Ma" [2J[1;1H
Player: Algot
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2021-09-24.10:18:56.ttyrec
Time: (1632478736) Fri Sep 24 10:18:56 2021
[2JMaSK E [H[2J[H[2;1HThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HContact the dev team via the #em.slashem.me channel on Libera IRC.
[5;1HSee license for details. Bug reports can also be posted on Nethackwiki.
[6;1HMaO [HRestoring save file...[KMa2 [17;24HMa ( [23;1H[[CAlgot the Light Girl[m
[23;22H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1HDlvl:1 $0 HP
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[1;25HYou return to level 1 in The Dungeons of Doom.[K--More--Ma-y [H[K[H[2J[H[14;23H[38;5;1m--.-----[m[15;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[16;22H[38;5;1m|[m[38;5;7m[46m.[m[38;5;7m.......[m[38;5;1m.[m[17;22H[38;5;1m+[m[38;5;7m.[m[1m[38;5;5m[41m@[m[38;5;7m......[m[38;5;1m|[m[18;22H[38;5;1m|[m[38;5;7m.[m[38;5;2m[7mr[m[m[38;5;7m...[m[1m[38;5;2m/[m[38;5;7m..[m[38;5;1m+[m[19;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[20;23H[38;5;1m-[m[38;5;6m#[m[38;5;1m------[m[17;24HMany D [23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[HHello Jennifer, the loli Prostitute, welcome back to SlashEMExtended![K[17;24HMa2z [23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[1;72HThe moon is waning tonight.[K[17;24H+Ma\
[H[K[1;220H[K Main Menu[2;220H[K [3;220H[K g - Game[4;220H[K i - Inventory[5;220H[K a - Action[6;220H[K p - Player[7;220H[K d - Discoveries[8;220H[K ? - Help[9;220H[K[C(end) 0Maۧ d [1;219H[K[2;219H[K[3;219H[K[4;219H[K[5;219H[K[6;219H[K[7;219H[K[8;219H[K[9;219H[K[10;219H[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[17;24H3Ma' [1;220H[K Main Menu[2;220H[K [3;220H[K g - Game[4;220H[K i - Inventory[5;220H[K a - Action[6;220H[K p - Player[7;220H[K d - Discoveries[8;220H[K ? - Help[9;220H[K[C(end) 5Ma d [1;219H[K[2;219H[K[3;219H[K[4;219H[K[5;219H[K[6;219H[K[7;219H[K[8;219H[K[9;219H[K[10;219H[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[17;24H6MaD [H# [K7Man ?7Ma [H[K[H[2J[H[2;1H Extended Commands List
[3;1H[4;1H Press '#', then type:
[5;1H[6;1H # - perform an extended command.
[7;1H * 2weapon - toggle two-weapon combat.
[8;1H * ? - get this list of extended commands.
[9;1H * adjust - adjust inventory letters.
[10;1H * annotate - name current level.
[11;1H apply - apply (use) a tool (pick-axe, key, lamp...).
[12;1H attributes - show your attributes (intrinsic ones included in debug or explore mode).
[13;1H autopickup - toggle the pickup option on/off.
[14;1H * borrow - steal from monsters.
[15;1H call - call (name) a particular monster.
[16;1H callold - call (name) a particular monster (vanilla).
[17;1H cast - zap (cast) a spell.
[18;1H * chat - talk to someone.
[19;1H close - close a door.
[20;1H * conduct - list which challenges you have adhered to.
[21;1H * 7Ma: dip - dip an object into something.
[22;1H discoveries - show what object types have been discovered.
[23;1H down - go down a staircase.
[24;1H drop - drop an item.
[25;1H dropall - drop specific item types.
[26;1H eat - eat something.
[27;1H engrave - engrave writing on the floor.
[28;1H * enhance - advance or check weapons skills.
[29;1H fire - fire ammunition from quiver.
[30;1H * force - force a lock.
[31;1H glance - show what type of thing a map symbol on the level corresponds to.
[32;1H help - give a help message.
[33;1H history - show long version and game history.
[34;1H inventory - show your inventory.
[35;1H inventoryall - inventory specific item types.
[36;1H * invoke - invoke an object's powers.
[37;1H * jump - jump to a location.7Mar
[38;1H kick - kick something.
[39;1H look - look at an object.
[40;1H * loot - loot a box on the floor.
[41;1H * mark - mark item so pets don't drop it.
[42;1H * monster - use a monster's special ability.
[43;1H name - name an item or type of object.
[44;1H * offer - offer a sacrifice to the gods.
[45;1H open - open a door.
[46;1H * overview - show an overview of the dungeon.
[47;1H pay - pay your shopping bill.
[48;1H pickup - pick up things at the current location.
[49;1H * pray - pray to the gods for help.
[50;1H previous - toggle through previously displayed game messages.
[51;1H puton - put on an accessory (ring amulet, etc).
[52;1H quaff - quaff (drink) something.
[53;1H * quit - exit without saving current game.
[54;1H quiver - select ammunition for quiver.
[55;1H read 7Ma~ > - read a scroll or spellbook.
[56;1H redraw - redraw screen.
[57;1H remove - remove an accessory (ring, amulet, etc).
[58;1H * removeimarkers - remove all "I"s, remembered, unseen creatures from the level.
[59;1H * ride - ride (or stop riding) a monster.
[60;1H[K--More--xMa* [H[2J[H * rub - rub a lamp or a stone.
[2;1H save - save the game.
[3;1H search - search for traps and secret doors.
[4;1H seeall - show all equipment in use (generally, ),[,=,",( commands.
[5;1H seeamulet - show the amulet currently worn.
[6;1H seearmor - show the armor currently worn.
[7;1H seegold - count your gold.
[8;1H seerings - show the ring(s) currently worn.
[9;1H seespells - list known spells.
[10;1H seetools - show the tools currently in use.
[11;1H seetrap - show the type of a trap.
[12;1H seeweapon - show the weapon currently wielded.
[13;1H setoptions - show option settings, possibly change them.
[14;1H * sit - sit down.
[15;1H * spelldelete - delete lowest spell in the list (must be forgotten).
[16;1H * stackmark - mark an item to not merge.
[17;1H swap - swap wielded and secondary weapons.
[18;1H xMa* takeoff - take off one piece of armor.
[19;1H takeoffall - remove all armor.
[20;1H * technique - perform a technique.
[21;1H teleport - teleport around level.
[22;1H throw - throw something.
[23;1H travel - Travel to a specific location.
[24;1H * turn - turn undead.
[25;1H * twoweapon - toggle two-weapon combat.
