AmyBSOD, neutral female aureal Wizard ---------- |.<......+ |........| |........| -----------------------------------## |.......$| |..............................@@.-,# |........| |.................................|,## ---.------ |.................................-,,,, ,,, |.................................|##,## #,# |..................................,,,,,# #,# ------------------.----------------####,## #,# #,,,,,,,,,,,,,,,,,,,,,,,,, #,# #######################,###-+-.- #,,,--...-- ###,-.....+ ##|.....| |.....| --...-- ----- AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:1 $20 HP-1(15) Pw26(26) AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 Latest messages The door resists! In what direction? [47896321><] The door opens. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) @ a human or elf (soldier) (base level 6) (female) [seen: normal vision, infravision] Accessing Pokedex entry for soldier... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment -2. Slow (10). Normally appears everywhere in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical Pick an object. a an ant or other insect (soldier ant) (base level 3) Accessing Pokedex entry for soldier ant... Base statistics of this monster type: Base level = 3, difficulty = 7, AC = 3, magic resistance = 0, alignment 0. Fast (18). Normally appears everywhere in groups, with frequency 12. Resists poison. Conveys poison resistance. Small, genocidable, carnivorous, poisonous. Is a valid polymorph form. Attacks: 2d4, bite - ordinary physical 3d4, sting - drains strength Pick an object. Done. Unknown command ' '. (8x) The soldier ant bites you! [-4 -> 11] The soldier ant stings you! [-8 -> 3] The soldier wields a dagger {4}! The soldier thrusts her dagger. The soldier hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} v - a cursed -1 enchanted (of psi resistance) pair of dancing shoes named cursed {1} y - a cursed -1 pair of gauntlets of fumbling named cursed {4} Comestibles w - an uncursed cram ration {1} Scrolls i - an uncursed scroll of barrhing {1} j - 6 uncursed scrolls of healing {6} k - an uncursed scroll of bad effect {1} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} t - a cursed scroll of enchant weapon {1} Spellbooks l - a blessed spellbook of sleep (0:3) {1} m - a blessed spellbook of resist sleep (0:5) {1} n - a blessed spellbook of detect monsters (0:2) {1} o - a blessed spellbook of confuse monster (0:2) {1} x - an uncursed spellbook of magic missile (0:3) {1} Potions f - an uncursed potion of gain level {1} g - an uncursed potion of see invisible {1} h - an uncursed potion of extreme power {1} Rings d - an uncursed +3 ring of increase damage (on left foreclaw) {1} e - an uncursed ring of aggravate monster {1} Wands c - an uncursed wand of magic missile (0:8) {1} Gems u - 2 uncursed +0 worthless pieces of orange glass {2} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 18 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 78% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 91% Monster death drops spawned with only 72% chance Number of artifacts generated was 0 Monster spawn increase started at turn 41635 Monster spawn increase reached its maximum at turn 134755 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 352038 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: mecha leo (freq bonus 3) The monster species that spawned more often: superthief (freq bonus 3) The monster species that spawned more often: undead stand user (freq bonus 12) The monster species that spawned more often: illithid (freq bonus 16) The monster species that spawned more often: smoky quartz unicorn (freq bonus 6) The monster species that spawned more often: ancient of ice (freq bonus 7) The monster species that spawned more often: middle ufo part (freq bonus 2) The monster species that spawned more often: sexymate (freq bonus 8) The monster species that spawned more often: eye of chaos (freq bonus 12) The monster species that spawned more often: dark figure (freq bonus 3) The monster species that spawned more often: bright blue jelly (freq bonus 3) The monster species that spawned more often: hidden warp fungus (freq bonus 12) The monster species that spawned more often: duton (freq bonus 32) The monster species that spawned more often: shotgun horror (freq bonus 3) The monster species that spawned more often: greater water elemental (freq bonus 3) The monster species that spawned more often: mist giant (freq bonus 4) The monster species that spawned more often: mind growth (freq bonus 7) The monster species that spawned more often: Tinanya (freq bonus 9) The monster species that spawned more often: giant brown mouse (freq bonus 6) The monster species that spawned more often: hateful soul (freq bonus 2) The monster species that never randomly spawned: tazer The monster species that never randomly spawned: radiant colony The monster species that never randomly spawned: slow force fungus The monster species that never randomly spawned: energy hound The monster species that never randomly spawned: Leutkak The monster species that never randomly spawned: swamp fern spore The monster species that never randomly spawned: ego dung worm The monster species that never randomly spawned: pale shambler The monster species that never randomly spawned: female hull The monster species that never randomly spawned: Hela, Queen of the Dead The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 22) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 20) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 1) Next attribute increase check would have come at turn 346 Strength training was 4 Dexterity training was 2 Wisdom training was 5 Constitution training was 7 You were level-drain resistant You were magic-protected You had infravision You had 1291 points of nutrition remaining You had a +3 damage bonus You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (2) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - magic missile 3 attack 0% 100% c - detect monsters 4 divine 52% 299% d - resist sleep 1 protect 0% 99% e - confuse monster 2 enchant 0% 99% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 ants (4 created) 0 giant grasshoppers (1 created) 0 killer bees (2 created) 0 stinging insects (1 created) 0 soldier ants (8 created) 0 jackals (1 created) 0 kittens (1 created) a scavenger (2 created) 0 bats (1 created) 0 housebats (1 created) 0 vultures (1 created) 0 Rame Ducks (1 created) 0 lichens (1 created) 0 green growths (1 created) 0 soldiers (3 created) 0 sergeants (1 created) a food trove 2 creatures vanquished. 31 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (24 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 76 points, and 20 pieces of gold, after 178 moves. Killer: soldier You were level 1 with a maximum of 15 hit points when you died. You reached the 115th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 21 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 24 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 28 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 33 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 34 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 37 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 46 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 47 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 49 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 55 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 61 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 70 7786 AmyBSOD-Tha-Vgo-Mal-Cha died in The Gnomish Mines on level 10. Killed by disturbing their deity. - [61] 76 2348 AmyBSOD-Act-Gig-Fem-Cha choked on her food in The Dungeons of Doom on level 7. Choked on a statue of a plains centaur. 32 [69] 85 827 AmyBSOD-Bos-Trp-Fem-Cha died in The Dungeons of Doom on level 3. Killed by the wrath of the black web. 10 [40] 86 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 93 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 94 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 100 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 101 130 AmyBSOD-Sci-Bre-Fem-Cha died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [18] 103 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 106 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 108 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 109 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 111 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 113 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 114 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] *115 76 AmyBSOD-Wiz-Aur-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a soldier. - [15] 116 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 117 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 119 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 120 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 121 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 123 52 AmyBSOD-Sci-Poi-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 13 [13] 124 50 AmyBSOD-Nec-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own pick-axe. - [21] 127 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 130 20 AmyBSOD-Fai-Bat-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 133 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 134 16 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 135 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 137 9 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 15 [15] 140 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 141 4 AmyBSOD-Fai-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13] 144 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1]