AmyBSOD, lawful male vampiric Gunner ----- -------- |...|###### .......|##|....,,,,,# |.......,`--|--####,# # ----- |..{...|#,,,,# #,,,# ?$..| -.------###,## ##,,..=.$%| #,,,,,, #,## .(%/| ------.--------- ----- +*.............| |.............<| ...............| -------------- |...$..........+ |............| ---------------- -............|,### |.......@)@..-,,,% --------------,### ,),# ### AmyBSOD the Pistol User St14 Dx10 Co10 In13 Wi10 Ch8 GunVamMalLaw S157 Dlvl:2 $11 HP-3(28) Pw17(17) AC9 MC0 Mov12 Xp2/24 Wt222/1350 T200 Latest messages Warning: HP low! You sense a watery smell mixed with grass. # A nearly useless technique that will use a medical kit to drain your experience for a single potion of blood. Use this technique? [yn] (n) Using your medical kit, you draw off a phial of your blood. n - a blood-red potion {1}. # A nearly useless technique that will use a medical kit to drain your experience for a single potion of blood. Use this technique? [yn] (n) Using your medical kit, you draw off a phial of your blood. n - a blood-red potion {2}. # A technique that can be used to cure a variety of afflictions, but you should have either a scalpel or a medical kit filled with bandages for it to work. Use this technique? [yn] (n) Using the bandage, you dress your wounds. # Kabalebo fires 2 shotgun shells! You are hit by the 1st shotgun shell! You die... Your inventory Weapons a - an uncursed +0 assault rifle {16} b - a blessed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 198 uncursed +0 bullets (in quiver) {99} Armor e - an uncursed +0 leather jacket (being worn) {12} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Potions g - 4 uncursed potions of blood {4} n - 2 uncursed potions of vampire blood {2} Rings h - an uncursed ring of regeneration {1} Tools f - an uncursed medical kit {45} Contents of the medical kit: an uncursed bandage {1} a cursed pill {1} a blessed phial {2} a blessed pill {1} a cursed phial {2} 7 uncursed bandages {7} 11 uncursed phials {22} 17 uncursed pills {17} Final attributes You have transgressed Your alignment was -11 Your max alignment was 5 You carried 5 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 87% Number of artifacts generated was 0 Monster spawn increase started at turn 16095 Monster spawn increase reached its maximum at turn 50857 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 370084 The monster class that cannot be genocided was lich The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: large phasing permamimic (freq bonus 5) The monster species that spawned more often: night giant (freq bonus 16) The monster species that spawned more often: tree lurker (freq bonus 6) The monster species that spawned more often: elf veteran (freq bonus 3) The monster species that spawned more often: dark matter fly (freq bonus 3) The monster species that spawned more often: warrior of the dawn (freq bonus 2) The monster species that spawned more often: three of spades (freq bonus 2) The monster species that spawned more often: drone growth (freq bonus 6) The monster species that spawned more often: undefined ufo part (freq bonus 4) The monster species that spawned more often: dangerous shantak (freq bonus 20) The monster species that spawned more often: irresistible stalk (freq bonus 10) The monster species that spawned more often: falling ball dragon (freq bonus 14) The monster species that spawned more often: tank breaker (freq bonus 6) The monster species that spawned more often: heaven piercer (freq bonus 6) The monster species that spawned more often: map mimic (freq bonus 6) The monster species that spawned more often: great unclean one (freq bonus 12) The monster species that spawned more often: quartz piercer (freq bonus 3) The monster species that spawned more often: 42 trove (freq bonus 2) The monster species that spawned more often: fake mold (freq bonus 20) The monster species that spawned more often: adventurer force patch (freq bonus 8) The monster species that never randomly spawned: crueltrainer The monster species that never randomly spawned: jelly The monster species that never randomly spawned: gargantuan beast The monster species that never randomly spawned: octarine force patch The monster species that never randomly spawned: baby blue dragon The monster species that never randomly spawned: aquatic dragonfly The monster species that never randomly spawned: Antje's block-heeled boot The monster species that never randomly spawned: reaper mold The monster species that never randomly spawned: leopard The monster species that never randomly spawned: supernova leftovers The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 38) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 11) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 2) Next attribute increase check would have come at turn 1047 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 8 You were poison resistant You were level-drain resistant You had 1288 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nike, Adidas and Puma Your deity was Nike You could not have safely prayed (765) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 2X Prepared(0) surgery 2X Reloading(995) dazzle 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Reloading(211) invoke deity 2 R Prepared(0) draw blood 2 R Not Ready(1769) Vanquished creatures 0 jackals (6 created) a fox 0 kobolds (2 created) 0 petit mimics (1 created) 0 small permamimics (1 created) 0 goblins (1 created) 0 evasive sewer rats (2 created) 0 sand rats (1 created) a giant rat 0 millipedes (1 created) 0 tiny lurkers (1 created) a grid bug 0 sparrows (1 created) a porter lichen (2 created) 0 spore lichens (2 created) 0 blue molds (3 created) 0 sucker patches (1 created) 0 sub-gnomes (1 created) a mummy 0 gecko zombies (1 created) 0 drunkards (1 created) 0 normal humans (1 created) 0 evasive snipers (1 created) 0 shopkeepers (1 created) 0 geckos (2 created) 0 piles of copper coins (1 created) 0 novice light walls (1 created) 0 novice dark walls (1 created) 5 creatures vanquished. 40 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (23 of 160) Spellcasting Skills (none) Goodbye AmyBSOD the Gunner... You died in The Dungeons of Doom on dungeon level 2 with 146 points, and 0 pieces of gold, after 200 moves. Killer: a shotgun shell You were level 2 with a maximum of 28 hit points when you died. You reached the 72nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 7 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 8 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 9 16888 emily-Tra-Maz-Mal-Law died in The Dungeons of Doom on level 8. Killed by a blast of lightning. - [98] 10 16525 Wolfechu-Fig-Kob-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a hallucinogen-distorted Undead Kommissioner. - [104] 12 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 14 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 16 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 17 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 18 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 21 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 27 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 28 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 30 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 35 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 41 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 58 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 65 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 66 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 70 172 Elronnd-Off-Mum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [49] 71 164 Makir-War-Tro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a giant brown toad. - [34] *72 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 73 129 murrayjame-Bar-Bat-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a dwarf. - [28] 74 115 BSOD2-Elp-Coc-Mal-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [20] 76 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 78 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 80 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 82 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 83 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 85 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 88 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20]