[26;1H * untrap - untrap something.
[27;1H up - go up a staircase.
[28;1H vanquished - list vanquished monsters.
[29;1H version - show version.
[30;1H * versionext - list compile time options for this version of Slash'EM.
[31;1H wait - rest one move while doing nothing.
[32;1H wear - wear a piece of armor.
[33;1H whatdoes - tell what a command does.
[34;1H whatis - show what type of thing a symbol corresponds to.
[35;1H wield - wielxMa + d (put in use) a weapon.
[36;1H * wipe - wipe off your face.
[37;1H * youpoly - polymorph at will.
[38;1H zap - zap a wand.
[39;1H[40;1H Commands marked with a * will be autocompleted.[60;1H[K--More--MaH [H[2J[H[14;23H[38;5;1m--.-----[m[15;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[16;22H[38;5;1m|[m[38;5;7m[46m.[m[38;5;7m.......[m[38;5;1m.[m[17;22H[38;5;1m+[m[38;5;7m.[m[1m[38;5;5m[41m@[m[38;5;7m......[m[38;5;1m|[m[18;22H[38;5;1m|[m[38;5;7m.[m[38;5;2m[7mr[m[m[38;5;7m...[m[1m[38;5;2m/[m[38;5;7m..[m[38;5;1m+[m[19;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[20;23H[38;5;1m-[m[38;5;6m#[m[38;5;1m------[m[17;24HMa [23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[H# [KMa/
hMaJ) eMav lMaO pMa [H[K[1;189H[K Select one item:[2;189H[K [3;189H[K a - Long description of the game and commands.[4;189H[K b - List of game commands.[5;189H[K c - Concise history of Slash'EM.[6;189H[K d - Info on a character in the game display.[7;189H[K e - Info on what a given key does.[8;189H[K f - List of game options.[9;189H[K g - Longer explanation of game options.[10;189H[K h - Full list of keyboard commands.[11;189H[K i - List of extended commands.[12;189H[K j - The NetHack license.[13;189H[K [14;189H[K[C(end) Ma@
[4;192H+[1;188H[K[2;188H[K[3;188H[K[4;188H[K[5;188H[K[6;188H[K[7;188H[K[8;188H[K[9;188H[K[10;188H[K[11;188H[K[12;188H[K[13;188H[K[14;188H[K[15;188H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g
: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If theMa
number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H [43;1H[44;1HGeneral commands:
[45;1H? help display one of several informative texts
[46;1H` menu access the menusystem
[47;1HS save save the game (to be continued later)
[48;1H! sh escape to some SHELL (if allowed)
[49;1H^Z suspend suspend the game (independent of your current suspend char)
[50;1H (^Y if option qwertz_layout is set)
[51;1HO options set options
[52;1H/ whatis tell what a map symbol represents
[53;1H\ known display list of what's been discovered
[54;1Hv versioMa v n display version number
[55;1HV history display game history
[56;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[57;1H^R redraw redraw the screen
[58;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[59;1H# introduces an extended command (#? for a list of them)
[60;1H[K--More--MaP: [26;1H[J[A[A[A[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[17;24HMa; [HYou are not wearing any armor.[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T1
[25;1H[K[17;24HMa? 9 [H[K[17;24H[1m[38;5;5m<[m[18;23H[1m[38;5;5m@[mMa?@ [HThere is a wall in the way![K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMaR [H[K[1;220H[K Main Menu[2;220H[K [3;220H[K g - Game[4;220H[K i - Inventory[5;220H[K a - Action[6;220H[K p - Player[7;220H[K d - Discoveries[8;220H[K ? - Help[9;220H[K[C(end) Ma
4 d [1;219H[K[2;219H[K[3;219H[K[4;219H[K[5;219H[K[6;219H[K[7;219H[K[8;219H[K[9;219H[K[10;219H[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMa4 = [HYou are not wearing any armor.[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23H[H[K[18;23H[HThere is a wall in the way![K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMa{
[H[K[1;220H[K Main Menu[2;220H[K [3;220H[K g - Game[4;220H[K i - Inventory[5;220H[K a - Action[6;220H[K p - Player[7;220H[K d - Discoveries[8;220H[K ? - Help[9;220H[K[C(end) Ma 5 [8;223H+[1;219H[K[2;219H[K[3;219H[K[4;219H[K[5;219H[K[6;219H[K[7;219H[K[8;219H[K[9;219H[K[10;219H[K[1;199H[K Help[2;199H[K [3;199H[K ? - Help Contents[4;199H[K v - Version[5;199H[K / - Identify an object on the screen[6;199H[K & - Determine what a key does[7;199H[K[C(end) Ma"g u [3;202H+[1;198H[K[2;198H[K[3;198H[K[4;198H[K[5;198H[K[6;198H[K[7;198H[K[8;198H[K[1;189H[K Select one item:[2;189H[K [3;189H[K a - Long description of the game and commands.[4;189H[K b - List of game commands.[5;189H[K c - Concise history of Slash'EM.[6;189H[K d - Info on a character in the game display.[7;189H[K e - Info on what a given key does.[8;189H[K f - List of game options.[9;189H[K g - Longer explanation of game options.[10;189H[K h - Full list of keyboard commands.[11;189H[K i - List of extended commands.[12;189H[K j - The NetHack license.[13;189H[K [14;189H[K[C(end) Maw [3;192H+[1;188H[K[2;188H[K[3;188H[K[4;188H[K[5;188H[K[6;188H[K[7;188H[K[8;188H[K[9;188H[K[10;188H[K[11;188H[K[12;188H[K[13;188H[K[14;188H[K[15;188H[K[26;1H[J Welcome to NetHack! ( description of version 3.4 )
[27;1H[28;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[29;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[30;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[31;1Hadventure with a pet that can help you in many ways, and can be trained
[32;1Hto do all sorts of things. On the way you will find useful (or useless)
[33;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[34;1Hattack a monster by trying to move onto the space a monster is on (but often
[35;1Hit is much wiser to leave it alone).
[36;1H[37;1H Unlike most adventure games, which give you a verbal description of
[38;1Hyour location, NetHack gives you a viMa߰ sual image of the dungeon level you are
[39;1Hon.[40;1H[41;1H NetHack uses the following symbols:
[42;1H[43;1H - and | The walls of a room, possibly also open doors or a grave.
[44;1H . The floor of a room or a doorway.
[45;1H # A corridor, or iron bars, or a tree, or possibly a kitchen
[46;1H sink (if your dungeon has sinks), or a drawbridge.
[47;1H > Stairs down: a way to the next level.
