AmyBSOD, chaotic female rodneyan Gladiator ##################################### ############# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}} #}};}}}}}..}}}}}......}}}}}}}}}}}}}}}}}}}}} #}`..}}.....}}}}}...`}}}}}}}}}}}}}}}}}}} #}....}}}}}}}}}}....}}}..}}}}}}}}}}}. #}..q.}}}}}}}}.`...}}}}..}}}}}}.. #}....}}}}}}}}}}}}.}}}}.}}}}}}!- #}....}}}}}}}}}}}}}}}}}}.}}}..&| #}.....}.}}....}}}}}}}}}.}}....----- #}......}}}}..}}}}}}}}}}}}}......Z.| #}.....}}}}}}}}}}}}}}}}}}}}...F....| #}.....}}}}}}}}}}}}}}}}}}}}...A- #}...hhf}}}}}}}}}}}}}}}}}}}}...| #}...d@..}}}}}}}..}}}}}}}}}}}}.----------------- #}....<...}}.}}....}}}}}}}}}}}}.....;......$....}}}}}.;}}}}}}}}}....` #}`.....F}}}}}}}......}}}}}}}}}}}}}}.......}}}}}}}}}.....}}}}}}.@.}}..}}}}}}# #}.....}}}}}}}}}}}.@...}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}..}}}}}}}}}}....}}}}}}}# #}}@.}}}}}}}}}}}}}...(}}}}}}}}}}}}}}}}}}}}}}...}}..}}}}}}}.}}.}}}}..}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# [AmyBSOD the Velite] St7 Dx11 Co11 In10 Wi8 Ch3 GlaRodFemCha S12546 Dlvl:36 $0 HP0(23) Pw17(17) AC4 MC0 Mov12 Xp2/39 Wt133/1050 T5 Latest messages You hit the flayer shaman! You curse at the flayer shaman. The flayer shaman breathes fire! The blast of fire hits you! But it reflects from your shield! The blast of fire hits the flayer shaman. The gray wolf bites you! [-8 -> 15] The gray wolf claws you! [-1 -> 14] You just miss the flayer shaman. You miss the flayer shaman. Katzenhund eats a flayer corpse {900}. The flayer blowdart hits you! [-1 -> 14] The flayer blowdart throws a dart! You are hit by a dart. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 55 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 85% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 89% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33212 Monster spawn increase reached its maximum at turn 87662 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 440637 The monster class that cannot be genocided was snake The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: black unicorn (freq bonus 6) The monster species that spawned more often: hippie lady (freq bonus 4) The monster species that spawned more often: steel horror (freq bonus 3) The monster species that spawned more often: charcoal stalk (freq bonus 7) The monster species that spawned more often: decayed mold (freq bonus 2) The monster species that spawned more often: rub monster (freq bonus 8) The monster species that spawned more often: Simon Belmont (freq bonus 3) The monster species that spawned more often: red river hog (freq bonus 4) The monster species that spawned more often: bully permamimic (freq bonus 4) The monster species that spawned more often: gnome illusionist (freq bonus 8) The monster species that spawned more often: big spellbook trove (freq bonus 8) The monster species that spawned more often: Roxy Greta (freq bonus 18) The monster species that spawned more often: Christiane (freq bonus 7) The monster species that spawned more often: Hisame Shizumaru (freq bonus 4) The monster species that spawned more often: baby amethyst dragon (freq bonus 6) The monster species that spawned more often: porting trove (freq bonus 3) The monster species that spawned more often: healthy cave spider (freq bonus 5) The monster species that spawned more often: acidic colony (freq bonus 5) The monster species that spawned more often: electro shocker (freq bonus 8) The monster species that spawned more often: rust water vortex (freq bonus 2) The monster species that never randomly spawned: desert kobold The monster species that never randomly spawned: silver dragonfly The monster species that never randomly spawned: arrow turret The monster species that never randomly spawned: giant anteater The monster species that never randomly spawned: oriental vampire The monster species that never randomly spawned: bushy squirrel The monster species that never randomly spawned: incorrect potato The monster species that never randomly spawned: red dragonfly The monster species that never randomly spawned: energy trove The monster species that never randomly spawned: Yakushi Kabuto, Servant of Orochimaru The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 14) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 2) Next attribute increase check would have come at turn 1132 Strength training was 3 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1488 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (177) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - poison blast 4 attack 90% 300% c - magic missile 3 attack 90% 200% d - healing 1 healing 0% 100% e - remove curse 5 protect 95% 400% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...