AmyBSOD, neutral male bretonian Failed Existence ------- |.....| |.....-- |.}....| | 3] The river moccasin misses. (2x) The river moccasin bites you! You die... Your inventory Weapons a - a cursed -6 knife (weapon in hand) {2} b - 7 uncursed -4 bullets (in quiver) {4} Armor c - a cursed +12 pair of sentient high-heeled shoes (being worn) {8} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 24 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 72% Wand drop chance was reduced to 94% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 26905 Monster spawn increase reached its maximum at turn 35449 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 63280 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: wombat (freq bonus 12) The monster species that spawned more often: Annie (freq bonus 28) The monster species that spawned more often: gatsu (freq bonus 12) The monster species that spawned more often: charcoal mushroom (freq bonus 5) The monster species that spawned more often: big flying baby (freq bonus 24) The monster species that spawned more often: JNR (freq bonus 5) The monster species that spawned more often: sitting bull (freq bonus 6) The monster species that spawned more often: tai chi girl (freq bonus 6) The monster species that spawned more often: soul killer blowdart (freq bonus 14) The monster species that spawned more often: Inspector Kommissioner (freq bonus 24) The monster species that spawned more often: exploding jackal (freq bonus 11) The monster species that spawned more often: topaz growth (freq bonus 7) The monster species that spawned more often: cheetah man (freq bonus 14) The monster species that spawned more often: elusive lich (freq bonus 5) The monster species that spawned more often: greater enemy cube jelly (freq bonus 18) The monster species that spawned more often: arachnid (freq bonus 5) The monster species that spawned more often: flame giant (freq bonus 16) The monster species that spawned more often: cerulean sentai (freq bonus 10) The monster species that spawned more often: The Fairy (freq bonus 6) The monster species that spawned more often: red eyes black dragon (freq bonus 12) The monster species that never randomly spawned: shrunken head The monster species that never randomly spawned: undead korsair The monster species that never randomly spawned: void mold The monster species that never randomly spawned: pyrolisk The monster species that never randomly spawned: covetous war orc The monster species that never randomly spawned: bugbear The monster species that never randomly spawned: flying polyp The monster species that never randomly spawned: lion-shaped golem The monster species that never randomly spawned: clock golem The monster species that never randomly spawned: zyborg The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 7) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 25) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 10) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were shock resistant You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You saw invisible You had 474 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tobi, Baenni and Conny Your deity was Baenni You could not have safely prayed (353) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 lichens (1 created) 0 river moccasins (5 created) 0 kobold zombies (2 created) 0 redguard girls (1 created) 0 cold troves (1 created) 0 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Failed Existence... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 22 moves. Killer: river moccasin You were level 1 with a maximum of 13 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 20 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 23 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 27 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 32 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 33 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 36 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 45 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 46 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 48 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 54 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 60 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 81 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 88 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 89 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 95 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 96 130 AmyBSOD-Sci-Bre-Fem-Cha died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [18] 98 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 101 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 103 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 104 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 106 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 108 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 109 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 110 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 111 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 113 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 114 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 115 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 116 52 AmyBSOD-Sci-Poi-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 13 [13] 117 50 AmyBSOD-Nec-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own pick-axe. - [21] 120 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 125 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 126 16 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 127 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 129 9 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 15 [15] 132 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 133 4 AmyBSOD-Fai-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13] 135 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 136 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] * 0 AmyBSOD-Fai-Bre-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a river moccasin. - [13]