[48;1H < Stairs up: a way to the previous level.
[49;1H @ You (usually), or another human.
[50;1H ) A weapon of some sort.
[51;1H [ A suit or piece of armor.
[52;1H % Something edible (not necessarily healthy).
[53;1H / A wand.
[54;1H = A ring.
[55;1H ? A scroll.
[56;1H ! A potion.
[57;1H ( Some other useful object (pick-axe, key, laMaE mp...)
[58;1H $ A pile of gold.
[59;1H * A gem or rock (possibly valuable, possibly worthless).
[60;1H[K--More--ئMa [26;1H[J + A closed door, or a spell book containing a spell
[27;1H you can learn.
[28;1H ^ A trap (once you detect it).
[29;1H " An amulet, or a spider web.
[30;1H 0 An iron ball.
[31;1H _ An altar, or an iron chain.
[32;1H { A fountain.
[33;1H } A pool of water or moat or a pool of lava.
[34;1H \ An opulent throne.
[35;1H ` A boulder or statue.
[36;1H A to Z, a to z, and several others: Monsters.
[37;1H I Invisible or unseen monster's last known location
[38;1H[39;1H You can find out what a symbol represents by typing
[40;1H '/' and following the directions to move the cursor
[41;1H to the symbol in question. For instance, a 'd' may
[42;1H turn out to be a dog.
[43;1H[44;1H[45;1Hy k u 7 8 9 Move commands:
[46;1H \|/ \|/ yuhjklbn: go one step ئMa P in specified direction
[47;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[48;1H /|\ /|\ hit a wall or run into something
[49;1Hb j n 1 2 3 g: run in direction until something
[50;1H numberpad interesting is seen[60;1H[K--More--Ma| [26;1H[J G, same, except a branching corridor isn't
[27;1H < up ^: considered interesting (the ^ in this
[28;1H case means the Control key, not a caret)
[29;1H > down m: move without picking up objects
[30;1H F: fight even if you don't sense a monster
[31;1H With the qwertz_layout option, the y and z keys are swapped.
[32;1H If the number_pad option is set, the number keys move instead.
[33;1H Depending on the platform, Shift number (on the numberpad),
[34;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[35;1H Control may or may not work when number_pad is enabled,
[36;1H depending on the platform's capabilities.
[37;1H[38;1HCommands:
[39;1H NetHack knows the following commands:
[40;1H ? Help menu.
[41;1H ` Ma Main Menu.
[42;1H / Tell what a symbol represents. You may choose to specify
[43;1H a location or give a symbol argument.
[44;1H & Tell what a command does.
[45;1H < Go up a staircase (if you are standing on it).
[46;1H > Go down a staircase (if you are standing on it).
[47;1H . Rest, do nothing for one turn.
[48;1H _ Travel via a shortest-path algorithm to a point on the map
[49;1H a Apply (use) a tool (pick-axe, key, lamp...)
[50;1H A Remove all armor.
[51;1H ^A Redo the previous command
[52;1H[53;1H ^B Steal
[54;1H c Close a door.
[55;1H C Call (name) an individual monster.
[56;1H d Drop something. d7a: drop seven items of object a.
[57;1H D Drop multiple items. This command is implemented in two
[58;1H different wMa x ays. One way is:
[59;1H "D" displays a list of all of your items, from which you can
[60;1H[K--More--CMa [26;1H[J pick and choose what to drop. A "+" next to an item means
[27;1H that it will be dropped, a "-" means that it will not be
[28;1H dropped. Toggle an item to be selected/deselected by typing
[29;1H the letter adjacent to its description. Select all items
[30;1H with "+", deselect all items with "=". The moves
[31;1H you from one page of the listing to the next.
[32;1H The other way is:
[33;1H "D" will ask the question "What kinds of things do you want
[34;1H to drop? [!%= au]". You should type zero or more object
[35;1H symbols possibly followed by 'a' and/or 'u'.
[36;1H Da - drop all objects, without asking for confirmation.
[37;1H Du - drop only unpaid objects (when in a shop).
[38;1H D%u - drop only unpaid food.
[39;1H ^D Kick (for doors, usually).
[40;1H f CMa Fire ammunition from quiver.
[41;1H F Followed by direction, fight a monster (even if you don't
[42;1H sense it).
[43;1H e Eat food. Vampires cannot eat as such. However, they can
[44;1H gain nutrition by draining blood from fresh corpses using
[45;1H this command.
[46;1H E Engrave a message on the floor.
[47;1H E- - write in the dust with your fingers.
[48;1H f Fire ammunition from quiver.
[49;1H i Display your inventory.
[50;1H I Display selected parts of your inventory, as in[60;1H[K--More--mMa [26;1H[J I* - list all gems in inventory.
[27;1H Iu - list all unpaid items.
[28;1H Ix - list all used up items that are on your shopping bill.
[29;1H I$ - count your money.
[30;1H n# repeat next command
[31;1H N name or classify an item
[32;1H o Open a door.
[33;1H O Review current options and possibly change them.
[34;1H A menu displaying the option settings will be displayed
[35;1H and most can be changed by simply selecting their entry.
[36;1H Options are usually set before the game with a NETHACKOPTIONS
[37;1H environment variable, or via a config file (defaults.nh,
[38;1H Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with
[39;1H the 'O' command.
[40;1H p Pay your shopping bill/Shopkeeper services.
[41;1H P Put on an accessory (ring, amulet, mMa_ etc).
[42;1H ^P Repeat last message (subsequent ^P's repeat earlier messages).
[43;1H The behavior can be varied via the msg_window option.
[44;1H q Drink (quaff) something (potion, water, etc).
[45;1H Q Select ammunition for quiver.
[46;1H r Read a scroll or spell book.
[47;1H R Remove an accessory (ring, amulet, etc).
[48;1H ^R Redraw the screen.
[49;1H s Search for secret doors and traps around you.
[50;1H S Save the game.
[51;1H t Throw an object or shoot a projectile.
[52;1H T Take off armor.
[53;1H ^T Teleport, if you are able.
[54;1H v Displays the version number.
[55;1H V Display a longer identification of the version, including the
[56;1H history of the game.
[57;1H w Wield weapon. w- means wield nothing, use bare hmMa g ands.
[58;1H W Wear armor.
[59;1H x Switch weapon slots.
[60;1H[K--More--Ma [26;1H[J X List the spells you know (same as '+').
[27;1H ^X Show your attributes.
