AmyBSOD, neutral male rodneyan Acid Mage }}..} I}} .}} }}....}}}}} .I}} }}}...}}}}}} ..}}} .}}}}}}.}.}}}}} ...} --;}}} }}}I .... }}}}} .<.. }.. ... AmyBSOD the Oozer St8 Dx10 Co7 In15 Wi8 Ch4 AciRodMalNeu S12268 Dlvl:39 $0 HP15(30) Pw49(49) AC7 MC0 Mov12 Xp2/39 Wt120/900 T22 Latest messages What do you want to read? [eg-t or ?*] Never mind. What do you want to read? [eg-t or ?*] As you read the scroll, it disappears. You feel full of mystic power! The horsea bites you! Your studded leather armor is not affected. [-6 -> 24] The horsea brushes against your leg. You see here a clear potion {1}. v - a clear potion {1}. The dead fish bites you! [-15 -> 15] The dead fish brushes against your leg. The dead fish breathes a disintegration blast! The blast of disintegration hits you! Your armor turns to dust and falls to the water! The blast of disintegration hits you! But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Comestibles c - 7 uncursed food rations {7} Scrolls e - an uncursed scroll of punishment {1} o - 4 uncursed scrolls of healing {2} p - 3 uncursed scrolls of mana {2} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} t - 15 uncursed scrolls of identify {15} Spellbooks h - a blessed spellbook of acid sphere (0:4) {1} i - a blessed spellbook of acid stream (0:3) {1} j - an uncursed spellbook of levitation (0:5) {1} k - an uncursed spellbook of create monster (0:5) {1} l - an uncursed spellbook of restore ability (0:5) {1} m - an uncursed spellbook of detect monsters (0:5) {1} n - an uncursed spellbook of resist sleep (0:5) {1} Potions d - an uncursed potion of levitation {1} v - an uncursed potion of water {1} Rings g - an uncursed +1 ring of increase damage {1} Wands f - an uncursed wand of acid (0:-1) {1} Tools u - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 307 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 99% Wand drop chance was reduced to 72% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 1 Monster spawn increase started at turn 12303 Monster spawn increase reached its maximum at turn 47746 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 144240 The monster class that cannot be genocided was centaur The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: frost ogre (freq bonus 12) The monster species that spawned more often: dunmer (freq bonus 8) The monster species that spawned more often: eating horror (freq bonus 4) The monster species that spawned more often: alpha metroid (freq bonus 5) The monster species that spawned more often: vacuum colony (freq bonus 6) The monster species that spawned more often: ogre berserker (freq bonus 5) The monster species that spawned more often: ferrous colony (freq bonus 8) The monster species that spawned more often: adult gray dragon (freq bonus 10) The monster species that spawned more often: forbidden forest centaur (freq bonus 15) The monster species that spawned more often: spotted jelly (freq bonus 18) The monster species that spawned more often: bright blue patch (freq bonus 10) The monster species that spawned more often: anime woman (freq bonus 12) The monster species that spawned more often: black chameleon (freq bonus 6) The monster species that spawned more often: giant death dog (freq bonus 4) The monster species that spawned more often: Paul (freq bonus 14) The monster species that spawned more often: polar beast (freq bonus 6) The monster species that spawned more often: Yasaman's lady pump (freq bonus 20) The monster species that spawned more often: eye sore (freq bonus 6) The monster species that spawned more often: spoiled princess (freq bonus 14) The monster species that spawned more often: shadow stalker (freq bonus 8) The monster species that never randomly spawned: geodude The monster species that never randomly spawned: ruby stalk The monster species that never randomly spawned: giant grub The monster species that never randomly spawned: Uld The monster species that never randomly spawned: yora chick The monster species that never randomly spawned: black centipede The monster species that never randomly spawned: Patricia's steel-capped sandal The monster species that never randomly spawned: venom trove The monster species that never randomly spawned: Baalphegor The monster species that never randomly spawned: spirit baboon The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 19) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 24) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 18) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 2) Next attribute increase check would have come at turn 819 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 2 You were fire resistant You were poison resistant You were acid resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1456 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could not have safely prayed (456) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 37% 300% c - levitation 4 body 90% 300% d - create monster 4 attack 90% 300% e - restore ability 4 healing 90% 300% f - detect monsters 4 divine 90% 300% g - resist sleep 1 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 ants (1 created) 0 acid blobs (1 created) 0 gelatinous cubes (1 created) 0 fantastic gelatinous cubes (1 created) 0 jackals (4 created) 0 minks (1 created) 0 large dogs (1 created) 0 acid hound pups (1 created) 0 large hobbits (1 created) 0 evil warriors (1 created) 0 blue faeries (1 created) 0 mountain nymphs (1 created) 0 mountain force nymphs (2 created) 0 quicklings (2 created) 0 dryads (2 created) 0 naiads (5 created) 0 obnoxious naiads (1 created) 0 wood nymphs (3 created) 0 teasing nymphs (1 created) 0 evasive wood nymphs (2 created) 0 hiding wood nymphs (2 created) 0 water nymphs (5 created) 0 special water nymphs (3 created) 0 healing water nymphs (3 created) 0 pretty water nymphs (1 created) 0 oreads (2 created) 0 Eliane's shin-smashing sneakers (2 created) 0 domestic nymphs (2 created) 0 swamp nymphs (1 created) 0 rusalkas (1 created) 0 Amelje's sandals (1 created) 0 brownies (1 created) 0 faerie masters (1 created) 0 pretty buzzing nymphs (1 created) 0 submachine nymphs (1 created) 0 swarm nymphs (2 created) 0 sucker nymphs (1 created) 0 sluts with syphilis (1 created) 0 leocrottas (1 created) 0 vampire bunnies (1 created) 0 millipedes (1 created) 0 yellow centipedes (1 created) 0 giant fire bats (1 created) 0 adult water dragons (1 created) 0 spore lichens (1 created) 0 red patches (1 created) 0 cyan force patches (1 created) 0 slow force patches (1 created) 0 soft growths (1 created) 0 threshold patches (1 created) 0 wooden patches (1 created) 0 novel force patches (1 created) 0 ruby fungi (1 created) 0 ettins (1 created) 0 ice monsters (1 created) 0 Keystone Detectives (1 created) 0 shadow ogres (1 created) 0 striped rat snakes (2 created) 0 mizuchis (1 created) 0 boa constrictors (1 created) 0 poison vipers (1 created) 0 muck cattles (1 created) 0 two-headed trolls (1 created) 0 water trolls (2 created) 0 umber mimics (1 created) 0 gargantuan beasts (1 created) 0 tundra bears (2 created) an ugly stick 0 eel golems (1 created) 0 werepiranhas (1 created) 0 wereeels (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 horned devils (1 created) 0 tortoises (4 created) 0 hata-matas (1 created) 0 jellyfish (5 created) 0 legged tuna (1 created) 0 annoying fish (1 created) 0 thick jellyfish (1 created) 0 malfunctioning babelfish (1 created) 0 giant rockfish (1 created) 0 werepiranhas (1 created) 0 winged eels (1 created) a piranha (3 created) 0 visor piranhas (1 created) 0 giant eels (7 created) 0 school eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 swordfish (3 created) 0 sharks (2 created) 0 electric eels (2 created) 0 squirtles (1 created) 0 jugglers (1 created) 0 tentacools (1 created) 0 horseas (1 created) 0 quarterback tortoises (1 created) 0 giant piranhas (1 created) 0 devious skeleton fish (1 created) 0 giant yellow jellyfish (1 created) 0 kroncopotacas (1 created) 0 roaring fishtaurs (1 created) 0 stygian watchers (1 created) 0 undead devilfish (1 created) 0 catfish (1 created) 0 psychics (1 created) 0 magic amazonas fish (1 created) 0 legged whales (1 created) 0 starmies (1 created) 0 dead fish (1 created) 0 undead stargazers (1 created) 0 giant black jellyfish (2 created) 0 twens (1 created) 0 normal frogs (1 created) 0 spitting lizards (1 created) 0 goombas (1 created) 0 skillor troves (1 created) 2 creatures vanquished. 171 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye AmyBSOD the Acid Mage... You died in The Dungeons of Doom on dungeon level 39 with 12268 points, and 0 pieces of gold, after 22 moves. Killer: blast of disintegration You were level 2 with a maximum of 30 hit points when you died. You reached the 12th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 5 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 6 16888 emily-Tra-Maz-Mal-Law died in The Dungeons of Doom on level 8. Killed by a blast of lightning. - [98] 7 16525 Wolfechu-Fig-Kob-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a hallucinogen-distorted Undead Kommissioner. - [104] 8 13687 Elronnd-Wiz-Red-Mal-Law died in Gehennom on level 71. Killed by Envy. - [38] 9 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 10 13083 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 7. Killed by self-genocide. 79 [95] 11 12462 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 8. Killed by self-genocide. 73 [73] *12 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 13 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 14 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 16 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 19 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 20 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 24 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 25 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21]