AmyBSOD, lawful male angbander Knight ----- |...| |...| .u@.| |.<.| ----- AmyBSOD the Gallant St18 Dx7 Co10 In6 Wi7 Ch8 KniAgbMalLaw S0 Dlvl:1 $0 HP22(22) Pw16(16) AC-6 MC2 Mov12 Xp1/0 Wt394/1500 T17 Latest messages Salutations AmyBSOD, welcome to SlashEMExtended! You are a lawful male angbander Knight. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (6x) What do you want to drop? [a-o or ?*] You drop an uncursed +1 long sword {16}. VWScirocco picks up an uncursed +1 long sword {16}. VWScirocco drops an uncursed +1 long sword {16}. VWScirocco picks up an uncursed +1 long sword {16}. VWScirocco drops an uncursed +1 long sword {16}. You hear a door open. Where do you want to jump? (For instructions type a ?) Illegal move! VWScirocco picks up an uncursed +1 long sword {16}. VWScirocco drops an uncursed +1 long sword {16}. Where do you want to jump? (For instructions type a ?) You see here an uncursed +1 long sword {16}. YOU JUMPED INTO A SWORD, YOU RETARD! Your inventory Weapons b - an uncursed +0 lance {75} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 36 uncursed apples {21} h - 25 uncursed carrots {15} Scrolls i - 2 uncursed scrolls of identify {2} j - 2 uncursed scrolls of teleportation {2} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 262 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 55% chance Wand drop chance was reduced to 81% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 79% Number of artifacts generated was 0 Monster spawn increase started at turn 50325 Monster spawn increase reached its maximum at turn 66740 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2789770 The monster class that cannot be genocided was trove The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: orc king (freq bonus 8) The monster species that spawned more often: gazing eye (freq bonus 4) The monster species that spawned more often: pit bull (freq bonus 6) The monster species that spawned more often: force hezrou (freq bonus 12) The monster species that spawned more often: chill (freq bonus 16) The monster species that spawned more often: azure force patch (freq bonus 4) The monster species that spawned more often: dwarven master thief (freq bonus 4) The monster species that spawned more often: pellet archer (freq bonus 9) The monster species that spawned more often: bow wolf (freq bonus 8) The monster species that spawned more often: Lisa's block-heeled combat boot (freq bonus 16) The monster species that spawned more often: great aether wyrm (freq bonus 10) The monster species that spawned more often: large spider (freq bonus 8) The monster species that spawned more often: pile of mesmerizing coins (freq bonus 4) The monster species that spawned more often: very old blood dragon (freq bonus 12) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 4) The monster species that spawned more often: bright violet patch (freq bonus 8) The monster species that spawned more often: fat lady (freq bonus 6) The monster species that spawned more often: grey wraith (freq bonus 12) The monster species that spawned more often: elam (freq bonus 14) The monster species that spawned more often: M-A production unit mark V (freq bonus 8) The monster species that never randomly spawned: evasive enclave elite soldier The monster species that never randomly spawned: foxhound agent The monster species that never randomly spawned: beer drinker The monster species that never randomly spawned: coin turret The monster species that never randomly spawned: rock chunneler The monster species that never randomly spawned: volt warp fungus The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: The Lucky Hobbit The monster species that never randomly spawned: mana force patch The monster species that never randomly spawned: Schezo Wegey The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 2) Next attribute increase check would have come at turn 103 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your chance to block was 35% You had 1484 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh You could not have safely prayed (53) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 evasive jermlaines (1 created) 0 kobolds (1 created) 0 sewer rats (1 created) 0 ponies (1 created) 0 newts (1 created) 0 novice light walls (2 created) 0 creatures vanquished. 7 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well AmyBSOD the Knight... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 17 moves. Killer: a sharp-edged sword You were level 1 with a maximum of 22 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 20 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 23 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 27 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 32 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 33 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 36 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 45 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 46 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 48 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 54 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 60 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 81 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 88 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 89 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 95 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 97 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 100 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 102 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 103 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 105 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 107 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 108 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 109 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 111 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 112 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 115 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 120 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 125 1 Lorskel-Sai-Wim-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 126 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] * 0 AmyBSOD-Kni-Agb-Mal-Law died in The Dungeons of Doom on level 1. Killed by a sharp-edged sword. 22 [22]