[28;1H ^Y polymorph (if possible) (^Z if qwertz_layout is set)
[29;1H z Zap a wand. (y if qwertz_layout is set)
[30;1H Z Cast a spell. (Y if qwertz_layout is set)
[31;1H ^Z Suspend the game. (^Y if qwertz_layout is set)
[32;1H : Look at what is here.
[33;1H ; Look at what is somewhere else.
[34;1H , Pick up some things.
[35;1H @ Toggle the pickup option.
[36;1H ^ Ask for the type of a trap you found earlier.
[37;1H ) Tell what weapon you are wielding.
[38;1H [ Tell what armor you are wearing.
[39;1H = Tell what rings you are wearing.
[40;1H " Tell what amulet you are wearing.
[41;1H ( Tell what tools you are using.
[42;1H * List and change items in use.
[43;1H * Tell what equipment Ma M you are using; combines the preceding five.
[44;1H $ Count your gold pieces.
[45;1H + List the spells you know; also rearrange them if desired.
[46;1H \ Show what types of objects have been discovered.
[47;1H ! Escape to a shell, if supported in your version and OS.
[48;1H # Introduces one of the "extended" commands. To get a list of
[49;1H the commands you can use with "#" type "#?". The extended
[50;1H commands you can use depends upon what options the game was[60;1H[K--More--ۧMal [26;1H[J compiled with, along with your class and what type of monster
[27;1H you most closely resemble at a given moment. If your keyboard
[28;1H has a meta key (which, when pressed in combination with another
[29;1H key, modifies it by setting the 'meta' (8th, or 'high') bit),
[30;1H these extended commands can be invoked by meta-ing the first
[31;1H letter of the command. An alt key may have a similar effect.
[32;1H[33;1H If the "number_pad" option is on, some additional letter commands
[34;1H are available:
[35;1H[36;1H h displays the help menu, like '?'
[37;1H j Jump to another location.
[38;1H k Kick (for doors, usually).
[39;1H K List vanquished monsters (whether by you or not).
[40;1H l Loot a box on the floor.
[41;1H n followed by number of times to repeat the next command
[42;1H N Name anۧMa object or type of object.
[43;1H u Untrap a trapped object or door.
[44;1H[45;1H You can put a number before a command to repeat it that many times,
[46;1H as in "40." or "20s.". If you have the number_pad option set, you
[47;1H must type 'n' to prefix the count, as in "n40." or "n20s".
[48;1H[49;1H[50;1H Some information is displayed on the bottom line or perhaps in a
[51;1H box, depending on the platform you are using. You see your
[52;1H attributes, your alignment, what dungeon level you are on, how many
[53;1H hit points you have now (and will have when fully recovered), what
[54;1H your armor class is (the lower the better), your experience level,
[55;1H and the state of your stomach. Optionally, you may or may not see
[56;1H other information such as spell points, how much gold you have, etc.
[57;1H[58;1H Have Fun, and Happy HackingۧMa !
[60;1H[K--More--Ma4 [26;1H[J[A[A[A[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMa!w " [HUnknown command '!'.[K--More--Ma M [18;23H[HYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle[K[K
that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2[K[K
(probably requires you to start a new game). (Press y to disable this message) [yn] (n) [KMa3 N n[K[H[K[K[2;1H[K[3;1H[K[18;23H[HTurn the number pad on? [yn] (n) [KMa\ n[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMa [H[K[1;175H[K [7mWeapons[m[2;175H[K a - an uncursed +0 inka shackle (weapon in hand) {8}[3;175H[K b - an uncursed +0 knife (alternate weapon; not wielded) {2}[4;175H[K c - a blessed +1 pistol {8}[5;175H[K d - 50 uncursed +0 bullets (in quiver) {1}[6;175H[K [7mScrolls[m[7;175H[K f - 5 uncursed scrolls of healing {0}[8;175H[K g - 4 uncursed scrolls of mana {0}[9;175H[K h - 3 uncursed scrolls of phase door {0}[10;175H[K i - 2 uncursed scrolls of standard id {0}[11;175H[K j - an uncursed scroll of cure {0}[12;175H[K k - an uncursed scroll of heal other {0}[13;175H[K [7mTools[m[14;175H[K e - an uncursed condome {0}[15;175H[K[C(end) Ma [1;174H[K[2;174H[K[3;174H[K[4;174H[K[5;174H[K[6;174H[K[7;174H[K[8;174H[K[9;174H[K[10;174H[K[11;174H[K[12;174H[K[13;174H[K[14;174H[K[15;174H[K[16;174H[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23H Mavd
[1;187H[K What type of object do you want an inventory of?[2;187H[K [3;187H[K a - Weapons (')')[4;187H[K b - Scrolls ('?')[5;187H[K c - Tools ('(')[6;187H[K[C(end) MaF B [1;186H[K[2;186H[K[3;186H[K[4;186H[K[5;186H[K[6;186H[K[7;186H[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23H
MaE [1;189H[K Select one item:[2;189H[K [3;189H[K a - Long description of the game and commands.[4;189H[K b - List of game commands.[5;189H[K c - Concise history of Slash'EM.[6;189H[K d - Info on a character in the game display.[7;189H[K e - Info on what a given key does.[8;189H[K f - List of game options.[9;189H[K g - Longer explanation of game options.[10;189H[K h - Full list of keyboard commands.[11;189H[K i - List of extended commands.[12;189H[K j - The NetHack license.[13;189H[K [14;189H[K[C(end) Ma~1 [4;192H+[1;188H[K[2;188H[K[3;188H[K[4;188H[K[5;188H[K[6;188H[K[7;188H[K[8;188H[K[9;188H[K[10;188H[K[11;188H[K[12;188H[K[13;188H[K[14;188H[K[15;188H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If theMa2 number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H [43;1H[44;1HGeneral commands:
[45;1H? help display one of several informative texts
[46;1H` menu access the menusystem
[47;1HS save save the game (to be continued later)
[48;1H! sh escape to some SHELL (if allowed)
[49;1H^Z suspend suspend the game (independent of your current suspend char)
[50;1H (^Y if option qwertz_layout is set)
[51;1HO options set options
[52;1H/ whatis tell what a map symbol represents
[53;1H\ known display list of what's been discovered
[54;1Hv versioMa3 v n display version number
[55;1HV history display game history
[56;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[57;1H^R redraw redraw the screen
[58;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[59;1H# introduces an extended command (#? for a list of them)
