AmyBSOD, chaotic female aureal Wizard ----- --...--####-------------#####-----######--------------- |..>...$#,,|...........-,,,,,..{..,,,,,`|.............| |.....|###,...`-----...|###,,|...|#####,-.............| |......,,,,|...| |....,,,,,|...| #,,,-----.--------- |.....|###,#...-----...|####,-.-+-###,### #,# |.....| #,|...........| #,,,,,,,,,,# #,## |.....| ##----.--.----- ###,,,##### #,,,# |...`.| ##,##,# #,#,##############,############# --...-- #,f,# #,#,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ----- #@## #,###############--.----------.- #`# #,# |.............| #,# #,# |.............| -|- ---|-.---- |...........^.| |H.. |........| |.............| |H.... |<.......| --------------- |H...... |........| |......... ---------- ----------- AmyBSOD the Evoker St7 Dx7 Co11 In9 Wi6 Ch9 WizAurFemCha S73 Dlvl:2 $14 HP-13(15) Pw17(27) AC5 MC3 Mov12 Xp1/2 Wt122/1000 T271 Latest messages You miss the grid xorn. You kill the grid xorn! Katzenhund picks up a gold piece {0}. You hear someone counting money. You displaced Katzenhund. Katzenhund drops 1 gold piece. You find a secret door! In what direction? [47896321><] The door resists! In what direction? [47896321><] The door opens. You enter a killer room! This is actually an ADOM tension room. You suddenly feel weaker! 10 points of strength got sapped! In what direction? [47896321><] The sleep ray hits the little giant. (3x) You bite the gnome lord. You feed on the lifeblood. You choke over it. The little giant throws a boulder! The boulder misses the little giant. (2x) You are hit by a boulder! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} z - an uncursed +0 axe {24} Armor b - a blessed +3 cloak of magic resistance (being worn) {4} y - an uncursed +0 pair of iron shoes (being worn) {20} Comestibles u - an uncursed candy bar {1} Scrolls h - 2 uncursed scrolls of identify {2} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} Potions w - an uncursed potion of ESP {1} Wands c - an uncursed wand of fire (0:3) {1} Tools i - an uncursed blindfold {1} l - an uncursed large box {38} Contents of the large box: an uncursed ring of sustain ability {1} a blessed potion of speed {1} an uncursed potion of oil {1} a blessed spellbook of resist poison (0:4) {1} a blessed spellbook of cure blindness (0:2) {1} a blessed spellbook of wizard lock (0:2) {1} a blessed spellbook of sleep (0:3) {1} an uncursed scroll of confuse monster {1} a gold piece {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 26 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 21236 Monster spawn increase reached its maximum at turn 62166 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 823750 The monster class that cannot be genocided was vampire The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: upgraded secret car (freq bonus 6) The monster species that spawned more often: giant raccoon (freq bonus 2) The monster species that spawned more often: young white dragon (freq bonus 5) The monster species that spawned more often: acidic force patch (freq bonus 3) The monster species that spawned more often: blue-green mushroom (freq bonus 3) The monster species that spawned more often: astral hound (freq bonus 10) The monster species that spawned more often: vlasta (freq bonus 2) The monster species that spawned more often: [t8Ù¸mǤ0ÏMY (freq bonus 3) The monster species that spawned more often: doppelganger (freq bonus 7) The monster species that spawned more often: black patch (freq bonus 18) The monster species that spawned more often: clock forest snake (freq bonus 4) The monster species that spawned more often: phaser spore (freq bonus 8) The monster species that spawned more often: petty covetous snow orc (freq bonus 4) The monster species that spawned more often: raw mana vortex (freq bonus 4) The monster species that spawned more often: starwars fighter (freq bonus 8) The monster species that spawned more often: Solvejg's mocassin (freq bonus 10) The monster species that spawned more often: padawan (freq bonus 5) The monster species that spawned more often: dull colony (freq bonus 24) The monster species that spawned more often: goreraven (freq bonus 7) The monster species that spawned more often: nine of diamonds (freq bonus 8) The monster species that never randomly spawned: Extra Fleecy Bundle The monster species that never randomly spawned: dung soldier The monster species that never randomly spawned: spotted mushroom patch The monster species that never randomly spawned: azure warp patch The monster species that never randomly spawned: bright blue patch The monster species that never randomly spawned: corrosive grue The monster species that never randomly spawned: mini jabberwock The monster species that never randomly spawned: normal jelly The monster species that never randomly spawned: ethereal trove The monster species that never randomly spawned: invisible spore The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 10) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 9) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 60) Next attribute increase check would have come at turn 423 Strength training was 4 Dexterity training was 0 Wisdom training was 9 Constitution training was 6 You were level-drain resistant You were magic-protected You had infravision You had 1209 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (133) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 108% b - resist poison 1 protect 0% 98% c - wizard lock 2 matter 0% 98% d - cure blindness 2 healing 0% 98% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a jackal (2 created) 0 kittens (1 created) 0 little giants (32 created) 0 frenzytaurs (1 created) 2 grid xorns 0 shopkeepers (1 created) 0 novice medium walls (1 created) 3 creatures vanquished. 40 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (24 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye AmyBSOD the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 72 points, and 15 pieces of gold, after 271 moves. Killer: a boulder You were level 1 with a maximum of 15 hit points when you died. You reached the 117th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 21 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 24 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 28 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 33 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 34 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 37 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 46 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 47 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 49 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 55 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 61 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 70 7786 AmyBSOD-Tha-Vgo-Mal-Cha died in The Gnomish Mines on level 10. Killed by disturbing their deity. - [61] 76 2348 AmyBSOD-Act-Gig-Fem-Cha choked on her food in The Dungeons of Doom on level 7. Choked on a statue of a plains centaur. 32 [69] 85 827 AmyBSOD-Bos-Trp-Fem-Cha died in The Dungeons of Doom on level 3. Killed by the wrath of the black web. 10 [40] 86 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 93 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 94 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 100 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 101 130 AmyBSOD-Sci-Bre-Fem-Cha died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [18] 103 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 106 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 108 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 109 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 111 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 113 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 114 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 115 76 AmyBSOD-Wiz-Aur-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a soldier. - [15] 116 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] *117 72 AmyBSOD-Wiz-Aur-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a boulder. - [15] 118 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 119 67 emily-Use-Wor-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blabbering otaku, while praying unsuccessfully. - [13] 120 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 121 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 122 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 124 52 AmyBSOD-Sci-Poi-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 13 [13] 125 50 AmyBSOD-Nec-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own pick-axe. - [21] 128 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 131 20 AmyBSOD-Fai-Bat-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 134 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 135 16 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 136 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 138 9 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 15 [15] 141 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 142 4 AmyBSOD-Fai-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13] 145 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1]