unbeliever The monster species that never randomly spawned: undead undertaker The monster species that never randomly spawned: convict The monster species that never randomly spawned: nondescript force patch The monster species that never randomly spawned: pale archer The monster species that never randomly spawned: x3 jelly The monster class that more likely to generate with musable stuff: lich The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 3) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 1) Next attribute increase check would have come at turn 936 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (542) You are dead Spells known in the end Name Level Category Fail Memory a - cancellation 7 matter 99% 600% b - invisibility 4 body 90% 300% c - fire bolt 4 matter 90% 300% d - enlighten 4 body 90% 300% e - lightning 4 matter 90% 300% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...