[60;1H[K--More--&Maw [26;1H[J[27;1HGame commands:
[28;1H^B bereave steal
[29;1H^D kick kick (a door, or something else)
[30;1H^T 'port teleport (if you can)
[31;1H^X show show your attributes
[32;1H^Y poly' polymorph (if possible)
[33;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[34;1HA armor take off all armor
[35;1Hc close close a door
[36;1HC call name an individual monster (ex. baptize your dog)
[37;1Hd drop drop an object. d7a: drop seven items of object 'a'
[38;1HD Drop drop selected types of objects
[39;1He eat eat something (or drain corpse, if vampire)
[40;1HE engrave write a message in the dust on the floor (E- use fingers)
[41;1Hf fire fire item from quiver
[42;1HF fight followed by direction, fight a monster
[43;1Hi invent list your inventory (all objects you are carrying)
[44;1HI Invent list selected parts of your inventory
[45;1H &Ma # Iu: list unpaid objects
[46;1H Ix: list unpaid but used up items
[47;1H I$: count your money
[48;1Hn# repeat repeat next command
[49;1HN name name or classify an item
[50;1Ho open open a door[60;1H[K--More--6Ma [26;1H[Jp pay pay your bill (in a shop)/shopkeeper services
[27;1HP puton put on an accessory (ring, amulet, etc)
[28;1Hq quaff drink something (potion, water, etc)
[29;1HQ quiver select ammunition for quiver
[30;1Hr read read a scroll or spell book
[31;1HR remove remove an accessory (ring, amulet, etc)
[32;1Hs search search for secret doors, hidden traps and monsters
[33;1Ht throw throw or shoot a weapon
[34;1HT takeoff take off some armor
[35;1Hw wield wield a weapon (w- wield nothing)
[36;1HW wear put on some armor
[37;1Hx exchange swap weapon slots
[38;1HX 2weapon toggle two-weapon combat
[39;1Hz zap zap a wand (y if option qwertz_layout is set)
[40;1HZ Zap cast a spell (Y if option qwertz_layout is set)
[41;1H< up go up the stairs
[42;1H> down go down the stairs
[43;1H^ trap_id identify a previously found trap
[44;1H),[,=,",(6Mam y ask for current items of specified symbol in use
[45;1H* items list and change items in use
[46;1H$ gold count your gold
[47;1H+ spells list the spells you know
[48;1H_ travel move via a shortest-path algorithm to a point on the map
[49;1H. rest wait a moment
[50;1H, pickup pick up all you can carry
[51;1H@ toggle "pickup" (auto pickup) option on and off
[52;1H: look look at what is here
[53;1H; farlook look at what is somewhere else by selecting a map symbol
[54;1H[55;1HKeyboards that have a meta key can also use these extended commands
[56;1Hvia the meta modifier instead of the # prefix:
[57;1H[58;1HM-? Display extended command help (if the platform allows this)
[59;1HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[60;1H[K--More--XMa [26;1H[JM-a adjust adjust inventory letters
[27;1HM-b bereave steal
[28;1HM-c chat talk to someone
[29;1HM-d dip dip an object into something
[30;1HM-e enhance advance or check weapons skills
[31;1HM-f force force a lock
[32;1HM-i invoke invoke an object's special powers
[33;1HM-j jump jump to another location
[34;1HM-l loot loot a box on the floor
[35;1HM-m monster use a monster's special ability
[36;1HM-n name name an item or type of object
[37;1HM-o offer offer a sacrifice to the gods
[38;1HM-p pray pray to the gods for help
[39;1HM-q quit quit the game
[40;1HM-r rub rub a lamp or a stone
[41;1HM-s sit sit down
[42;1HM-t tech use a class specific technique
[43;1HM-u untrap untrap something
[44;1HM-y youpoly polymorph yourself
[45;1HM-v version print compile time options for this version
[46;1HM-w wipe wipe off your face
[47;1H[48;1HIf the "number_pad" optionXMao is on, these additional variants are available:
[49;1H[50;1Hn followed by number of times to repeat the next command[60;1H[K--More--|Ma= [26;1H[Jh help display one of several informative texts, like '?'
[27;1Hj jump jump to another location
[28;1Hk kick kick something (usually a door)
[29;1HK kills list vanquished monsters (whether by you or not)
[30;1Hl loot loot a box on the floor
[31;1HN name name an item or type of object
[32;1Hu untrap untrap something (usually a trapped object)[60;1H[K--More--Ma [26;1H[J[A[A[A[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMag [H# [KMa_ sMa hMa
[H[K[18;23HMa [Hsh: unknown extended command.[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMa4 [H[K[1;189H[K Select one item:[2;189H[K [3;189H[K a - Long description of the game and commands.[4;189H[K b - List of game commands.[5;189H[K c - Concise history of Slash'EM.[6;189H[K d - Info on a character in the game display.[7;189H[K e - Info on what a given key does.[8;189H[K f - List of game options.[9;189H[K g - Longer explanation of game options.[10;189H[K h - Full list of keyboard commands.[11;189H[K i - List of extended commands.[12;189H[K j - The NetHack license.[13;189H[K [14;189H[K[C(end) Ma [4;192H+[1;188H[K[2;188H[K[3;188H[K[4;188H[K[5;188H[K[6;188H[K[7;188H[K[8;188H[K[9;188H[K[10;188H[K[11;188H[K[12;188H[K[13;188H[K[14;188H[K[15;188H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If theMa number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H [43;1H[44;1HGeneral commands:
[45;1H? help display one of several informative texts
[46;1H` menu access the menusystem
[47;1HS save save the game (to be continued later)
[48;1H! sh escape to some SHELL (if allowed)
[49;1H^Z suspend suspend the game (independent of your current suspend char)
[50;1H (^Y if option qwertz_layout is set)
[51;1HO options set options
[52;1H/ whatis tell what a map symbol represents
[53;1H\ known display list of what's been discovered
[54;1Hv versioMa) v n display version number
[55;1HV history display game history
[56;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[57;1H^R redraw redraw the screen
[58;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[59;1H# introduces an extended command (#? for a list of them)
[60;1H[K--More--Mal [26;1H[J[27;1HGame commands:
[28;1H^B bereave steal
[29;1H^D kick kick (a door, or something else)
[30;1H^T 'port teleport (if you can)
[31;1H^X show show your attributes
