AmyBSOD, lawful male rodneyan Gladiator ####### #{}}}}}}}}}}}}}}}}}}}}#}}}}}}}}}}}#######}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} # }}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}} }}}}} #}}}}}} #.}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}.}}} .....}}}}}}} }}}}}@..}}}}.}}}}}}}}}}}}}B}}}F}:.}}}}}}.}}# }}} .}}}.}}} }..}}}}}}}}}B}}..}}}}}...;}}}}}.}.}# }}}}....}}# #B....`}}}}B@#%.}}.}}}.}}...}}}}}.# #.}}}}.....}}}}}}}# }}}}}..# #..}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}} }}}}...}}}}}}B}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# .......}}}}}}..}}}}}}}}}.}B}}}}}}}}}} }}}}}}}}}}}}}}}}}.}}}. #...} #}}}}}}}}}}}....}}}}}}}}}}# }}%# }..`}}}}}}}}}}}}}}...}} }..}}}}}}}}}}}.}.}.}}}}}}}}.# #... # ...}}}}}}}}}}}}}.}}}}}} }}}}}}}`...}}}}}}}`}.}}.}}}}}}}}}} .... # .}}}}}.# }}}}}}}}}}} }}}}}}}}}}}}}. #..}}}}}}}}}}}}}}..}}}}} ---.- # }}}....} }}}}}}} #}}}}.}@.}}}}}}} #.....}}}}}}}}}}}..#.}}}}.# }.}}}}}.. }}} #}}} #.}...}. #.B.}}}}}}.}}}}}}} ?..}}.. }}}}..# # }.F}}}. }}}}}}}..±}}}}} }}}}}}B} ..# #}}}}}..} .}}}}}}}}.#..}}}} }}}}}}}}} .. #}}}}} }}}}}}}}}}} }.}}}}} }}}}}}}}} #}}} }}}}}}}}}}} }}}}}} }}}}}}}}}} [AmyBSOD the Velite] St6 Dx11 Co14 In9 Wi5 Ch6 GlaRodMalLaw S11844 Dlvl:37 $0 HP-2(16) Pw8(8) AC4 MC0 Mov12 Xp1/11 Wt133/1100 T4 Latest messages The raven claws you! [-2 -> 13] Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) : a lizard (gold draconian) (base level 8) (male) Accessing Pokedex entry for gold draconian... Base statistics of this monster type: Base level = 8, difficulty = 11, AC = 4, magic resistance = 10, alignment -10. Very slow (8). Normally appears everywhere in groups, with frequency 1. Uncommon (by factor 5). No resistances. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d6, claw (punch, hit, etc.) - ordinary physical 4d4, breath - light Pick an object. Done. Unknown command ' '. (2x) You hit the raven! You miss the raven. It hurls a brown oolong tea potion {1}! The jar crashes on its head and breaks into shards. The brown oolong tea potion evaporates. You feel very poisoned! Call a brown oolong tea potion: The very annoying fish hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 88% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19764 Monster spawn increase reached its maximum at turn 43406 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 480168 The monster class that cannot be genocided was troll The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: Ruea's plateau boot (freq bonus 16) The monster species that spawned more often: japanese wolf (freq bonus 6) The monster species that spawned more often: venom spore lichen (freq bonus 16) The monster species that spawned more often: scruffy looking hobbit (freq bonus 6) The monster species that spawned more often: pseudo elf thief (freq bonus 5) The monster species that spawned more often: wind mushroom (freq bonus 4) The monster species that spawned more often: small door mimic (freq bonus 8) The monster species that spawned more often: adventurer force patch (freq bonus 6) The monster species that spawned more often: rotting quylthulg (freq bonus 3) The monster species that spawned more often: blade back (freq bonus 4) The monster species that spawned more often: enclave stormtrooper (freq bonus 3) The monster species that spawned more often: slow fungus (freq bonus 6) The monster species that spawned more often: sewer viper (freq bonus 4) The monster species that spawned more often: fire monster (freq bonus 4) The monster species that spawned more often: Solar (freq bonus 8) The monster species that spawned more often: Sophie (freq bonus 7) The monster species that spawned more often: metroid queen (freq bonus 12) The monster species that spawned more often: The Grand Lunar (freq bonus 6) The monster species that spawned more often: grave lich (freq bonus 3) The monster species that spawned more often: siege kobold (freq bonus 4) The monster species that never randomly spawned: ancient of ice The monster species that never randomly spawned: shoggoth The monster species that never randomly spawned: barking spider The monster species that never randomly spawned: animated clay The monster species that never randomly spawned: haunt The monster species that never randomly spawned: tumblrer The monster species that never randomly spawned: decaying permamimic The monster species that never randomly spawned: alchemist The monster species that never randomly spawned: gigant anteater The monster species that never randomly spawned: brown mold The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 154) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 26) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: amnesia trap (freq bonus 1) Next attribute increase check would have come at turn 304 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could have safely prayed (192) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 90% 100% b - force bolt 1 attack 4% 100% c - resist petrification 7 protect 99% 600% d - light 1 divine 4% 100% e - freeze sphere 1 matter 4% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...