AmyBSOD, lawful female suxxor Scientist ----------------- |...............| |...............+ |.(.............| |.@d............| ----------------- AmyBSOD the Tube Mixer St11 Dx7 Co12 In11 Wi7 Ch6 SciSuxFemLaw S0 Dlvl:1 $0 HP-3(18) Pw27(27) AC5 MC0 Mov10 Xp1/0 Wt51/1250 T13 Latest messages What do you want to throw? [a or ?*] In what direction? [47896321><] An uncursed +5 lab coat {4} hits the ceiling, then falls back on top of your head. An uncursed +5 lab coat {4} hits the floor. [-1 -> 2] Warning: HP low! c - an uncursed +5 lab coat {4}. What do you want to throw? [a or ?*] In what direction? [47896321><] An uncursed +5 lab coat {4} almost hits the ceiling, then falls back on top of your head. An uncursed +5 lab coat {4} hits the floor. [-1 -> 1] Warning: HP low! Your leg feels somewhat better. What do you want to use or apply? [il or ?*] What do you want to hold the resulting potion in? [il or ?*] What potion do you want to make? You seem to have made a mistake! The bottle explodes! You die... Your inventory Weapons a - a blessed +1 scalpel (weapon in hand) {2} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} Comestibles j - 2 uncursed Hacker's Foods {2} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks k - an uncursed spellbook of chemistry (0:5) {1} Potions d - an uncursed potion of radium {1} e - an uncursed potion of cyanide {1} f - an uncursed potion of paralysis {1} g - an uncursed potion of acid {1} h - an uncursed potion of sickness {1} Tools i - 2 uncursed bottles {2} l - an uncursed chemistry set (0:38) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 44 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 65% Wand drop chance was reduced to 96% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Monster spawn increase started at turn 64830 Monster spawn increase reached its maximum at turn 94971 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 691420 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: giant yellow locust (freq bonus 14) The monster species that spawned more often: wrinkled growth (freq bonus 14) The monster species that spawned more often: hunter bee (freq bonus 18) The monster species that spawned more often: black warp fungus (freq bonus 96) The monster species that spawned more often: telephoning ball dragon (freq bonus 8) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 14) The monster species that spawned more often: Undead Kchief (freq bonus 36) The monster species that spawned more often: dweller on the threshold (freq bonus 21) The monster species that spawned more often: pisaca lord (freq bonus 36) The monster species that spawned more often: water skeleton (freq bonus 54) The monster species that spawned more often: antimagic warp fungus (freq bonus 28) The monster species that spawned more often: black poison (freq bonus 16) The monster species that spawned more often: false warp patch (freq bonus 15) The monster species that spawned more often: „[Ÿ½¹Š4ZüÍ- {`7‰9¬[ó (freq bonus 13) The monster species that spawned more often: human monkey (freq bonus 24) The monster species that spawned more often: pile of silver coins (freq bonus 20) The monster species that spawned more often: asian lady (freq bonus 9) The monster species that spawned more often: racoon dog (freq bonus 7) The monster species that spawned more often: baby draken (freq bonus 13) The monster species that spawned more often: hell stone (freq bonus 18) The monster species that never randomly spawned: bacterioid turret The monster species that never randomly spawned: monoton The monster species that never randomly spawned: athena basher The monster species that never randomly spawned: Antonia's leather pump The monster species that never randomly spawned: Inu Yasha The monster species that never randomly spawned: colluded warp patch The monster species that never randomly spawned: cursed patch The monster species that never randomly spawned: intermediate gnome The monster species that never randomly spawned: deminymph The monster species that never randomly spawned: voracious piercer The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 15) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 7) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 2) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 3) Next attribute increase check would have come at turn 214 Strength training was -2 Dexterity training was -2 Wisdom training was 1 Constitution training was 0 You were acid resistant You fumbled You had 1488 points of nutrition remaining You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla You could not have safely prayed (397) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) tinker 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 little dogs (1 created) 0 twens (1 created) 0 creatures vanquished. 2 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 13 moves. Killer: alchemic blast You were level 1 with a maximum of 18 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 20 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 23 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 27 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 32 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 33 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 36 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 45 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 46 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 48 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 54 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 60 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 81 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 88 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 89 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 95 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 97 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 100 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 102 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 103 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 105 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 107 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 108 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 109 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 110 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 112 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 113 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 114 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 115 52 AmyBSOD-Sci-Poi-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 13 [13] 118 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 123 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 124 16 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 125 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 127 9 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 15 [15] 130 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 132 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 133 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] * 0 AmyBSOD-Sci-Sux-Fem-Law died in The Dungeons of Doom on level 1. Killed by an alchemic blast. - [18]