[32;1H^Y poly' polymorph (if possible)
[33;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[34;1HA armor take off all armor
[35;1Hc close close a door
[36;1HC call name an individual monster (ex. baptize your dog)
[37;1Hd drop drop an object. d7a: drop seven items of object 'a'
[38;1HD Drop drop selected types of objects
[39;1He eat eat something (or drain corpse, if vampire)
[40;1HE engrave write a message in the dust on the floor (E- use fingers)
[41;1Hf fire fire item from quiver
[42;1HF fight followed by direction, fight a monster
[43;1Hi invent list your inventory (all objects you are carrying)
[44;1HI Invent list selected parts of your inventory
[45;1H MaMm # Iu: list unpaid objects
[46;1H Ix: list unpaid but used up items
[47;1H I$: count your money
[48;1Hn# repeat repeat next command
[49;1HN name name or classify an item
[50;1Ho open open a door[60;1H[K--More--Ma\
[26;1H[Jp pay pay your bill (in a shop)/shopkeeper services
[27;1HP puton put on an accessory (ring, amulet, etc)
[28;1Hq quaff drink something (potion, water, etc)
[29;1HQ quiver select ammunition for quiver
[30;1Hr read read a scroll or spell book
[31;1HR remove remove an accessory (ring, amulet, etc)
[32;1Hs search search for secret doors, hidden traps and monsters
[33;1Ht throw throw or shoot a weapon
[34;1HT takeoff take off some armor
[35;1Hw wield wield a weapon (w- wield nothing)
[36;1HW wear put on some armor
[37;1Hx exchange swap weapon slots
[38;1HX 2weapon toggle two-weapon combat
[39;1Hz zap zap a wand (y if option qwertz_layout is set)
[40;1HZ Zap cast a spell (Y if option qwertz_layout is set)
[41;1H< up go up the stairs
[42;1H> down go down the stairs
[43;1H^ trap_id identify a previously found trap
[44;1H),[,=,",(Ma]
y ask for current items of specified symbol in use
[45;1H* items list and change items in use
[46;1H$ gold count your gold
[47;1H+ spells list the spells you know
[48;1H_ travel move via a shortest-path algorithm to a point on the map
[49;1H. rest wait a moment
[50;1H, pickup pick up all you can carry
[51;1H@ toggle "pickup" (auto pickup) option on and off
[52;1H: look look at what is here
[53;1H; farlook look at what is somewhere else by selecting a map symbol
[54;1H[55;1HKeyboards that have a meta key can also use these extended commands
[56;1Hvia the meta modifier instead of the # prefix:
[57;1H[58;1HM-? Display extended command help (if the platform allows this)
[59;1HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[60;1H[K--More--MaNj [26;1H[JM-a adjust adjust inventory letters
[27;1HM-b bereave steal
[28;1HM-c chat talk to someone
[29;1HM-d dip dip an object into something
[30;1HM-e enhance advance or check weapons skills
[31;1HM-f force force a lock
[32;1HM-i invoke invoke an object's special powers
[33;1HM-j jump jump to another location
[34;1HM-l loot loot a box on the floor
[35;1HM-m monster use a monster's special ability
[36;1HM-n name name an item or type of object
[37;1HM-o offer offer a sacrifice to the gods
[38;1HM-p pray pray to the gods for help
[39;1HM-q quit quit the game
[40;1HM-r rub rub a lamp or a stone
[41;1HM-s sit sit down
[42;1HM-t tech use a class specific technique
[43;1HM-u untrap untrap something
[44;1HM-y youpoly polymorph yourself
[45;1HM-v version print compile time options for this version
[46;1HM-w wipe wipe off your face
[47;1H[48;1HIf the "number_pad" optionMaj is on, these additional variants are available:
[49;1H[50;1Hn followed by number of times to repeat the next command[60;1H[K--More--MaLs [26;1H[Jh help display one of several informative texts, like '?'
[27;1Hj jump jump to another location
[28;1Hk kick kick something (usually a door)
[29;1HK kills list vanquished monsters (whether by you or not)
[30;1Hl loot loot a box on the floor
[31;1HN name name an item or type of object
[32;1Hu untrap untrap something (usually a trapped object)[60;1H[K--More--Ma [26;1H[J[A[A[A[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMam [1;220H[K Main Menu[2;220H[K [3;220H[K g - Game[4;220H[K i - Inventory[5;220H[K a - Action[6;220H[K p - Player[7;220H[K d - Discoveries[8;220H[K ? - Help[9;220H[K[C(end) MaN9 d [1;219H[K[2;219H[K[3;219H[K[4;219H[K[5;219H[K[6;219H[K[7;219H[K[8;219H[K[9;219H[K[10;219H[K[23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[18;23HMa [H# [KMa# quitMa
uitMaP
itMac tMa= [ [H[K[18;23H[HReally quit? WARNING: this will erase your game permanently! [yes/no]? [KMaz yMa eMa]A sMa% [H[K[23;1H[K[[CJennifer the Light Girl[m
[24;1H[24;13H[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[H[2J[HMa4 [14;23H[38;5;1m--.-----[m[15;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[16;22H[38;5;1m|[m[38;5;7m[46m.[m[38;5;7m.......[m[38;5;1m.[m[17;22H[38;5;1m+[m[38;5;7m.[m[1m[38;5;5m<[m[38;5;7m......[m[38;5;1m|[m[18;22H[38;5;1m|[m[1m[38;5;5m@[m[38;5;2m[7mr[m[m[38;5;7m...[m[1m[38;5;2m/[m[38;5;7m..[m[38;5;1m+[m[19;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[20;23H[38;5;1m-[m[38;5;6m#[m[38;5;1m------[m[18;23HMa4 2 [23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[HDo you want your possessions identified? DYWYPI? [ynq] (n) [KMae
n[K[H[K[1;175H[K [7mWeapons[m[2;175H[K a - an uncursed +0 inka shackle (weapon in hand) {8}[3;175H[K b - an uncursed +0 knife (alternate weapon; not wielded) {2}[4;175H[K c - a blessed +1 pistol {8}[5;175H[K d - 50 uncursed +0 bullets (in quiver) {1}[6;175H[K [7mScrolls[m[7;175H[K f - 5 uncursed scrolls of healing {0}[8;175H[K g - 4 uncursed scrolls of mana {0}[9;175H[K h - 3 uncursed scrolls of phase door {0}[10;175H[K i - 2 uncursed scrolls of standard id {0}[11;175H[K j - an uncursed scroll of cure {0}[12;175H[K k - an uncursed scroll of heal other {0}[13;175H[K [7mTools[m[14;175H[K e - an uncursed condome {0}[15;175H[K[C(end) Maw [1;174H[K[2;174H[K[3;174H[K[4;174H[K[5;174H[K[6;174H[K[7;174H[K[8;174H[K[9;174H[K[10;174H[K[11;174H[K[12;174H[K[13;174H[K[14;174H[K[15;174H[K[16;174H[K[18;23H[HDo you want to see your attributes? [ynq] (n) [KMa n[K[H[2J[HFinal Attributes:
[2;1H[3;1HYou were fervently aligned.
