AmyBSOD, chaotic female rodneyan Gladiator %.n| .+@| ---- [AmyBSOD the Thraex] St15 Dx7 Co11 In11 Wi7 Ch9 GlaRodFemCha S16116 Dlvl:39 $0 HP-203(43) Pw29(29) AC11 MC0 Mov12 Xp3/79 Wt98/1500 T13 Legs Latest messages The sucker nymph wields an uncursed +1 silver spear {12}! The sucker nymph thrusts her silver spear. You feel the sucker nymph trying to suck your extremities off! Your legs twist from the suction! You feel the sucker nymph pull on your shield! Your shield is sucked out of your grasp! The sucker nymph puts on an uncursed +0 shield of reflection {20}. The sucker nymph smiles at you engagingly. The sucker nymph hits you! [-20 -> 2] Warning: HP low! Not wearing any armor. Unknown command ' '. The sucker nymph thrusts her silver spear. The sucker nymph sucks your head off! The sucker nymph smiles at you engagingly. The sucker nymph hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14696 Monster spawn increase reached its maximum at turn 56206 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 328464 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 10) The monster species that spawned more often: huntress (freq bonus 24) The monster species that spawned more often: rocket turret (freq bonus 26) The monster species that spawned more often: sword familiar (freq bonus 26) The monster species that spawned more often: Warder Sergeant (freq bonus 24) The monster species that spawned more often: possessed guard (freq bonus 16) The monster species that spawned more often: Lucy Westenra (freq bonus 13) The monster species that spawned more often: Lynkhab (freq bonus 22) The monster species that spawned more often: moldy fungus (freq bonus 28) The monster species that spawned more often: least daemon (freq bonus 14) The monster species that spawned more often: pit bull (freq bonus 11) The monster species that spawned more often: Windows 2000 (freq bonus 12) The monster species that spawned more often: glass giant (freq bonus 24) The monster species that spawned more often: mumbling cloud (freq bonus 11) The monster species that spawned more often: green blob (freq bonus 32) The monster species that spawned more often: two-footed snake (freq bonus 13) The monster species that spawned more often: rabid bull (freq bonus 33) The monster species that spawned more often: irish wolfhound (freq bonus 15) The monster species that spawned more often: young stone dragon (freq bonus 11) The monster species that spawned more often: demon orc (freq bonus 12) The monster species that spawned more often: hidden rock troll (freq bonus 24) The monster species that never randomly spawned: ice statue The monster species that never randomly spawned: rusty coins The monster species that never randomly spawned: small kobold The monster species that never randomly spawned: hidden mold The monster species that never randomly spawned: persian girl The monster species that never randomly spawned: animated leather peep-toe The monster species that never randomly spawned: creeping garnet gems The monster species that never randomly spawned: cuntgun turret The monster species that never randomly spawned: celestial summoner The monster species that never randomly spawned: deceiving warp fungus The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 18) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 26) Next attribute increase check would have come at turn 551 Strength training was 0 Dexterity training was -1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You had wounded legs (66) You saw invisible You were able to sense monsters possessing coveted objects You had 1480 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (301) You are dead Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchant 89% 100% b - magic missile 3 attack 90% 200% c - cure confusion 3 healing 90% 200% d - cancellation 7 matter 99% 600% e - levitation 4 body 90% 300% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...