AmyBSOD, lawful female lich Medium ------------ |..±..<[.... +.....q....| |.........@. ------------ AmyBSOD the Pure Girl St7 Dx8 Co4 In23 Wi25 Ch16 MedLicFemLaw S125 Dlvl:2 $1 HP-2(10) Pw29(29) AC7 MC3 Mov12 Xp1/16 Wt171/650 T89 Hallu Latest messages You hit the gecko. You miss the gecko. The gecko bites you! [-3 -> 7] Rastafari picks up a demimondaine corpse {600}. You hit the gecko. The gecko is startled for a moment. You kill the gecko! 1 gold piece. Rastafari drops a demimondaine corpse {600}. Rastafari picks up a gecko corpse {10}. Rastafari drops a gecko corpse {10}. You see here a crude ring mail {100}. Rastafari picks up a demimondaine corpse {600}. What do you want to zap? [lt or ?*] In what direction? [47896321><] The psybeam bounces! The psybeam hits you! Your mind is hit by psionic waves! You die... Your inventory Weapons a - an uncursed +1 silver dagger (weapon in hand) {4} b - an uncursed +0 yumi (alternate weapon; not wielded) {12} c - 55 blessed +2 ya (in quiver) {28} d - 38 uncursed +0 ya {19} n - an uncursed +0 athame {4} Armor e - an uncursed +1 robe (being worn) {16} u - an uncursed +0 oilskin cloak (being worn) {4} Comestibles h - 4 uncursed bota mochis {4} i - 20 uncursed beans {20} j - 28 uncursed apples {19} k - 29 uncursed oranges {18} Scrolls o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (0:1) {1} m - an uncursed spellbook of summon undead (0:3) {1} Potions f - 4 potions of holy water {4} Wands l - a blessed wand of psybeam (0:2) {1} t - an uncursed wand of bad luck (0:0) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 63% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 24% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 26992 Monster spawn increase reached its maximum at turn 41580 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1049421 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: garo master (freq bonus 12) The monster species that spawned more often: plastic golem (freq bonus 14) The monster species that spawned more often: yakuza (freq bonus 6) The monster species that spawned more often: Grigori (freq bonus 14) The monster species that spawned more often: brown force patch (freq bonus 5) The monster species that spawned more often: geek (freq bonus 9) The monster species that spawned more often: rabid cow (freq bonus 14) The monster species that spawned more often: styx elemental (freq bonus 20) The monster species that spawned more often: cutpurse (freq bonus 5) The monster species that spawned more often: mean troll (freq bonus 12) The monster species that spawned more often: prayer book permamimic (freq bonus 24) The monster species that spawned more often: undead cockatrice (freq bonus 7) The monster species that spawned more often: numb fly (freq bonus 10) The monster species that spawned more often: lilac mushroom (freq bonus 6) The monster species that spawned more often: korean girl (freq bonus 32) The monster species that spawned more often: beige fungus (freq bonus 20) The monster species that spawned more often: mean elven bastard (freq bonus 14) The monster species that spawned more often: feature (freq bonus 10) The monster species that spawned more often: orange beetle (freq bonus 44) The monster species that spawned more often: JNR (freq bonus 6) The monster species that never randomly spawned: vacuum force fungus The monster species that never randomly spawned: Garland The monster species that never randomly spawned: moth The monster species that never randomly spawned: Nico The monster species that never randomly spawned: vile lancer The monster species that never randomly spawned: wax golem The monster species that never randomly spawned: purple colony The monster species that never randomly spawned: draugr mummy The monster species that never randomly spawned: time warp patch The monster species that never randomly spawned: zombified dwarf The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 8) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 4) Next attribute increase check would have come at turn 2208 Strength training was 18 Dexterity training was 2 Wisdom training was 0 Constitution training was 6 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were hallucinating (20) You had to wait until you could use staircases again. (58) You were aware of the presence of something You were warned of undead You had infravision You had 1362 points of nutrition remaining You were stealthy You could teleport You had teleport control You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Chih Sung-tzu, Democracy and Yoroshiku Your deity was Mercury You could not have safely prayed (138) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - summon undead 5 attack 26% 400% Techniques known in the end Name Level Status telekinesis 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 jackals (8 created) 0 thick jackals (1 created) 0 weasels (1 created) a demimondaine (13 created) 0 blue faeries (6 created) 0 nymphs (1 created) Aphrodite (0 times) 0 white unicorn foals (1 created) 0 spore lichens (1 created) a grid xorn 0 village idiots (1 created) a gecko 0 novice light walls (1 created) a novice medium wall 0 small turrets (1 created) 4 creatures vanquished. 39 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (24 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Medium... You died in The Dungeons of Doom on dungeon level 2 with 125 points, and 1 piece of gold, after 89 moves. Killer: psybeam You were level 1 with a maximum of 10 hit points when you died. You reached the 74th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 7 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 8 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 9 16888 emily-Tra-Maz-Mal-Law died in The Dungeons of Doom on level 8. Killed by a blast of lightning. - [98] 10 16525 Wolfechu-Fig-Kob-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a hallucinogen-distorted Undead Kommissioner. - [104] 12 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 14 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 16 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 17 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 18 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 21 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 27 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 28 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 30 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 35 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 41 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 58 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 65 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 66 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 72 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 73 129 murrayjame-Bar-Bat-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a dwarf. - [28] *74 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 75 115 BSOD2-Elp-Coc-Mal-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [20] 76 109 Elronnd-Arc-Tro-Fem-Law died in The Dungeons of Doom on level 3. Killed by a glass bolt. - [16] 77 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 79 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 81 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 83 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 84 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 86 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 87 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 90 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20]