[4;1HYour alignment was 10.
[5;1HYour max alignment was 10.
[6;1HYou carried 0 sins.
[7;1HYou could not have this property at all: drunken boxing.
[8;1HYou could not have this property intrinsically: searching.
[9;1HScroll identification only worked 100 times out of 151.
[10;1HRing identification only worked 4 times out of 7.
[11;1HImplant identification only worked 1 times out of 42.
[12;1HWand identification only worked 3 times out of 6.
[13;1HArmor identification only worked 15 times out of 19.
[14;1HSpellbook identification only worked 2 times out of 9.
[15;1HTool identification only worked 5 times out of 9.
[16;1HMonsters only dropped their equipment with 85% chance.
[17;1HScroll drop chance was reduced to 90%.
[18;1HRing drop chance was reduced to 86%.
[19;1HWand drop chance was reduced to 87%.
[20;1HAmulet drop chance was reduced to 68%.
[21;1HArmor drop chance was reduced to 93%.
[22;1HTool drop chance was reducMą ed to 93%.
[23;1HFood drop chance was reduced to 96%.
[24;1HShop item generation was reduced to 85%.
[25;1HMusable item generation frequency had a negative bias of 8%.
[26;1HMonster death drops spawned with only 96% chance.
[27;1HMastering the following skill taught you the hidden power: spirituality.
[28;1HThe following skill was trained at half the usual rate: enchantment spells.
[29;1HThe following skill was trained at one fifth the usual rate: squeaking.
[30;1HThe following skill was limited to skilled proficiency: implants.
[31;1HThe following skill was limited to expert proficiency: hammer.
[32;1HThe following skill became untrainable if you tried to train it too early: matter spells (turn 10).
[33;1HNumber of artifacts generated was 0.
[34;1HNumber of fake artifacts generated was 0.
[35;1HMonster spawn increase would have started at turn 49318.
[36;1HMonster spawn increase had reached its maximum at turn 197386.
[37;1HIn thiMa# s game, Eevee's evolution was insecteon.
[38;1HYour limit for ascension was at turn 359616.
[39;1HThe monster class that cannot be genocided was lizard.
[40;1HThe monster species that was spawned more often: sentry turret (freq bonus 6).
[41;1HThe monster species that was spawned more often: scrounging nobel (freq bonus 3).
[42;1HThe monster species that was spawned more often: late teacher asshole (freq bonus 12).
[43;1HThe monster species that was spawned more often: subsoil vital abscessed heinously (freq bonus 8).
[44;1HThe monster species that was spawned more often: roommate's almost lover (freq bonus 2).
[45;1HThe monster species that was spawned more often: prissily cause darking miscellaneously torching (freq bonus 6).
[46;1HThe monster species that was spawned more often: mean chthonian (freq bonus 16).
[47;1HThe monster species that was spawned more often: fackle force fungus (freq bonus 4).
[48;1HThe monster species that was spawned more often: walscholar (freq bonus 9).
[49;1HThe monsMa3 ter species that was spawned more often: scatter bomb (freq bonus 54).
[50;1HThe monster species that was spawned more often: leering faxed (freq bonus 15).
[51;1HThe monster species that was spawned more often: teleretriever (freq bonus 1).
[52;1HThe monster species that was spawned more often: petty big white unicorn (freq bonus 6).
[53;1HThe monster species that was spawned more often: moved scratcher (freq bonus 4).
[54;1HThe monster species that was spawned more often: blank patch (freq bonus 9).
[55;1HThe monster species that was spawned more often: vampire dazzler (freq bonus 4).
[56;1HThe monster species that was spawned more often: emu (freq bonus 4).
[57;1HThe monster species that was spawned more often: eastern kappa (freq bonus 2).
[58;1HThe monster species that was spawned more often: off-chart ghost (freq bonus 48).
[59;1HThe monster species that was spawned more often: far jelly (freq bonus 2).
[60;1H[K[C--More--Mah [H[2J[HThe monster trait that was more common: monsters that have claw attacks (freq bonus 2).
[2;1HThe monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 3).
[3;1HThe monster trait that was more common: monsters whose attacks make you vomit (freq bonus 4).
[4;1HThe monster trait that was more common: monsters who deal random screwup damage (freq bonus 2).
[5;1HThe monster trait that was more common: monsters that produce loud farting noises (freq bonus 40).
[6;1HThe monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 1).
[7;1HThe monster trait that was more common: monsters that count as bats (freq bonus 6).
[8;1HThe monster species that was never randomly spawned: disenchanting thing.
[9;1HThe monster species that was never randomly spawned: weeptick.
[10;1HThe monster species that was never randomly spawned: viri growth.
[11;1HThe monster species that was never randomly spawned: barbarian.
[12;1HThe monsteMa r species that was never randomly spawned: training beam.
[13;1HThe monster species that was never randomly spawned: victorious japanese lord.
[14;1HThe monster species that was never randomly spawned: blocker fungus.
[15;1HThe monster species that was never randomly spawned: caster druid.
[16;1HThe monster species that was never randomly spawned: scratch nymph.
[17;1HThe monster species that was never randomly spawned: wormth.
[18;1HThe RNG hath decreed that this item was never generated: black dragon scales ((null)).
[19;1HThe RNG hath decreed that this item was never generated: two-handed trident ((null)).
[20;1HThe RNG hath decreed that this item was never generated: air pressure hammer ((null)).
[21;1HThe RNG hath decreed that this item was never generated: block-heeled combat boot ((null)).
[22;1HThe RNG hath decreed that this item was never generated: numbness (flowing).
[23;1HThe RNG hath decreed that this item was never generaMa ted: restore ability (light brown).
[24;1HThe RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings).
[25;1HThe RNG hath decreed that this item was never generated: curse (color changing).
[26;1HThe RNG hath decreed that this item was never generated: robe of control (heretic robe).
[27;1HThe RNG hath decreed that this item was never generated: ether saw ((null)).
[28;1HThe RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 5).
[29;1HThe RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 18).
[30;1HThe RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 28).
[31;1HThe RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 6).
[32;1HThe RNG hath decreed that this item was generated more often: bulky mithril ball ((null), freq bonus 4).
[33;1HThe RNG hath decreed thatMa this item was generated more often: create sink (THRU THE FLOOR, freq bonus 6).
[34;1HThe RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 3).
[35;1HThe RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 18).
[36;1HThe RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 7).
[37;1HThe RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 20).
[38;1HThe RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 6).
[39;1HThe RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6).
