AmyBSOD, neutral female rodneyan Gladiator ############################################################################# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}..}}}}}}}}.}}}...}}}}}} }}}}}}}}}..}}}}..#<}}I}}}...# ..# .# }..- #..}}}}}...}}}}}.....# }}}}}......# #.....B}}}}..#..}}B}}}.}}...}}}}}.# ....} #.}}}}....d@;}}}BB# }}}}}}}}}}}..# #..}}}}}}}}}}}}}#.;;}}}B}}..}}}B}}}}}}}.....- }}}}}...}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# ..... .......}}}}}B..}}}}}}}}}`}}}}}}}}}}}} }}}}}B}}}}}}}}}}}.}}}. #...} #}}}}}}}}}}}....}}B}}}}}}}# }}.# }..%}}}}}}}}}}}}}}...}} }..}}}}}}}}}}}.#...}}}}}}}}.# #.... # .B.}}}}}}B}}}}}}.}}}}}} }}}}}}}....}}}}}}}.`$}}.}}}}}}}}B} .n... # .}}}}}`# }}}n}}}}}}} }}}}}}}}}}}}}..#..}}}}}}}}}}}}}}..}}}}}` ---F- # }}}..b.} }}}}}}} #}}}}.}..}}}}}}}.#.....}}}}}}}}}}}..#.}}}}.# }}Z}}}}}.. }}} #}}} #.}...}`*} #.#.}}}}}}.}}}}}}} B..}}.. }}}B}.`# # }..}}}... }}}}}}}.%.}}}}}}}}}}}}}# ...# #}}}}}..}}} # .}}}}}}}}.#.`}}}}}}}}}}}}} ..? #}}}}}}}} }}}}}}}}}}} }.}}}}}}}}}}}}}} }}} #}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}} [AmyBSOD the Velite] St12 Dx11 Co21 In10 Wi9 Ch7 GlaRodFemNeu S12212 Dlvl:39 $0 HP-2(31) Pw19(19) AC4 MC0 Mov12 Xp2/39 Wt133/1800 T9 Held Latest messages [-4 -> 24] The poliwhirl pulls you into the water! You are being wrapped. You cannot escape from the poliwhirl! You hit the poliwhirl. You just miss the poliwhirl. The demonic jellyfish stings you! The demonic jellyfish's sting was poisoned! The poison doesn't seem to affect you. [-8 -> 18] The demonic jellyfish brushes against your leg. The hammerhead shark bites you! [-10 -> 8] The hammerhead shark bites you! [-5 -> 3] Warning: HP low! The hammerhead shark bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 52% Wand drop chance was reduced to 99% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 63525 Monster spawn increase reached its maximum at turn 93862 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 323400 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: angelic being (freq bonus 5) The monster species that spawned more often: dull patch (freq bonus 12) The monster species that spawned more often: green nightmare (freq bonus 14) The monster species that spawned more often: mirror vortex (freq bonus 18) The monster species that spawned more often: big wand trove (freq bonus 7) The monster species that spawned more often: fire archer (freq bonus 12) The monster species that spawned more often: fire cattle (freq bonus 12) The monster species that spawned more often: petty boobed mimic (freq bonus 20) The monster species that spawned more often: clock golem (freq bonus 14) The monster species that spawned more often: azure patch (freq bonus 28) The monster species that spawned more often: energy vortex (freq bonus 24) The monster species that spawned more often: freezer turret (freq bonus 6) The monster species that spawned more often: anti-undead lich (freq bonus 7) The monster species that spawned more often: Inge's combat boot (freq bonus 9) The monster species that spawned more often: mature spirit (freq bonus 9) The monster species that spawned more often: Bianca's high-heeled sandal (freq bonus 14) The monster species that spawned more often: inertia force fungus (freq bonus 7) The monster species that spawned more often: glibbery trove (freq bonus 14) The monster species that spawned more often: soulless shadow (freq bonus 14) The monster species that spawned more often: killer beetle (freq bonus 18) The monster species that spawned more often: frost spider (freq bonus 7) The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: four of spades The monster species that never randomly spawned: Pazuzzu The monster species that never randomly spawned: acid smasher The monster species that never randomly spawned: gore mold The monster species that never randomly spawned: giant silver bat The monster species that never randomly spawned: ninja lord The monster species that never randomly spawned: hidden stalk The monster species that never randomly spawned: domestic cockatrice The monster species that never randomly spawned: shiver The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 3) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 245) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 1) Next attribute increase check would have come at turn 1059 Strength training was 2 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1483 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by a poliwhirl You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (391) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 90% 300% b - detect monsters 4 divine 90% 300% c - sleep 2 enchant 90% 100% d - levitation 4 body 90% 300% e - repair armor 3 matter 90% 200% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...