AmyBSOD, neutral male rodneyan Gladiator .a. .@. ..N [AmyBSOD the Velite] St11 Dx12 Co16 In6 Wi6 Ch10 GlaRodMalNeu S11800 Dlvl:37 $0 HP-5(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1450 T4 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a neutral male rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (10x) You miss the pink naga. (4x) The pink naga bites you! [-4 -> 12] You miss the pink naga. (2x) You hear a chugging sound. The pink naga bites you! [-3 -> 10] You miss the pink naga. You curse at the pink naga. The giant red ant bites you! [-4 -> 7] The giant red ant stings you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Monsters only dropped their musable items with 36% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 93% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18887 Monster spawn increase reached its maximum at turn 90917 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 362844 The monster class that cannot be genocided was gnome The monster class that was spawned more often: rub monster (freq bonus 1) The monster color that was spawned more often: bright green (freq bonus 4) The monster species that spawned more often: taker warp patch (freq bonus 7) The monster species that spawned more often: JUGEN (freq bonus 4) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 6) The monster species that spawned more often: leveling trove (freq bonus 8) The monster species that spawned more often: weapon trove (freq bonus 5) The monster species that spawned more often: sucker warp patch (freq bonus 5) The monster species that spawned more often: lesser maia (freq bonus 2) The monster species that spawned more often: athena basher (freq bonus 5) The monster species that spawned more often: star-spawn of Cthulhu (freq bonus 6) The monster species that spawned more often: animated marble statue (freq bonus 6) The monster species that spawned more often: flying guy (freq bonus 3) The monster species that spawned more often: psycho turret (freq bonus 2) The monster species that spawned more often: Baalgregor (freq bonus 2) The monster species that spawned more often: desert stalk (freq bonus 6) The monster species that spawned more often: gelatinous cube (freq bonus 3) The monster species that spawned more often: quickling (freq bonus 2) The monster species that spawned more often: Lilly (freq bonus 2) The monster species that spawned more often: mirror spore (freq bonus 6) The monster species that spawned more often: racoon dog (freq bonus 6) The monster species that spawned more often: Holy Planetar (freq bonus 8) The monster species that never randomly spawned: water elemental The monster species that never randomly spawned: wrinkled patch The monster species that never randomly spawned: teethfish The monster species that never randomly spawned: steam-powered missile sentry The monster species that never randomly spawned: spectre fiend The monster species that never randomly spawned: drug dealer The monster species that never randomly spawned: triah sephirah The monster species that never randomly spawned: ember thrall The monster species that never randomly spawned: clock growth The monster species that never randomly spawned: The Boar of Everholt The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 32) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 20) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 1) Next attribute increase check would have come at turn 441 Strength training was 2 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1490 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (356) You are dead Spells known in the end Name Level Category Fail Memory a - turn undead 6 protect 98% 500% b - full healing 6 healing 98% 500% c - force bolt 1 attack 28% 100% d - fire bolt 4 matter 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...