[40;1HThe RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 28).
[41;1HThe RNG hath decreed that this item was Ma1 generated more often: menu nose gloves (moth-bitten gloves, freq bonus 9).
[42;1HThe RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6).
[43;1HThe RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 4).
[44;1HThe RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 10).
[45;1HThe RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 10).
[46;1HThe RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 10).
[47;1HThe RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 12).
[48;1HThe RNG hath decreed that this item class was generated more often: Amulets (freq bonus 83).
[49;1HThe RNG hath decreed that this item was always generated cursed: cyan spell stone (gray).
[50;1HThe RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots).
[5MaQ 1;1HThe RNG hath decreed that this item was always generated cursed: andalusite (radiant).
[52;1HThe RNG hath decreed that this item was always generated cursed: Solvejg mocassins (ornamental shoes).
[53;1HThe RNG hath decreed that this trap was always invisible: melissa trap.
[54;1HThe RNG hath decreed that this trap was generated more often: ragnarok trap (freq bonus 4).
[55;1HTrap randomization happened for 1 in 304 traps.
[56;1HTraps were spawned invisible 1 times in 84.
[57;1HTraps were extra hard to find 13% of the time.
[58;1HNext attribute increase check would have come at turn 1759.
[59;1HStrength training was 0.
[60;1H[K[C--More--Ma [H[2J[HDexterity training was 0.
[2;1HWisdom training was 0.
[3;1HConstitution training was 0.
[4;1HYour sanity was 0.
[5;1HYou had not decided on your sexuality yet.
[6;1HYou were prevented from drunken boxing (0).
[7;1HYou saw invisible.
[8;1HYou had infravision.
[9;1HYou had 1499 points of nutrition remaining.
[10;1HYour luck was zero.
[11;1HYou had spell retention for remembering 100 spells.
[12;1HYou could not have safely prayed (494).
[13;1HYou survived.
[14;1H[K[C--More--MaR [H[2J[H[14;23H[38;5;1m--.-----[m[15;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[16;22H[38;5;1m|[m[38;5;7m[46m.[m[38;5;7m.......[m[38;5;1m.[m[17;22H[38;5;1m+[m[38;5;7m.[m[1m[38;5;5m<[m[38;5;7m......[m[38;5;1m|[m[18;22H[38;5;1m|[m[1m[38;5;5m@[m[38;5;2m[7mr[m[m[38;5;7m...[m[1m[38;5;2m/[m[38;5;7m..[m[38;5;1m+[m[19;22H[38;5;1m--[m[38;5;7m......[m[38;5;1m--[m[20;23H[38;5;1m-[m[38;5;6m#[m[38;5;1m------[m[18;23HMaR & [23;1H[K[[CJennifer the Light Girl[m
[23;25H] St13 Dx12 Co10 In12 Wi6 Ch14 ProLolFemCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H17(17)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC9 Exp1 T2
[25;1H[K[HDo you want to see your discoveries? [ynq] (n) [KMae i n[K[H[K[1;154H[K [1mDiscoveries[m[2;154H[K [3;154H[K [7mScrolls[m[4;154H[K scroll of healing (ROMHACK MADE BY HITLER)[5;154H[K scroll of mana (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY)[6;154H[K scroll of phase door (RAIN FALL FROM SKY)[7;154H[K scroll of standard id (JARVIK 7)[8;154H[K scroll of cure (LEG TATTOO)[9;154H[K scroll of heal other (ANGEL WITH THE SAMPLE)[10;154H[K * scroll of extra healing (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS)[11;154H[K * scroll of greater mana restoration (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE)[12;154H[K [7mVenoms[m[13;154H[K * blinding venom (splash of venom)[14;154H[K * tail spikes (splash of venom)[15;154H[K * faerie floss rhing (splash of venom)[16;154H[K * acid venom (splash of venom)[17;154H[K * segfault venom (splash of venom)[18;154H[K[C(end) Ma{ # [1;153H[K[2;153H[K[3;153H[K[4;153H[K[5;153H[K[6;153H[K[7;153H[K[8;153H[K[9;153H[K[10;153H[K[11;153H[K[12;153H[K[13;153H[K[14;153H[K[15;153H[K[16;153H[K[17;153H[K[18;153H[K[19;153H[K[18;23H[HDo you want an account of creatures vanquished? [ynq] (n) [KMaf n[K[H[K[1;206H[K Vanquished creatures:[2;206H[K [3;206H[K 0 blots (1 created)[4;206H[K 0 foxes (1 created)[5;206H[K Elif (0 times)[6;206H[K 0 large humanoids (1 created)[7;206H[K 0 snakel nagas (1 created)[8;206H[K 0 piles of pennies (1 created)[9;206H[K [10;206H[K 6 creatures born.[11;206H[K 0 creatures vanquished.[12;206H[K 1 boss born.[13;206H[K 0 bosses vanquished.[14;206H[K[C--More--Maq [1;205H[K[2;205H[K[3;205H[K[4;205H[K[5;205H[K[6;205H[K[7;205H[K[8;205H[K[9;205H[K[10;205H[K[11;205H[K[12;205H[K[13;205H[K[14;205H[K[18;23H[HDo you want to see your conduct? [ynq] (n) [KMaY
G n[K[H[K[1;200H[K Voluntary challenges:[2;200H[K [3;200H[K You went without food.[4;200H[K You were an atheist.[5;200H[K You never prayed to the gods.[6;200H[K You never hit with a wielded weapon.[7;200H[K You were a pacifist.[8;200H[K You were illiterate.[9;200H[K You never genocided any monsters.[10;200H[K You never polymorphed an object.[11;200H[K You never changed form.[12;200H[K You used no wishes.[13;200H[K You remained celibate.[14;200H[K You had a minimum alignment of 0.[15;200H[K You had a maximum alignment of 10.[16;200H[K[C--More--Mad [1;199H[K[2;199H[K[3;199H[K[4;199H[K[5;199H[K[6;199H[K[7;199H[K[8;199H[K[9;199H[K[10;199H[K[11;199H[K[12;199H[K[13;199H[K[14;199H[K[15;199H[K[16;199H[K[60;1H[H[2J[H[60;1H[H[2J[HGoodbye Jennifer the Prostitute...
[2;1HYou quit in The Dungeons of Doom on dungeon level 1 with 0 points,
[3;1Hand 0 pieces of gold, after 2 moves.
[4;1HYou were level 1 with a maximum of 17 hit points when you quit.[60;1H[K--More--Ma [H[2J[H
Ma 7
Since you quit, the score list will not be checked.